--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: caret.cpp
+// Purpose: wxCaret sample
+// Author: Robert Roebling
+// Modified by:
+// Created: 04/01/98
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+#ifdef __GNUG__
+ #pragma implementation "caret.cpp"
+ #pragma interface "caret.cpp"
+#endif
+
+// For compilers that support precompilation, includes "wx/wx.h".
+#include <wx/wxprec.h>
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+// for all others, include the necessary headers (this file is usually all you
+// need because it includes almost all <standard< wxWindows headers
+#ifndef WX_PRECOMP
+ #include <wx/wx.h>
+
+ #include <wx/log.h>
+#endif
+
+#include "wx/caret.h"
+
+// ----------------------------------------------------------------------------
+// ressources
+// ----------------------------------------------------------------------------
+// the application icon
+#if defined(__WXGTK__) || defined(__WXMOTIF__)
+ #include "mondrian.xpm"
+#endif
+
+// ----------------------------------------------------------------------------
+// private classes
+// ----------------------------------------------------------------------------
+
+// Define a new application type, each program should derive a class from wxApp
+class MyApp : public wxApp
+{
+public:
+ // override base class virtuals
+ // ----------------------------
+
+ // this one is called on application startup and is a good place for the app
+ // initialization (doing it here and not in the ctor allows to have an error
+ // return: if OnInit() returns false, the application terminates)
+ virtual bool OnInit();
+};
+
+// Define a new frame type: this is going to be our main frame
+class MyFrame : public wxFrame
+{
+public:
+ // ctor(s)
+ MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
+
+ // event handlers (these functions should _not_ be virtual)
+ void OnQuit(wxCommandEvent& event);
+ void OnAbout(wxCommandEvent& event);
+
+private:
+ // any class wishing to process wxWindows events must use this macro
+ DECLARE_EVENT_TABLE()
+};
+
+// MyCanvas is a canvas on which you can type
+class MyCanvas: public wxScrolledWindow
+{
+public:
+ MyCanvas() { }
+ MyCanvas( wxWindow *parent );
+ ~MyCanvas();
+
+ char& CharAt(int x, int y) { return *(m_text + x + m_xChars * y); }
+
+ // caret movement
+ void Home() { m_xCaret = 0; }
+ void End() { m_xCaret = m_xChars - 1; }
+ void FirstLine() { m_yCaret = 0; }
+ void LastLine() { m_yCaret = m_yChars - 1; }
+ void PrevChar() { if ( !m_xCaret-- ) { End(); PrevLine(); } }
+ void NextChar() { if ( ++m_xCaret == m_xChars ) { Home(); NextLine(); } }
+ void PrevLine() { if ( !m_yCaret-- ) LastLine(); }
+ void NextLine() { if ( ++m_yCaret == m_yChars ) FirstLine(); }
+
+ // event handlers
+ void OnPaint( wxPaintEvent &event );
+ void OnSize( wxSizeEvent &event );
+ void OnChar( wxKeyEvent &event );
+
+private:
+ wxCaret m_caret;
+ wxFont m_font;
+
+ // the margin around the text (looks nicer)
+ int m_xMargin, m_yMargin;
+
+ // size (in pixels) of one character
+ long m_widthChar, m_heightChar;
+
+ // position (in text coords) of the caret
+ int m_xCaret, m_yCaret;
+
+ // the size (in text coords) of the window
+ int m_xChars, m_yChars;
+
+ // the text
+ char *m_text;
+
+ DECLARE_DYNAMIC_CLASS(MyCanvas)
+ DECLARE_EVENT_TABLE()
+};
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// IDs for the controls and the menu commands
+enum
+{
+ // menu items
+ Minimal_Quit = 1,
+ Minimal_About,
+ Minimal_Test1,
+ Minimal_Test2,
+
+ // controls start here (the numbers are, of course, arbitrary)
+ Minimal_Text = 1000,
+};
+
+// ----------------------------------------------------------------------------
+// event tables and other macros for wxWindows
+// ----------------------------------------------------------------------------
+
+// the event tables connect the wxWindows events with the functions (event
+// handlers) which process them. It can be also done at run-time, but for the
+// simple menu events like this the static method is much simpler.
+BEGIN_EVENT_TABLE(MyFrame, wxFrame)
+ EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
+ EVT_MENU(Minimal_About, MyFrame::OnAbout)
+END_EVENT_TABLE()
+
+// Create a new application object: this macro will allow wxWindows to create
+// the application object during program execution (it's better than using a
+// static object for many reasons) and also declares the accessor function
+// wxGetApp() which will return the reference of the right type (i.e. MyApp and
+// not wxApp)
+IMPLEMENT_APP(MyApp)
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// the application class
+// ----------------------------------------------------------------------------
+
+// `Main program' equivalent: the program execution "starts" here
+bool MyApp::OnInit()
+{
+ // Create the main application window
+ MyFrame *frame = new MyFrame("Minimal wxWindows App",
+ wxPoint(50, 50), wxSize(450, 340));
+
+ // Show it and tell the application that it's our main window
+ // @@@ what does it do exactly, in fact? is it necessary here?
