]> git.saurik.com Git - wxWidgets.git/commitdiff
move wx/gsocket.h to wx/private/gsocket.h
authorVadim Zeitlin <vadim@wxwidgets.org>
Wed, 26 Nov 2008 12:21:56 +0000 (12:21 +0000)
committerVadim Zeitlin <vadim@wxwidgets.org>
Wed, 26 Nov 2008 12:21:56 +0000 (12:21 +0000)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@56976 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775

13 files changed:
include/wx/gsocket.h [deleted file]
include/wx/private/gsocket.h [new file with mode: 0644]
include/wx/private/gsocketiohandler.h
include/wx/socket.h
src/common/sckaddr.cpp
src/gtk/gsockgtk.cpp
src/gtk1/gsockgtk.cpp
src/motif/gsockmot.cpp
src/msw/gsocket.cpp
src/msw/gsockmsw.cpp
src/os2/gsockpm.cpp
src/osx/core/gsockosx.cpp
src/unix/gsocket.cpp

diff --git a/include/wx/gsocket.h b/include/wx/gsocket.h
deleted file mode 100644 (file)
index a1d76b9..0000000
+++ /dev/null
@@ -1,353 +0,0 @@
-/* -------------------------------------------------------------------------
- * Project:     GSocket (Generic Socket)
- * Name:        gsocket.h
- * Author:      Guilhem Lavaux
- *              Guillermo Rodriguez Garcia <guille@iies.es>
- * Copyright:   (c) Guilhem Lavaux
- *              (c) 2007,2008 Vadim Zeitlin <vadim@wxwidgets.org>
- * Licence:     wxWindows Licence
- * Purpose:     GSocket include file (system independent)
- * CVSID:       $Id$
- * -------------------------------------------------------------------------
- */
-
-#ifndef _WX_GSOCKET_H_
-#define _WX_GSOCKET_H_
-
-#include "wx/defs.h"
-
-#if wxUSE_SOCKETS
-
-#include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
-
-class WXDLLIMPEXP_FWD_NET wxSocketBase;
-
-#include <stddef.h>
-
-/*
-   Including sys/types.h under Cygwin results in the warnings about "fd_set
-   having been defined in sys/types.h" when winsock.h is included later and
-   doesn't seem to be necessary anyhow. It's not needed under Mac neither.
- */
-#if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
-#include <sys/types.h>
-#endif
-
-#ifdef __WXWINCE__
-#include <stdlib.h>
-#endif
-
-// include the header defining timeval: under Windows this struct is used only
-// with sockets so we need to include winsock.h which we do via windows.h
-#ifdef __WXMSW__
-    #include "wx/msw/wrapwin.h"
-#else
-    #include <sys/time.h>   // for timeval
-#endif
-
-enum GAddressType
-{
-  GSOCK_NOFAMILY = 0,
-  GSOCK_INET,
-  GSOCK_INET6,
-  GSOCK_UNIX
-};
-
-enum GSocketStream
-{
-  GSOCK_STREAMED,
-  GSOCK_UNSTREAMED
-};
-
-enum GSocketError
-{
-  GSOCK_NOERROR = 0,
-  GSOCK_INVOP,
-  GSOCK_IOERR,
-  GSOCK_INVADDR,
-  GSOCK_INVSOCK,
-  GSOCK_NOHOST,
-  GSOCK_INVPORT,
-  GSOCK_WOULDBLOCK,
-  GSOCK_TIMEDOUT,
-  GSOCK_MEMERR,
-  GSOCK_OPTERR
-};
-
-/* See below for an explanation on how events work.
- */
-enum GSocketEvent
-{
-  GSOCK_INPUT  = 0,
-  GSOCK_OUTPUT = 1,
-  GSOCK_CONNECTION = 2,
-  GSOCK_LOST = 3,
-  GSOCK_MAX_EVENT = 4
-};
-
-enum
-{
-  GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
-  GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
-  GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
-  GSOCK_LOST_FLAG = 1 << GSOCK_LOST
-};
-
-typedef int GSocketEventFlags;
-
-struct GAddress;
-class GSocket;
-
-typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
-                                char *cdata);
-
-/*
-   Class providing hooks abstracting the differences between console and GUI
-   applications for socket code.
-
-   We also have different implementations of this class for different platforms
-   allowing us to keep more things in the common code but the main reason for
-   its existence is that we want the same socket code work differently
-   depending on whether it's used from a console or a GUI program. This is
-   achieved by implementing the virtual methods of this class differently in
-   the objects returned by wxConsoleAppTraits::GetSocketFunctionsTable() and
-   the same method in wxGUIAppTraits.
- */
