IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxBitmap)
#endif
+typedef struct tagClassicCursor
+{
+ wxUint16 bits[16];
+ wxUint16 mask[16];
+ wxUint16 hotspot[2];
+}ClassicCursor;
+
+const short kwxCursorBullseye = 0 ;
+const short kwxCursorBlank = 1 ;
+const short kwxCursorPencil = 2 ;
+const short kwxCursorMagnifier = 3 ;
+const short kwxCursorNoEntry = 4 ;
+const short kwxCursorPaintBrush = 5 ;
+const short kwxCursorPointRight = 6 ;
+const short kwxCursorPointLeft = 7 ;
+const short kwxCursorQuestionArrow = 8 ;
+const short kwxCursorRightArrow = 9 ;
+const short kwxCursorSizeNS = 10 ;
+const short kwxCursorSize = 11 ;
+const short kwxCursorSizeNESW = 12 ;
+const short kwxCursorSizeNWSE = 13 ;
+const short kwxCursorRoller = 14 ;
+const short kwxCursorLast = kwxCursorRoller ;
+
+ClassicCursor gMacCursors[kwxCursorLast+1] =
+{
+
+{
+{0x0000, 0x03E0, 0x0630, 0x0808, 0x1004, 0x31C6, 0x2362, 0x2222,
+0x2362, 0x31C6, 0x1004, 0x0808, 0x0630, 0x03E0, 0x0000, 0x0000},
+{0x0000, 0x03E0, 0x07F0, 0x0FF8, 0x1FFC, 0x3FFE, 0x3FFE, 0x3FFE,
+0x3FFE, 0x3FFE, 0x1FFC, 0x0FF8, 0x07F0, 0x03E0, 0x0000, 0x0000},
+{0x0007, 0x0008}
+},
+
+{
+{0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
+{0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
+0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000},
+{0x0000, 0x0000}
+},
+
+{
+{0x00F0, 0x0088, 0x0108, 0x0190, 0x0270, 0x0220, 0x0440, 0x0440,
+0x0880, 0x0880, 0x1100, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
+{0x00F0, 0x00F8, 0x01F8, 0x01F0, 0x03F0, 0x03E0, 0x07C0, 0x07C0,
+0x0F80, 0x0F80, 0x1F00, 0x1E00, 0x1C00, 0x1800, 0x1000, 0x0000},
+{0x000E, 0x0003}
+},
+
+{
+{0x0000, 0x1E00, 0x2100, 0x4080, 0x4080, 0x4080, 0x4080, 0x2180,
+0x1FC0, 0x00E0, 0x0070, 0x0038, 0x001C, 0x000E, 0x0006, 0x0000},
+{0x3F00, 0x7F80, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0x7FC0,
+0x3FE0, 0x1FF0, 0x00F8, 0x007C, 0x003E, 0x001F, 0x000F, 0x0007},
+{0x0004, 0x0004}
+},
+
+{
+{0x0000, 0x07E0, 0x1FF0, 0x3838, 0x3C0C, 0x6E0E, 0x6706, 0x6386,
+0x61C6, 0x60E6, 0x7076, 0x303C, 0x1C1C, 0x0FF8, 0x07E0, 0x0000},
+{0x0540, 0x0FF0, 0x3FF8, 0x3C3C, 0x7E0E, 0xFF0F, 0x6F86, 0xE7C7,
+0x63E6, 0xE1F7, 0x70FE, 0x707E, 0x3C3C, 0x1FFC, 0x0FF0, 0x0540},
+{0x0007, 0x0007}
+},
+
+{
+{0x0000, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0380, 0x0FE0,
+0x1FF0, 0x1FF0, 0x0000, 0x1FF0, 0x1FF0, 0x1550, 0x1550, 0x1550},
+{0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x07C0, 0x0FE0, 0x1FF0,
+0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8, 0x3FF8},
+{0x000B, 0x0007}
+},
+
+{
+{0x00C0, 0x0140, 0x0640, 0x08C0, 0x3180, 0x47FE, 0x8001, 0x8001,
+0x81FE, 0x8040, 0x01C0, 0x0040, 0x03C0, 0xC080, 0x3F80, 0x0000},
+{0x00C0, 0x01C0, 0x07C0, 0x0FC0, 0x3F80, 0x7FFE, 0xFFFF, 0xFFFF,
+0xFFFE, 0xFFC0, 0xFFC0, 0xFFC0, 0xFFC0, 0xFF80, 0x3F80, 0x0000},
+{0x0006, 0x000F}
+},
+
+{
+{0x0100, 0x0280, 0x0260, 0x0310, 0x018C, 0x7FE3, 0x8000, 0x8000,
+0x7F80, 0x0200, 0x0380, 0x0200, 0x03C0, 0x0107, 0x01F8, 0x0000},
+{0x0100, 0x0380, 0x03E0, 0x03F0, 0x01FC, 0x7FFF, 0xFFFF, 0xFFFF,
+0xFFFF, 0x03FF, 0x03FF, 0x03FF, 0x03FF, 0x01FF, 0x01F8, 0x0000},
+{0x0006, 0x0000}
+},
+
+{
+{0x0000, 0x4078, 0x60FC, 0x71CE, 0x7986, 0x7C06, 0x7E0E, 0x7F1C,
+0x7FB8, 0x7C30, 0x6C30, 0x4600, 0x0630, 0x0330, 0x0300, 0x0000},
+{0xC078, 0xE0FC, 0xF1FE, 0xFBFF, 0xFFCF, 0xFF8F, 0xFF1F, 0xFFBE,
+0xFFFC, 0xFE78, 0xFF78, 0xEFF8, 0xCFF8, 0x87F8, 0x07F8, 0x0300},
+{0x0001, 0x0001}
+},
+
+{
+{0x0000, 0x0002, 0x0006, 0x000E, 0x001E, 0x003E, 0x007E, 0x00FE,
+0x01FE, 0x003E, 0x0036, 0x0062, 0x0060, 0x00C0, 0x00C0, 0x0000},
+{0x0003, 0x0007, 0x000F, 0x001F, 0x003F, 0x007F, 0x00FF, 0x01FF,
+0x03FF, 0x07FF, 0x007F, 0x00F7, 0x00F3, 0x01E1, 0x01E0, 0x01C0},
+{0x0001, 0x000E}
+},
+
+{
+{0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0080, 0x0080, 0x1FFC,
+0x1FFC, 0x0080, 0x0080, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000},
+{0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0FF8, 0x01C0, 0x3FFE, 0x3FFE,
+0x3FFE, 0x3FFE, 0x01C0, 0x0FF8, 0x07F0, 0x03E0, 0x01C0, 0x0080},
+{0x0007, 0x0008}
+},
+
+{
+{0x0000, 0x0080, 0x01C0, 0x03E0, 0x0080, 0x0888, 0x188C, 0x3FFE,
+0x188C, 0x0888, 0x0080, 0x03E0, 0x01C0, 0x0080, 0x0000, 0x0000},
+{0x0080, 0x01C0, 0x03E0, 0x07F0, 0x0BE8, 0x1DDC, 0x3FFE, 0x7FFF,
+0x3FFE, 0x1DDC, 0x0BE8, 0x07F0, 0x03E0, 0x01C0, 0x0080, 0x0000},
+{0x0007, 0x0008}
+},
+
+{
+{0x0000, 0x001E, 0x000E, 0x060E, 0x0712, 0x03A0, 0x01C0, 0x00E0,
+0x0170, 0x1238, 0x1C18, 0x1C00, 0x1E00, 0x0000, 0x0000, 0x0000},
+{0x007F, 0x003F, 0x0E1F, 0x0F0F, 0x0F97, 0x07E3, 0x03E1, 0x21F0,
+0x31F8, 0x3A7C, 0x3C3C, 0x3E1C, 0x3F00, 0x3F80, 0x0000, 0x0000},
+{0x0006, 0x0009}
+},
+
+{
+{0x0000, 0x7800, 0x7000, 0x7060, 0x48E0, 0x05C0, 0x0380, 0x0700,
+0x0E80, 0x1C48, 0x1838, 0x0038, 0x0078, 0x0000, 0x0000, 0x0000},
+{0xFE00, 0xFC00, 0xF870, 0xF0F0, 0xE9F0, 0xC7E0, 0x87C0, 0x0F84,
+0x1F8C, 0x3E5C, 0x3C3C, 0x387C, 0x00FC, 0x01FC, 0x0000, 0x0000},
+{0x0006, 0x0006}
+},
+
+{
+{0x0006, 0x000E, 0x001C, 0x0018, 0x0020, 0x0040, 0x00F8, 0x0004,
+0x1FF4, 0x200C, 0x2AA8, 0x1FF0, 0x1F80, 0x3800, 0x6000, 0x8000},
+{0x000F, 0x001F, 0x003E, 0x007C, 0x0070, 0x00E0, 0x01FC, 0x3FF6,
+0x7FF6, 0x7FFE, 0x7FFC, 0x7FF8, 0x3FF0, 0x7FC0, 0xF800, 0xE000},
+{0x000A, 0x0006}
+},
+
+} ;
+
+NSCursor* wxGetStockCursor( short sIndex )
+{
+ ClassicCursor* pCursor = &gMacCursors[sIndex];
+
+ //Classic mac cursors are 1bps 16x16 black and white with a
+ //identical mask that is 1 for on and 0 for off
+ NSImage *theImage = [[NSImage alloc] initWithSize:NSMakeSize(16.0,16.0)];
+
+ //NSCursor takes an NSImage takes a number of Representations - here
+ //we need only one for the raw data
+ NSBitmapImageRep *theRep =
+ [[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes: nil // Allocate the buffer for us :)
+ pixelsWide: 16
+ pixelsHigh: 16
+ bitsPerSample: 1
+ samplesPerPixel: 2
+ hasAlpha: YES // Well, more like a mask...
+ isPlanar: NO
+ colorSpaceName: NSCalibratedWhiteColorSpace // Normal B/W - 0 black 1 white
+ bytesPerRow: 0 // I don't care - figure it out for me :)
+ bitsPerPixel: 2]; // bitsPerSample * samplesPerPixel
+
+ //unsigned int is better to put data in then a void*
+ //note that working with bitfields would be a lot better here -
+ //but since it breaks some compilers...
+ wxUint32 *data = (wxUint32 *)[theRep bitmapData];
+
+ //traverse through the bitmap data
+ for (int i = 0; i < 16; ++i)
+ {
+ //bit alpha bit alpha ... :D
+
+ //Notice the = instead of |= -
+ //this is to avoid doing a memset earlier
+ data[i] = 0;
+
+ //do the rest of those bits and alphas :)
+ for (int shift = 0; shift < 32; ++shift)
+ {
+ data[i] |= (!!(pCursor->bits[i] & (1 << (shift >> 1) ))) << shift;
+ data[i] |= (!(pCursor->mask[i] & (1 << (shift >> 1) ))) << ++shift;
+ }
+ }
+
+ //add the representation (data) to the image
+ [theImage addRepresentation:theRep];
+
+ //create the new cursor
+ NSCursor* theCursor = [[NSCursor alloc] initWithImage:theImage
+ hotSpot:NSMakePoint(pCursor->hotspot[0], pCursor->hotspot[1])
+ ];
+
+ //do the usual cleanups
+ [theRep release];
+ [theImage release];
+
+ //return the new cursor
+ return theCursor;
+}
+
wxCursorRefData::wxCursorRefData() :
m_width(32), m_height(32), m_hCursor(nil)
{
case wxCURSOR_ARROW:
M_CURSORDATA->m_hCursor = [[NSCursor arrowCursor] retain];
break;
-/* TODO
+/* TODO:
+ case wxCURSOR_COPY_ARROW:
+ M_CURSORDATA->m_themeCursor = kThemeCopyArrowCursor ;
+ break;
case wxCURSOR_WAIT:
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_WAIT);
- break;
+ M_CURSORDATA->m_themeCursor = kThemeWatchCursor ;
+ break;
case wxCURSOR_CROSS:
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_CROSS);
- break;
+ M_CURSORDATA->m_themeCursor = kThemeCrossCursor;
+ break;
case wxCURSOR_SIZENWSE:
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENWSE);
- break;
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNWSE);
+ }
+ break;
+*/
case wxCURSOR_SIZENESW:
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENESW);
- break;
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNESW);
+ }
+ break;
+/* TODO:
case wxCURSOR_SIZEWE:
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZEWE);
- break;
+ {
+ M_CURSORDATA->m_themeCursor = kThemeResizeLeftRightCursor;
+ }
+ break;
+*/
case wxCURSOR_SIZENS:
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_SIZENS);
- break;
- case wxCURSOR_CHAR:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSizeNS);
+ }
+ break;
+ case wxCURSOR_SIZING:
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorSize);
+ }
+ break;
+/* TODO:
case wxCURSOR_HAND:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_HAND");
- break;
- }
+ {
+ M_CURSORDATA->m_themeCursor = kThemePointingHandCursor;
+ }
+ break;
+*/
case wxCURSOR_BULLSEYE:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_BULLSEYE");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorBullseye);
+ }
+ break;
case wxCURSOR_PENCIL:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PENCIL");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPencil);
+ }
+ break;
case wxCURSOR_MAGNIFIER:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_MAGNIFIER");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorMagnifier);
+ }
+ break;
case wxCURSOR_NO_ENTRY:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_NO_ENTRY");
- break;
- }
- case wxCURSOR_LEFT_BUTTON:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
- break;
- }
- case wxCURSOR_RIGHT_BUTTON:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
- break;
- }
- case wxCURSOR_MIDDLE_BUTTON:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(NULL, IDC_ARROW);
- break;
- }
- case wxCURSOR_SIZING:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_SIZING");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorNoEntry);
+ }
+ break;
+/* TODO:
case wxCURSOR_WATCH:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_WATCH");
- break;
- }
- case wxCURSOR_SPRAYCAN:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_ROLLER");
- break;
- }
+ {
+ M_CURSORDATA->m_themeCursor = kThemeWatchCursor;
+ break;
+ }
+*/
case wxCURSOR_PAINT_BRUSH:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PBRUSH");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPaintBrush);
+ break;
+ }
case wxCURSOR_POINT_LEFT:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PLEFT");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPointLeft);
+ break;
+ }
case wxCURSOR_POINT_RIGHT:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_PRIGHT");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorPointRight);
+ break;
+ }
case wxCURSOR_QUESTION_ARROW:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_QARROW");
- break;
- }
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorQuestionArrow);
+ break;
+ }
case wxCURSOR_BLANK:
- {
- M_CURSORDATA->m_hCursor = (WXHCURSOR) LoadCursor(wxGetInstance(), "wxCURSOR_BLANK");
- break;
- }
-*/
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorBlank);
+ break;
+ }
+ case wxCURSOR_RIGHT_ARROW:
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorRightArrow);
+ break;
+ }
+ case wxCURSOR_SPRAYCAN:
+ {
+ M_CURSORDATA->m_hCursor = wxGetStockCursor(kwxCursorRoller);
+ break;
+ }
+ case wxCURSOR_CHAR:
+ case wxCURSOR_LEFT_BUTTON:
+ case wxCURSOR_RIGHT_BUTTON:
+ case wxCURSOR_MIDDLE_BUTTON:
default:
- break;
- }
-
+ break;
+ }
}
wxCursor::~wxCursor()
wxFAIL_MSG( _T("out of memory in wxStringBase::InitWith") );
return;
}
- memcpy(m_pchData, psz + nPos, nLength*sizeof(wxChar));
+ wxMemcpy(m_pchData, psz + nPos, nLength);
}
}
// ===========================================================================
// ---------------------------------------------------------------------------
-// construction
+// common conversion routines
+// ---------------------------------------------------------------------------
+
+#if wxUSE_WCHAR_T
+
+//Convert a wide character string to a multi-byte character string of
+//a specified length, ignoring intermittent null characters
+inline wxCharBuffer wxMbstr(const wchar_t* szString, size_t nStringLen, wxMBConv& conv)
+{
+ const wchar_t* szEnd = szString + nStringLen + 1;
+ const wchar_t* szPos = szString;
+ const wchar_t* szStart = szPos;
+
+ //Create the buffer we'll return on success
+ wxCharBuffer buffer(nStringLen + 1);
+
+ //Convert the string until the length() is reached, continuing the
+ //loop every time a null character is reached
+ while(szPos != szEnd)
+ {
+ wxASSERT(szPos < szEnd); //something is _really_ screwed up if this rings true
+
+ //Get the length of the current (sub)string
+ size_t nLen = conv.WC2MB(NULL, szPos, 0);
+
+ wxASSERT(nLen != (size_t)-1); //should not be true! If it is system wctomb could be bad
+
+ //Convert the current (sub)string
+ if ( conv.WC2MB(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
+ {
+ //error - return empty buffer
+ wxFAIL_MSG(wxT("Error converting wide-character string to a multi-byte string"));
+ buffer.data()[0] = '\0';
+ return buffer;
+ }
+
+ //Increment to next (sub)string
+ //Note that we have to use wxWcslen here instead of nLen
+ //here because XX2XX gives us the size of the output buffer,
+ //not neccessarly the length of the string
+ szPos += wxWcslen(szPos) + 1;
+ }
+
+ return buffer; //success - return converted string
+}
+
+//Convert a multi-byte character string to a wide character string of
+//a specified length, ignoring intermittent null characters
+inline wxWCharBuffer wxWcstr(const char* szString, size_t nStringLen, wxMBConv& conv)
+{
+ const char* szEnd = szString + nStringLen + 1;
+ const char* szPos = szString;
+ const char* szStart = szPos;
+
+ wxWCharBuffer buffer(nStringLen + 1);
+
+ //Convert the string until the length() is reached, continuing the
+ //loop every time a null character is reached
+ while(szPos != szEnd)
+ {
+ wxASSERT(szPos < szEnd); //something is _really_ screwed up if this rings true
+
+ //Get the length of the current (sub)string
+ size_t nLen = conv.MB2WC(NULL, szPos, 0);
+
+ wxASSERT(nLen != (size_t)-1); //should not be true! If it is system mbtowc could be bad
+
+ //Convert the current (sub)string
+ if ( conv.MB2WC(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
+ {
+ //error - return empty buffer
+ wxFAIL_MSG(wxT("Error converting multi-byte string to a wide-character string"));
+ buffer.data()[0] = '\0';
+ return buffer;
+ }
+
+ //Increment to next (sub)string
+ //Note that we have to use strlen here instead of nLen
+ //here because XX2XX gives us the size of the output buffer,
+ //not neccessarly the length of the string
+ szPos += strlen(szPos) + 1;
+ }
+
+ return buffer; //success - return converted string
+}
+
+#endif //wxUSE_WCHAR_T
+
+// ---------------------------------------------------------------------------
+// construction and conversion
// ---------------------------------------------------------------------------
#if wxUSE_UNICODE
if ( psz )
{
// calculate the needed size ourselves or use the provided one
- nLen = conv.MB2WC(NULL, psz, 0);
+ if (nLength == npos)
+ nLen = strlen(psz);
+ else
+ nLen = nLength;
}
else
{
// anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) )
{
- if ( !Alloc(nLen) )
- {
- wxFAIL_MSG( _T("out of memory in wxString::wxString") );
- }
- else
- {
- wxWCharBuffer buf(nLen);
- // MB2WC wants the buffer size, not the string length hence +1
- nLen = conv.MB2WC(buf.data(), psz, nLen + 1);
-
- if ( nLen != (size_t)-1 )
- {
- // initialized ok, set the real length as nLength specified by
- // the caller could be greater than the real string length
- assign(buf.data(), nLen);
- return;
- }
- //else: the conversion failed -- leave the string empty (what else?)
- }
+ //do the actual conversion (if it fails we get an empty string)
+ (*this) = wxWcstr(psz, nLen, conv);
}
}
+//Convert wxString in Unicode mode to a multi-byte string
const wxCharBuffer wxString::mb_str(wxMBConv& conv) const
{
- const wxChar* szEnd = (*this).c_str() + length() + 1;
- const wxChar* szPos = (*this).c_str();
- const wxChar* szStart = szPos;
-
- wxCharBuffer buffer(length() + 1);
-
- //Convert the string until the length() is reached, continuing the
- //loop every time a null character is reached
- while(szPos != szEnd)
- {
- size_t nLen = conv.WC2MB(NULL, szPos, 0);
-
- wxASSERT(nLen != (size_t)-1); //should not be true! If it is system wctomb could be bad
-
- if ( conv.WC2MB(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
- {
- //error - return empty buffer
- wxFAIL_MSG(wxT("Error converting wide-character string to a multi-byte string"));
- buffer.data()[0] = '\0';
- return buffer;
- }
-
- szPos += nLen + 1;
- }
-
- return buffer;
+ return wxMbstr((*this).c_str(), length(), conv);
}
#else // ANSI
if ( pwz )
{
// calculate the needed size ourselves or use the provided one
- nLen = conv.WC2MB(NULL, pwz, 0);
+ if (nLength == npos)
+ nLen = wxWcslen(pwz);
+ else
+ nLen = nLength;
}
else
{
// anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) )
{
- if ( !Alloc(nLen) )
- {
- wxFAIL_MSG( _T("out of memory in wxString::wxString") );
- }
- else
- {
- wxCharBuffer buf(nLen);
- // WC2MB wants the buffer size, not the string length
- if ( conv.WC2MB(buf.data(), pwz, nLen + 1) != (size_t)-1 )
- {
- // initialized ok
- assign(buf.data(), nLen);
- return;
- }
- //else: the conversion failed -- leave the string empty (what else?)
- }
+ //do the actual conversion (if it fails we get an empty string)
+ (*this) = wxMbstr(pwz, nLen, conv);
}
-
- // leave empty
}
+//Converts this string to a wide character string if unicode
+//mode is not enabled and wxUSE_WCHAR_T is enabled
const wxWCharBuffer wxString::wc_str(wxMBConv& conv) const
{
- const wxChar* szEnd = (*this).c_str() + length() + 1;
- const wxChar* szPos = (*this).c_str();
- const wxChar* szStart = szPos;
-
- wxWCharBuffer buffer(length() + 1);
-
- //Convert the string until the length() is reached, continuing the
- //loop every time a null character is reached
- while(szPos != szEnd)
- {
- size_t nLen = conv.MB2WC(NULL, szPos, 0);
-
- wxASSERT(nLen != (size_t)-1); //should not be true! If it is system mbtowc could be bad
-
- if ( conv.MB2WC(&buffer.data()[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
- {
- //error - return empty buffer
- wxFAIL_MSG(wxT("Error converting multi-byte string to a wide-character string"));
- buffer.data()[0] = '\0';
- return buffer;
- }
-
- szPos += nLen + 1;
- }
-
- return buffer;
+ //Do the actual conversion (will return a blank string on error)
+ return wxWcstr((*this).c_str(), length(), conv);
}
#endif // wxUSE_WCHAR_T