// Shutdown the connection
GSocket_Shutdown(m_socket);
- m_connected = FALSE;
- m_establishing = FALSE;
}
+ m_connected = FALSE; // (GRG)
+ m_establishing = FALSE;
return TRUE;
}
void Notify()
{
- *m_state = (int)m_new_val; // Change the value
+ *m_state = (int)m_new_val; // Change the value
}
};
int total;
int ret = 1;
- // we try this even if the connection has already been closed.
+ // Try the pushback buffer first
total = GetPushback(buffer, nbytes, FALSE);
nbytes -= total;
buffer += total;
- // If the socket is not connected, or we have got the whole
- // needed buffer, return immedately
- if (!m_socket || !m_connected || !nbytes)
+ // If the socket is invalid or we got all the data, return now (GRG)
+ if (!m_socket || !nbytes)
return total;
// Possible combinations (they are checked in this order)
if (_Read((char *)&msg, sizeof(msg)) != sizeof(msg))
goto exit;
- sig = (wxUint32)msg.sig[0];
+ sig = (wxUint32)msg.sig[0];
sig |= (wxUint32)(msg.sig[1] << 8);
sig |= (wxUint32)(msg.sig[2] << 16);
sig |= (wxUint32)(msg.sig[3] << 24);
if (sig != 0xfeeddead)
{
- wxLogWarning( _("TCP: invalid signature returned to ReadMsg."));
+ wxLogWarning( _("wxSocket: invalid signature in ReadMsg."));
goto exit;
}
len |= (wxUint32)(msg.len[2] << 16);
len |= (wxUint32)(msg.len[3] << 24);
- //wxLogMessage("Readmsg: %d %d %d %d -> len == %d",
- // msg.len[0], msg.len[1], msg.len[2], msg.len[3], len);
-
if (len > nbytes)
{
len2 = len - nbytes;
else
len2 = 0;
- // This check is necessary so that we don't attemp to read if
- // the msg was zero bytes long.
+ // Don't attemp to read if the msg was zero bytes long.
if (len)
{
total = _Read(buffer, len);
if (sig != 0xdeadfeed)
{
- //wxLogMessage(wxT("Warning: invalid signature returned to ReadMsg"));
+ wxLogWarning( _("wxSocket: invalid signature in ReadMsg."));
goto exit;
}
wxUint32 total = 0;
int ret = 1;
- if (!m_connected || !m_socket)
+ // If the socket is invalid, return immediately (GRG)
+ if (!m_socket)
return 0;
// Possible combinations (they are checked in this order)
old_flags = m_flags;
SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
- // warning about 'cast truncates constant value'
-#ifdef __VISUALC__
-# pragma warning(disable: 4310)
-#endif // __VISUALC__
-
msg.sig[0] = (unsigned char) 0xad;
msg.sig[1] = (unsigned char) 0xde;
msg.sig[2] = (unsigned char) 0xed;
msg.sig[3] = (unsigned char) 0xfe;
- msg.len[0] = (unsigned char) nbytes & 0xff;
- msg.len[1] = (unsigned char) (nbytes >> 8) & 0xff;
- msg.len[2] = (unsigned char) (nbytes >> 16) & 0xff;
- msg.len[3] = (unsigned char) (nbytes >> 24) & 0xff;
-
- //wxLogMessage("Writemsg: %d %d %d %d -> %d",
- // nbytes & 0xff,
- // (nbytes >> 8) & 0xff,
- // (nbytes >> 16) & 0xff,
- // (nbytes >> 24) & 0xff,
- // nbytes
- // );
+ msg.len[0] = (unsigned char) (nbytes & 0xff);
+ msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff);
+ msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff);
+ msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff);
if (_Write((char *)&msg, sizeof(msg)) < sizeof(msg))
goto exit;
m_writing = FALSE;
return *this;
-
-#ifdef __VISUALC__
-# pragma warning(default: 4310)
-#endif // __VISUALC__
}
wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
wxSocketBase& wxSocketBase::Discard()
{
int old_flags;
- char *my_data = new char[MAX_DISCARD_SIZE];
- wxUint32 recv_size = MAX_DISCARD_SIZE;
+ char *buffer = new char[MAX_DISCARD_SIZE];
+ wxUint32 ret;
wxUint32 total = 0;
// Mask read events
old_flags = m_flags;
SetFlags(wxSOCKET_NOWAIT);
- while (recv_size == MAX_DISCARD_SIZE)
+ do
{
- recv_size = _Read(my_data, MAX_DISCARD_SIZE);
- total += recv_size;
+ ret = _Read(buffer, MAX_DISCARD_SIZE);
+ total += ret;
}
+ while (ret == MAX_DISCARD_SIZE);
- delete [] my_data;
+ delete[] buffer;
m_lcount = total;
- m_error = FALSE;
+ m_error = FALSE;
// Allow read events again
m_reading = FALSE;
// to check for the specified combination of event flags, until
// an event occurs or until the timeout ellapses. The polling
// loop calls PROCESS_EVENTS(), so this won't block the GUI.