-class GSocketManager
-{
-public:
-    // set the manager to use, we don't take ownership of it
-    //
-    // this should be called before GSocket_Init(), i.e. before the first
-    // wxSocket object is created, otherwise the manager returned by
-    // wxAppTraits::GetSocketManager() will be used
-    static void Set(GSocketManager *manager);
-
-    // return the manager to use
-    //
-    // this initializes the manager at first use
-    static GSocketManager *Get()
-    {
-        if ( !ms_manager )
-            Init();
-
-        return ms_manager;
-    }
-
-    // called before the first wxSocket is created and should do the
-    // initializations needed in order to use the network
-    //
-    // return true if initialized successfully
-    virtual bool OnInit() = 0;
-
-    // undo the initializations of OnInit()
-    virtual void OnExit() = 0;
-
-
-    // do manager-specific socket initializations: called in the beginning of
-    // the socket initialization
-    virtual bool Init_Socket(GSocket *socket) = 0;
-
-    // called when the socket is being closed
-    //
-    // TODO: merge this with Destroy_Socket(), currently 2 separate functions
-    //       are needed because Init_Socket() always allocates manager-specific
-    //       resources in GSocket and Destroy_Socket() must be called even if
-    //       the socket has never been opened, but if the allocation were done
-    //       on demand, then Destroy_Socket() could be called from
-    //       GSocket::Close() and we wouldn't need Close_Socket() at all
-    virtual void Close_Socket(GSocket *socket) = 0;
-
-    // undo Init_Socket(): called from GSocket dtor
-    virtual void Destroy_Socket(GSocket *socket) = 0;
-
-
-    // these functions enable or disable monitoring of the given socket for the
-    // specified events inside the currently running event loop (but notice
-    // that both BSD and Winsock implementations actually use socket->m_server
-    // value to determine what exactly should be monitored so it needs to be
-    // set before calling these functions)
-    virtual void Install_Callback(GSocket *socket,
-                                  GSocketEvent event = GSOCK_MAX_EVENT) = 0;
-    virtual void Uninstall_Callback(GSocket *socket,
-                                    GSocketEvent event = GSOCK_MAX_EVENT) = 0;
-
-    virtual ~GSocketManager() { }
-
-private:
-    // get the manager to use if we don't have it yet
-    static void Init();
-
-    static GSocketManager *ms_manager;
-};
-
-/*
-    Base class providing functionality common to BSD and Winsock sockets.
-
-    TODO: merge this in wxSocket itself, there is no reason to maintain the
-          separation between wxSocket and GSocket.
- */
-class GSocketBase
-{
-public:
-    // static factory function: creates the low-level socket associated with
-    // the given wxSocket (and inherits its attributes such as timeout)
-    static GSocket *Create(wxSocketBase& wxsocket);
-
-    virtual ~GSocketBase();
-
-    void SetTimeout(unsigned long millisec);
-
-    GSocketError SetLocal(GAddress *address);
-    GSocketError SetPeer(GAddress *address);
-    GAddress *GetLocal();
-    GAddress *GetPeer();
-
-    GSocketEventFlags Select(GSocketEventFlags flags);
-
-    virtual GSocket *WaitConnection(wxSocketBase& wxsocket) = 0;
-
-    void Close();
-    virtual void Shutdown();
-
-    void SetInitialSocketBuffers(int recv, int send)
-    {
-        m_initialRecvBufferSize = recv;
-        m_initialSendBufferSize = send;
-    }
-
-    // notify m_wxsocket about the given socket event by calling its (inaptly
-    // named) OnRequest() method
-    void NotifyOnStateChange(GSocketEvent event);
-
-    // FIXME: making these functions virtual is a hack necessary to make the
-    //        wxBase library link without requiring wxNet under Unix where
-    //        GSocketSelectManager (part of wxBase) uses them, they don't
-    //        really need to be virtual at all
-    virtual void Detected_Read() { }
-    virtual void Detected_Write() { }
-
-    // this is officially SOCKET (unsigned int) under Windows but we don't want
-    // to include winsock.h which defines SOCKET from here so just use int
-    // under all platforms
-    int m_fd;
-
-    int m_initialRecvBufferSize;
-    int m_initialSendBufferSize;
-
-    GAddress *m_local;
-    GAddress *m_peer;
-    GSocketError m_error;
-
-    bool m_non_blocking;
-    bool m_server;
-    bool m_stream;
-    bool m_establishing;
-    bool m_reusable;
-    bool m_broadcast;
-    bool m_dobind;
-
-    struct timeval m_timeout;
-
-    GSocketEventFlags m_detected;
-
-protected:
-    GSocketBase(wxSocketBase& wxsocket);
-
-private:
-    // set in ctor and never changed except that it's reset to NULL when the
-    // socket is shut down
-    wxSocketBase *m_wxsocket;
-
-    DECLARE_NO_COPY_CLASS(GSocketBase)
-};
-
-#if defined(__WINDOWS__)
-    #include "wx/msw/gsockmsw.h"
-#else
-    #include "wx/unix/gsockunx.h"
-#endif
-
-/* Global initializers */
-
-/* GSocket_Init() must be called at the beginning (but after calling
- * GSocketManager::Set() if a custom manager should be used) */
-bool GSocket_Init();
-
-/* GSocket_Cleanup() must be called at the end */
-void GSocket_Cleanup();
-
-
-/* GAddress */
-
-// Represents a socket endpoint, i.e. -- in spite of its name -- not an address
-// but an (address, port) pair
-struct GAddress
-{
-    struct sockaddr *m_addr;
-    size_t m_len;
-
-    GAddressType m_family;
-    int m_realfamily;
-
-    GSocketError m_error;
-};
-
-GAddress *GAddress_new();
-GAddress *GAddress_copy(GAddress *address);
-void GAddress_destroy(GAddress *address);
-
-void GAddress_SetFamily(GAddress *address, GAddressType type);
-GAddressType GAddress_GetFamily(GAddress *address);
-
-/* The use of any of the next functions will set the address family to
- * the specific one. For example if you use GAddress_INET_SetHostName,
- * address family will be implicitly set to AF_INET.
- */
-
-GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
-GSocketError GAddress_INET_SetBroadcastAddress(GAddress *address);
-GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
-GSocketError GAddress_INET_SetHostAddress(GAddress *address,
-                                          unsigned long hostaddr);
-GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
-                                       const char *protocol);
-GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
-
-GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
-                                       size_t sbuf);
-unsigned long GAddress_INET_GetHostAddress(GAddress *address);
-unsigned short GAddress_INET_GetPort(GAddress *address);
-
-GSocketError _GAddress_translate_from(GAddress *address,
-                                      struct sockaddr *addr, int len);
-GSocketError _GAddress_translate_to  (GAddress *address,
-                                      struct sockaddr **addr, int *len);
-GSocketError _GAddress_Init_INET(GAddress *address);
-
-#if wxUSE_IPV6
-
-GSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname);
-GSocketError GAddress_INET6_SetAnyAddress(GAddress *address);
-GSocketError GAddress_INET6_SetHostAddress(GAddress *address,
-                                          struct in6_addr hostaddr);
-GSocketError GAddress_INET6_SetPortName(GAddress *address, const char *port,
-                                       const char *protocol);
-GSocketError GAddress_INET6_SetPort(GAddress *address, unsigned short port);
-
-GSocketError GAddress_INET6_GetHostName(GAddress *address, char *hostname,
-                                       size_t sbuf);
-GSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr);
-unsigned short GAddress_INET6_GetPort(GAddress *address);
-
-#endif // wxUSE_IPV6
-
-// these functions are available under all platforms but only implemented under
-// Unix ones, elsewhere they just return GSOCK_INVADDR
-GSocketError _GAddress_Init_UNIX(GAddress *address);
-GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
-GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
-
-#endif /* wxUSE_SOCKETS */
-
-#endif /* _WX_GSOCKET_H_ */
diff --git a/include/wx/private/gsocket.h b/include/wx/private/gsocket.h
new file mode 100644 (file)
index 0000000..f837900
--- /dev/null
@@ -0,0 +1,351 @@
+/////////////////////////////////////////////////////////////////////////////
+// Name:        wx/private/gsocket.h
+// Purpose:     GSocket implementation
+// Authors:     Guilhem Lavaux, Vadim Zeitlin
+// Created:     April 1997
+// RCS-ID:      $Id$
+// Copyright:   (c) 1997 Guilhem Lavaux
+//              (c) 2008 Vadim Zeitlin
+// Licence:     wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_PRIVATE_GSOCKET_H_
+#define _WX_PRIVATE_GSOCKET_H_
+
+#include "wx/defs.h"
+
+#if wxUSE_SOCKETS
+
+#include "wx/dlimpexp.h" /* for WXDLLIMPEXP_NET */
+
+class WXDLLIMPEXP_FWD_NET wxSocketBase;
+
+#include <stddef.h>
+
+/*
+   Including sys/types.h under Cygwin results in the warnings about "fd_set
+   having been defined in sys/types.h" when winsock.h is included later and
+   doesn't seem to be necessary anyhow. It's not needed under Mac neither.
+ */
+#if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__)
+#include <sys/types.h>
+#endif
+
+#ifdef __WXWINCE__
+#include <stdlib.h>
+#endif
+
+// include the header defining timeval: under Windows this struct is used only
+// with sockets so we need to include winsock.h which we do via windows.h
+#ifdef __WXMSW__
+    #include "wx/msw/wrapwin.h"
+#else
+    #include <sys/time.h>   // for timeval
+#endif
+
+enum GAddressType
+{
+  GSOCK_NOFAMILY = 0,
+  GSOCK_INET,
+  GSOCK_INET6,
+  GSOCK_UNIX
+};
+
+enum GSocketStream
+{
+  GSOCK_STREAMED,
+  GSOCK_UNSTREAMED
+};
+
+enum GSocketError
+{
+  GSOCK_NOERROR = 0,
+  GSOCK_INVOP,
+  GSOCK_IOERR,
+  GSOCK_INVADDR,
+  GSOCK_INVSOCK,
+  GSOCK_NOHOST,
+  GSOCK_INVPORT,
+  GSOCK_WOULDBLOCK,
+  GSOCK_TIMEDOUT,
+  GSOCK_MEMERR,
+  GSOCK_OPTERR
+};
+
+/* See below for an explanation on how events work.
+ */
+enum GSocketEvent
+{
+  GSOCK_INPUT  = 0,
+  GSOCK_OUTPUT = 1,
+  GSOCK_CONNECTION = 2,
+  GSOCK_LOST = 3,
+  GSOCK_MAX_EVENT = 4
+};
+
+enum
+{
+  GSOCK_INPUT_FLAG = 1 << GSOCK_INPUT,
+  GSOCK_OUTPUT_FLAG = 1 << GSOCK_OUTPUT,
+  GSOCK_CONNECTION_FLAG = 1 << GSOCK_CONNECTION,
+  GSOCK_LOST_FLAG = 1 << GSOCK_LOST
+};
+
+typedef int GSocketEventFlags;
+
+struct GAddress;
+class GSocket;
+
+typedef void (*GSocketCallback)(GSocket *socket, GSocketEvent event,
+                                char *cdata);
+
+/*
+   Class providing hooks abstracting the differences between console and GUI
+   applications for socket code.
+
+   We also have different implementations of this class for different platforms
+   allowing us to keep more things in the common code but the main reason for
+   its existence is that we want the same socket code work differently
+   depending on whether it's used from a console or a GUI program. This is
+   achieved by implementing the virtual methods of this class differently in
+   the objects returned by wxConsoleAppTraits::GetSocketFunctionsTable() and
+   the same method in wxGUIAppTraits.
+ */
+class GSocketManager
+{
+public:
+    // set the manager to use, we don't take ownership of it
+    //
+    // this should be called before GSocket_Init(), i.e. before the first
+    // wxSocket object is created, otherwise the manager returned by
+    // wxAppTraits::GetSocketManager() will be used
+    static void Set(GSocketManager *manager);
+
+    // return the manager to use
+    //
+    // this initializes the manager at first use
+    static GSocketManager *Get()
+    {
+        if ( !ms_manager )
+            Init();
+
+        return ms_manager;
+    }
+
+    // called before the first wxSocket is created and should do the
+    // initializations needed in order to use the network
+    //
+    // return true if initialized successfully
+    virtual bool OnInit() = 0;
+
+    // undo the initializations of OnInit()
+    virtual void OnExit() = 0;
+
+
+    // do manager-specific socket initializations: called in the beginning of
+    // the socket initialization
+    virtual bool Init_Socket(GSocket *socket) = 0;
+
+    // called when the socket is being closed
+    //
+    // TODO: merge this with Destroy_Socket(), currently 2 separate functions
+    //       are needed because Init_Socket() always allocates manager-specific
+    //       resources in GSocket and Destroy_Socket() must be called even if
+    //       the socket has never been opened, but if the allocation were done
+    //       on demand, then Destroy_Socket() could be called from
+    //       GSocket::Close() and we wouldn't need Close_Socket() at all
+    virtual void Close_Socket(GSocket *socket) = 0;
+
+    // undo Init_Socket(): called from GSocket dtor
+    virtual void Destroy_Socket(GSocket *socket) = 0;
+
+
+    // these functions enable or disable monitoring of the given socket for the
+    // specified events inside the currently running event loop (but notice
+    // that both BSD and Winsock implementations actually use socket->m_server
+    // value to determine what exactly should be monitored so it needs to be
+    // set before calling these functions)
+    virtual void Install_Callback(GSocket *socket,
+                                  GSocketEvent event = GSOCK_MAX_EVENT) = 0;
+    virtual void Uninstall_Callback(GSocket *socket,
+                                    GSocketEvent event = GSOCK_MAX_EVENT) = 0;
+
+    virtual ~GSocketManager() { }
+
+private:
+    // get the manager to use if we don't have it yet
+    static void Init();
+
+    static GSocketManager *ms_manager;
+};
+
+/*
+    Base class providing functionality common to BSD and Winsock sockets.
+
+    TODO: merge this in wxSocket itself, there is no reason to maintain the
+          separation between wxSocket and GSocket.
+ */
+class GSocketBase
+{
+public:
+    // static factory function: creates the low-level socket associated with
+    // the given wxSocket (and inherits its attributes such as timeout)
+    static GSocket *Create(wxSocketBase& wxsocket);
+
+    virtual ~GSocketBase();
+
+    void SetTimeout(unsigned long millisec);
+
+    GSocketError SetLocal(GAddress *address);
+    GSocketError SetPeer(GAddress *address);
+    GAddress *GetLocal();
+    GAddress *GetPeer();
+
+    GSocketEventFlags Select(GSocketEventFlags flags);
+
+    virtual GSocket *WaitConnection(wxSocketBase& wxsocket) = 0;
+
+    void Close();
+    virtual void Shutdown();
+
+    void SetInitialSocketBuffers(int recv, int send)
+    {
+        m_initialRecvBufferSize = recv;
+        m_initialSendBufferSize = send;
+    }
+
+    // notify m_wxsocket about the given socket event by calling its (inaptly
+    // named) OnRequest() method
+    void NotifyOnStateChange(GSocketEvent event);
+
+    // FIXME: making these functions virtual is a hack necessary to make the
+    //        wxBase library link without requiring wxNet under Unix where
+    //        GSocketSelectManager (part of wxBase) uses them, they don't
+    //        really need to be virtual at all
+    virtual void Detected_Read() { }
+    virtual void Detected_Write() { }
+
+    // this is officially SOCKET (unsigned int) under Windows but we don't want
+    // to include winsock.h which defines SOCKET from here so just use int
+    // under all platforms
+    int m_fd;
+
+    int m_initialRecvBufferSize;
+    int m_initialSendBufferSize;
+
+    GAddress *m_local;
+    GAddress *m_peer;
+    GSocketError m_error;
+
+    bool m_non_blocking;
+    bool m_server;
+    bool m_stream;
+    bool m_establishing;
+    bool m_reusable;
+    bool m_broadcast;
+    bool m_dobind;
+
+    struct timeval m_timeout;
+
+    GSocketEventFlags m_detected;
+
+protected:
+    GSocketBase(wxSocketBase& wxsocket);
+
+private:
+    // set in ctor and never changed except that it's reset to NULL when the
+    // socket is shut down
+    wxSocketBase *m_wxsocket;
+
+    DECLARE_NO_COPY_CLASS(GSocketBase)
+};
+
+#if defined(__WINDOWS__)
+    #include "wx/msw/gsockmsw.h"
+#else
+    #include "wx/unix/gsockunx.h"
+#endif
+
+/* Global initializers */
+
+/* GSocket_Init() must be called at the beginning (but after calling
+ * GSocketManager::Set() if a custom manager should be used) */
+bool GSocket_Init();
+
+/* GSocket_Cleanup() must be called at the end */
+void GSocket_Cleanup();
+
+
+/* GAddress */
+
+// Represents a socket endpoint, i.e. -- in spite of its name -- not an address
+// but an (address, port) pair
+struct GAddress
+{
+    struct sockaddr *m_addr;
+    size_t m_len;
+
+    GAddressType m_family;
+    int m_realfamily;
+
+    GSocketError m_error;
+};
+
+GAddress *GAddress_new();
+GAddress *GAddress_copy(GAddress *address);
+void GAddress_destroy(GAddress *address);
+
+void GAddress_SetFamily(GAddress *address, GAddressType type);
+GAddressType GAddress_GetFamily(GAddress *address);
+
+/* The use of any of the next functions will set the address family to
+ * the specific one. For example if you use GAddress_INET_SetHostName,
+ * address family will be implicitly set to AF_INET.
+ */
+
+GSocketError GAddress_INET_SetHostName(GAddress *address, const char *hostname);
+GSocketError GAddress_INET_SetBroadcastAddress(GAddress *address);
+GSocketError GAddress_INET_SetAnyAddress(GAddress *address);
+GSocketError GAddress_INET_SetHostAddress(GAddress *address,
+                                          unsigned long hostaddr);
+GSocketError GAddress_INET_SetPortName(GAddress *address, const char *port,
+                                       const char *protocol);
+GSocketError GAddress_INET_SetPort(GAddress *address, unsigned short port);
+
+GSocketError GAddress_INET_GetHostName(GAddress *address, char *hostname,
+                                       size_t sbuf);
+unsigned long GAddress_INET_GetHostAddress(GAddress *address);
+unsigned short GAddress_INET_GetPort(GAddress *address);
+
+GSocketError _GAddress_translate_from(GAddress *address,
+                                      struct sockaddr *addr, int len);
+GSocketError _GAddress_translate_to  (GAddress *address,
+                                      struct sockaddr **addr, int *len);
+GSocketError _GAddress_Init_INET(GAddress *address);
+
+#if wxUSE_IPV6
+
+GSocketError GAddress_INET6_SetHostName(GAddress *address, const char *hostname);
+GSocketError GAddress_INET6_SetAnyAddress(GAddress *address);
+GSocketError GAddress_INET6_SetHostAddress(GAddress *address,
+                                          struct in6_addr hostaddr);
+GSocketError GAddress_INET6_SetPortName(GAddress *address, const char *port,
+                                       const char *protocol);
+GSocketError GAddress_INET6_SetPort(GAddress *address, unsigned short port);
+
+GSocketError GAddress_INET6_GetHostName(GAddress *address, char *hostname,
+                                       size_t sbuf);
+GSocketError GAddress_INET6_GetHostAddress(GAddress *address,struct in6_addr *hostaddr);
+unsigned short GAddress_INET6_GetPort(GAddress *address);
+
+#endif // wxUSE_IPV6
+
+// these functions are available under all platforms but only implemented under
+// Unix ones, elsewhere they just return GSOCK_INVADDR
+GSocketError _GAddress_Init_UNIX(GAddress *address);
+GSocketError GAddress_UNIX_SetPath(GAddress *address, const char *path);
+GSocketError GAddress_UNIX_GetPath(GAddress *address, char *path, size_t sbuf);
+
+#endif /* wxUSE_SOCKETS */
+
+#endif /* _WX_PRIVATE_GSOCKET_H_ */
index 00c4cf3ea9cc9e8ca4fcb0859731cc6fe4ea39ce..65f529d32752d897689e3609d3cf8301a3dd99d2 100644 (file)
@@ -16,7 +16,7 @@
 #if wxUSE_SOCKETS && wxUSE_SELECT_DISPATCHER
 
