public:
- wxImageList(void);
- ~wxImageList(void);
- bool Create(void);
- int GetImageCount(void) const;
+ wxImageList::wxImageList() { }
+ wxImageList(int width, int height, bool mask = TRUE, int initialCount = 1);
+ ~wxImageList();
+ bool Create();
+ int GetImageCount() const;
int Add( const wxBitmap &bitmap );
- bool Replace( const int index, const wxBitmap &bitmap );
- bool Remove( const int index );
- bool RemoveAll(void);
- bool GetSize( const int index, int &width, int &height ) const;
- bool Draw(const int index, wxDC& dc, const int x, const int y,
- const int flags = wxIMAGELIST_DRAW_NORMAL, const bool solidBackground = FALSE );
+ bool Replace( int index, const wxBitmap &bitmap );
+ bool Remove( int index );
+ bool RemoveAll();
+ bool GetSize( int index, int &width, int &height ) const;
+ bool Draw(int index, wxDC& dc, int x, int y,
+ int flags = wxIMAGELIST_DRAW_NORMAL, const bool solidBackground = FALSE );
private:
IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxObject)
-wxImageList::wxImageList(void)
+wxImageList::wxImageList(int width, int height, bool mask, int initialCount)
{
Create();
};
-wxImageList::~wxImageList(void)
+wxImageList::~wxImageList()
{
};
-int wxImageList::GetImageCount(void) const
+int wxImageList::GetImageCount() const
{
return m_images.Number();
};
-bool wxImageList::Create(void)
+bool wxImageList::Create()
{
m_images.DeleteContents( TRUE );
return TRUE;
return m_images.Number();
};
-bool wxImageList::Replace( const int index, const wxBitmap &bitmap )
+bool wxImageList::Replace( int index, const wxBitmap &bitmap )
{
wxNode *node = m_images.Nth( index );
if (!node) return FALSE;
return TRUE;
};
-bool wxImageList::Remove( const int index )
+bool wxImageList::Remove( int index )
{
wxNode *node = m_images.Nth( index );
if (node) m_images.DeleteNode( node );
return (node != NULL);
};
-bool wxImageList::RemoveAll(void)
+bool wxImageList::RemoveAll()
{
m_images.Clear();
return TRUE;
};
-bool wxImageList::GetSize( const int index, int &width, int &height ) const
+bool wxImageList::GetSize( int index, int &width, int &height ) const
{
wxNode *node = m_images.Nth( index );
if (node)
};
};
-bool wxImageList::Draw( const int index, wxDC &dc,
- const int x, const int y,
- const int WXUNUSED(flags), const bool WXUNUSED(solidBackground) )
+bool wxImageList::Draw( int index, wxDC &dc,
+ int x, int y,
+ int WXUNUSED(flags), const bool WXUNUSED(solidBackground) )
{
wxNode *node = m_images.Nth( index );
if (!node) return FALSE;