-//
-// XXX: Should it honour the wxSOCKET_BLOCK flag ?
-//
+
bool wxSocketBase::_Wait(long seconds, long milliseconds,
wxSocketEventFlags flags)
{
// Set this to TRUE to interrupt ongoing waits
m_interrupt = FALSE;
- // Check for valid socket
+ // Check for valid socket (GRG)
if (!m_socket)
return FALSE;
- // If it is not a server, it must be connected or establishing connection
- if ((m_type != SOCK_SERVER) && (!m_connected && !m_establishing))
- return FALSE;
-
// Check for valid timeout value
if (seconds != -1)
timeout = seconds * 1000 + milliseconds;
return TRUE;
}
+ // Data available or output buffer ready
if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
{
timer.Stop();
if (result & GSOCK_LOST_FLAG)
{
timer.Stop();
- return TRUE; // XXX: should be FALSE if !(flags & GSOCK_LOST_FLAG) !
+ m_connected = FALSE; // (GRG)
+ m_establishing = FALSE;
+ return (flags & GSOCK_LOST_FLAG); // (GRG) <--- Maybe here???
}
// Wait more?
wxSocketEvent event(m_id);
wxSocketEventFlags flag = EventToNotify(req_evt);
- // dbg("Entering OnRequest (evt %d)\n", req_evt);
-
// This duplicates some code in _Wait(), but this doesn't
// hurt. It has to be here because we don't know whether
// WaitXXX will be used, and it has to be in _Wait as well
// because the event might be a bit delayed.
//
- if (req_evt == wxSOCKET_CONNECTION)
- {
- m_establishing = FALSE;
- m_connected = TRUE;
- }
- else if (req_evt == wxSOCKET_INPUT)
+ switch(req_evt)
{
+ case wxSOCKET_CONNECTION:
+ m_establishing = FALSE;
+ m_connected = TRUE;
+ break;
+
// If we are in the middle of a R/W operation, do not
// propagate events to users. Also, filter 'late' events
// which are no longer valid.
//
- if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
- return;
- }
- else if (req_evt == wxSOCKET_OUTPUT)
- {
- if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
- return;
+ case wxSOCKET_INPUT:
+ if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
+ return;
+ break;
+
+ case wxSOCKET_OUTPUT:
+ if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
+ return;
+ break;
+
+ case wxSOCKET_LOST:
+ m_connected = FALSE;
+ m_establishing = FALSE;
+ break;
+
+ default:
+ break;
}
if (((m_neededreq & flag) == flag) && m_notify_state)
{
- // dbg("Evt %d delivered\n", req_evt);
event.m_socket = this;
event.m_skevt = req_evt;
OldOnNotify(req_evt);
if (m_cbk)
m_cbk(*this, req_evt, m_cdata);
-
}
-
- // dbg("Exiting OnRequest (evt %d)\n", req_evt);
}
void wxSocketBase::OldOnNotify(wxSocketNotify WXUNUSED(evt))
// --------------------------------------------------------------
wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
- wxSockFlags flags) :
+ wxSockFlags flags) :
wxSocketBase(flags, SOCK_SERVER)
{
// Create the socket
if (!m_socket)
return FALSE;
- // GRG: If wait == FALSE, then the call should be nonblocking.
+ // If wait == FALSE, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
// again.
if (!wait)
GSocket_SetNonBlocking(m_socket, FALSE);
- // GRG: this was not being handled!
- if (child_socket == NULL)
+ if (!child_socket)
return FALSE;
sock.m_type = SOCK_INTERNAL;
{
GSocketError err;
- if (IsConnected())
+ if (m_socket) // (GRG)
+ {
+ // Shutdown and destroy the socket
Close();
-
- if (m_socket)
GSocket_destroy(m_socket);
+ }
- // Initialize all socket stuff ...
m_socket = GSocket_new();
m_connected = FALSE;
m_establishing = FALSE;
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)this);
- // GRG: If wait == FALSE, then the call should be nonblocking.
+ // If wait == FALSE, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
// again.
// wxSocketEvent
// --------------------------------------------------------------
+// XXX: Should be moved to event.cpp ?
+
wxSocketEvent::wxSocketEvent(int id)
: wxEvent(id)
{
class WXDLLEXPORT wxSocketModule: public wxModule
{
DECLARE_DYNAMIC_CLASS(wxSocketModule)
+
public:
- bool OnInit()
- {
- return GSocket_Init();
- }
- void OnExit()
- {
- GSocket_Cleanup();
- }
+ bool OnInit() { return GSocket_Init(); }
+ void OnExit() { GSocket_Cleanup(); }
};
IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule)