// common conversion routines
// ---------------------------------------------------------------------------
+size_t wxString::WorstEncodingCase(size_t len, wxMBConv& WXUNUSED(conv))
+{
+ //Worst case for UTF7
+ return len * 5;
+}
+
#if wxUSE_WCHAR_T
//Convert a wide character string of a specified length
return 0;
}
-// wxASSERT(nLen != (size_t)-1); //should not be true! If it is system wctomb could be bad
-
+ //Increase the actual length (+1 for current null character)
nActualLength += nLen + 1;
- wxASSERT( nActualLength <= (nStringLen<<2) + 1 ); //If this is true it means buffer overflow
+ //If this is true it means buffer overflow
+ wxASSERT( nActualLength <= wxString::WorstEncodingCase(nStringLen, conv) + 1 );
//Convert the current (sub)string
if(conv.WC2MB(&szBuffer[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
return 0;
}
-// wxASSERT(nLen != (size_t)-1); //If true, conversion was invalid, or system mbtowc could be bad
-
+ //Increase the actual length (+1 for current null character)
nActualLength += nLen + 1;
- wxASSERT(nActualLength <= nStringLen + 1); //If this is true it means buffer overflow
+ //If this is true it means buffer overflow
+ wxASSERT(nActualLength <= nStringLen + 1);
//Convert the current (sub)string
if ( conv.MB2WC(&szBuffer[szPos - szStart], szPos, nLen + 1) == (size_t)-1 )
internalBuffer.SetLength(
wxWcstr(internalBuffer, psz, nLen, conv)
);
-/*
-wxWCharBuffer buffer(nLen + 1);
-
- //Convert the string
- size_t nActualLength = wxWcstr(buffer.data(), psz, nLen, conv);
- if ( !Alloc(nActualLength + 1) )
- {
- wxFAIL_MSG(wxT("Out of memory in wxString"));
- }
- else
- {
- //Copy the data
- assign(buffer.data(), nActualLength);
- }
-*/
}
}
//Convert wxString in Unicode mode to a multi-byte string
const wxCharBuffer wxString::mb_str(wxMBConv& conv) const
{
- //FIXME: This may be invalid for UTF7 and other charsets
-
- //*4 is the worst case - for UTF8
- wxCharBuffer buffer((length() << 2) + 1);
+ //Create the buffer
+ wxCharBuffer buffer( wxString::WorstEncodingCase(length(), conv) + 1);
//Do the actual conversion (will return a blank string on error)
wxMbstr(buffer.data(), (*this).c_str(), length(), conv);
// anything to do?
if ( (nLen != 0) && (nLen != (size_t)-1) )
{
- //FIXME: This may be invalid for UTF7 and other charsets
-
- //*4 is the worst case - for UTF8
- wxStringBufferLength internalBuffer(*this, (nLen << 2) + 1);
+ //Create a wxStringBufferLength which will access the internal
+ //C char pointer in non-stl mode
+ wxStringBufferLength internalBuffer(*this, wxString::WorstEncodingCase(nLen, conv) + 1);
//Do the actual conversion & Set the length of the buffer
internalBuffer.SetLength(