void OnPaint( wxPaintEvent &event );
void OnChildFocus(wxChildFocusEvent& event);
-
+
void DrawImage( int index, wxDC *dc, int x, int y );
void GetImageSize( int index, int &width, int &height ) const;
int GetTextLength( const wxString &s ) const;
void wxListMainWindow::OnScroll(wxScrollWinEvent& event)
{
- // FIXME
-#if ( defined(__WXGTK__) || defined(__WXMAC__) ) && !defined(__WXUNIVERSAL__)
- wxScrolledCanvas::OnScroll(event);
-#else
HandleOnScroll( event );
-#endif
// update our idea of which lines are shown when we redraw the window the
// next time