 #include "wx/private/selectdispatcher.h"
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 
 class WXDLLIMPEXP_BASE wxGSocketIOHandler : public wxFDIOHandler
 {
index 61073626585f6280f4ac71dd10f10d3b9be71f62..8c40673a989e5228f694995e86609aa3dc0f0499 100644 (file)
@@ -22,7 +22,7 @@
 
 #include "wx/event.h"
 #include "wx/sckaddr.h"
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/list.h"
 
 // ------------------------------------------------------------------------
index dd801147b3165a2bf3ca4ecf562160b251672a74..9c37cc6489b3d6866f86d9ebe1d48a4aee72e65b 100644 (file)
@@ -32,7 +32,7 @@
     #endif
 #endif // !WX_PRECOMP
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/socket.h"
 #include "wx/sckaddr.h"
 
index 9a284628e1bf77402cb1ee8fa85f03860d0c02cf..0c034edfeff5167f049382e243aac3a17661cb90 100644 (file)
@@ -19,7 +19,7 @@
 #include <gdk/gdk.h>
 #include <glib.h>
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/apptrait.h"
 
 extern "C" {
index 9a284628e1bf77402cb1ee8fa85f03860d0c02cf..0c034edfeff5167f049382e243aac3a17661cb90 100644 (file)
@@ -19,7 +19,7 @@
 #include <gdk/gdk.h>
 #include <glib.h>
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/apptrait.h"
 
 extern "C" {
index 238c0cbca81e0c6a5a362e4a51dc7466a5255d04..144eb61cd83697f890deea45484f3306b3b45ffa 100644 (file)
@@ -15,7 +15,7 @@
 
 #include <X11/Intrinsic.h>      // XtAppAdd/RemoveInput()
 #include "wx/motif/private.h"   // wxGetAppContext()
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/apptrait.h"
 
 extern "C" {
index cb88ba7af2a3e94ea6163f9c244350e24a81a872..96af8168363e03ec182efb3afaa6bed6222a564e 100644 (file)
@@ -57,7 +57,7 @@
 
 #if wxUSE_SOCKETS
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/link.h"
 
 wxFORCE_LINK_MODULE(gsockmsw)
index f2cf192df8aff5462f01dc2468e954a9fa32cd9c..dd9e757027f39630307583d45de3025f987b64cf 100644 (file)
@@ -36,7 +36,7 @@
 #   pragma warning(disable:4115) /* named type definition in parentheses */
 #endif
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/apptrait.h"
 #include "wx/link.h"
 
index a02d29ef6f7f626b8046cc922ca8935c02a5dc3d..841675297d6deaff8932b8c1ff40a0bd70432844 100644 (file)
@@ -12,7 +12,7 @@
 #if wxUSE_SOCKETS
 
 #include <stdlib.h>
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/app.h"
 #include "wx/apptrait.h"
 
index b3b7114e9fc0b3bb7232953f7cc179eb9dc1dbb4..38bc5b1da899fb5d86ca548b213f8c1a4a6480b9 100644 (file)
@@ -10,7 +10,7 @@
 
 #if wxUSE_SOCKETS
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 #include "wx/apptrait.h"
 
 #include <CoreFoundation/CoreFoundation.h>
index 6efa6b76ad642312679d3420e88a0968b6db8639..fdda9ab84360f01fb0304f3538a0bd8a19dc6ebc 100644 (file)
@@ -16,7 +16,7 @@
 
 #if wxUSE_SOCKETS
 
-#include "wx/gsocket.h"
+#include "wx/private/gsocket.h"
 
 #include "wx/private/fd.h"
 #include "wx/private/socket.h"