+ frame->Show(TRUE);
+ SetTopWindow(frame);
+
+ // success: wxApp::OnRun() will be called which will enter the main message
+ // loop and the application will run. If we returned FALSE here, the
+ // application would exit immediately.
+ return TRUE;
+}
+
+// ----------------------------------------------------------------------------
+// main frame
+// ----------------------------------------------------------------------------
+
+// frame constructor
+MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
+ : wxFrame((wxFrame *)NULL, -1, title, pos, size)
+{
+ // set the frame icon
+ SetIcon(wxICON(mondrian));
+
+ // create a menu bar
+ wxMenu *menuFile = new wxMenu;
+
+ menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
+ menuFile->AppendSeparator();
+ menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
+
+ // now append the freshly created menu to the menu bar...
+ wxMenuBar *menuBar = new wxMenuBar;
+ menuBar->Append(menuFile, "&File");
+
+ // ... and attach this menu bar to the frame
+ SetMenuBar(menuBar);
+
+ (void) new MyCanvas( this );
+
+ // create a status bar just for fun (by default with 1 pane only)
+ CreateStatusBar(2);
+ SetStatusText("Welcome to wxWindows!");
+}
+
+
+// event handlers
+
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
+{
+ // TRUE is to force the frame to close
+ Close(TRUE);
+}
+
+void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
+{
+ wxString msg;
+ msg.Printf( _T("This is the about dialog of minimal sample.\n")
+ _T("Welcome to %s")
+#ifdef wxBETA_NUMBER
+ _T(" (beta %d)!")
+#endif // wxBETA_NUMBER
+ , wxVERSION_STRING
+#ifdef wxBETA_NUMBER
+ , wxBETA_NUMBER
+#endif // wxBETA_NUMBER
+ );
+
+ wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
+}
+
+
+// ----------------------------------------------------------------------------
+// MyCanvas
+// ----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
+
+BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
+ EVT_PAINT(MyCanvas::OnPaint)
+ EVT_SIZE(MyCanvas::OnSize)
+ EVT_CHAR(MyCanvas::OnChar)
+END_EVENT_TABLE()
+
+MyCanvas::MyCanvas( wxWindow *parent )
+ : wxScrolledWindow( parent, -1,
+ wxDefaultPosition, wxDefaultSize,
+ wxSUNKEN_BORDER )
+{
+ SetBackgroundColour(* wxWHITE);
+
+ m_font = *wxNORMAL_FONT;
+
+ wxClientDC dc(this);
+ dc.SetFont( m_font );
+ m_heightChar = dc.GetCharHeight();
+ m_widthChar = dc.GetCharWidth();
+
+ m_caret.Create( this, m_widthChar, m_heightChar );
+
+ m_xCaret = m_yCaret =
+ m_xChars = m_yChars = 0;
+
+ m_xMargin = m_yMargin = 5;
+ m_caret.Move(m_xMargin, m_yMargin);
+ m_caret.Show();
+
+ m_text = (char *)NULL;
+}
+
+MyCanvas::~MyCanvas()
+{
+ free(m_text);
+}
+
+void MyCanvas::OnSize( wxSizeEvent &event )
+{
+ m_xChars = (event.GetSize().x - 2*m_xMargin) / m_widthChar;
+ m_yChars = (event.GetSize().y - 2*m_yMargin) / m_heightChar;
+ if ( !m_xChars )
+ m_xChars = 1;
+ if ( !m_yChars )
+ m_yChars = 1;
+
+ free(m_text);
+ m_text = (char *)calloc(m_xChars * m_yChars, sizeof(char));
+
+ wxString msg;
+ msg.Printf("Panel size is (%d, %d)", m_xChars, m_yChars);
+
+ ((wxFrame *)GetParent())->SetStatusText(msg, 1);
+
+ event.Skip();
+}
+
+void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
+{
+ wxPaintDC dc( this );
+ PrepareDC( dc );
+
+ dc.SetFont( m_font );
+
+ for ( int y = 0; y < m_yChars; y++ )
+ {
+ wxString line;
+
+ for ( int x = 0; x < m_xChars; x++ )
+ {
+ char ch = CharAt(x, y);
+ if ( !ch )
+ ch = ' ';
+ line += ch;
+ }
+
+ dc.DrawText( line, m_xMargin, m_yMargin + y * m_heightChar );
+ }
+}
+
+void MyCanvas::OnChar( wxKeyEvent &event )
+{
+ switch ( event.KeyCode() )
+ {
+ case WXK_LEFT:
+ PrevChar();
+ break;
+
+ case WXK_RIGHT:
+ NextChar();
+ break;
+
+ case WXK_UP:
+ PrevLine();
+ break;
+
+ case WXK_DOWN:
+ NextLine();
+ break;
+
+ case WXK_HOME:
+ Home();
+ break;
+
+ case WXK_END:
+ End();
+ break;
+
+ case WXK_RETURN:
+ Home();
+ NextLine();
+ break;
+
+ default:
+ if ( isprint(event.KeyCode()) )
+ {
+ CharAt(m_xCaret, m_yCaret) = (char)event.KeyCode();
+ NextChar();
+ }
+ else
+ {
+ // don't refresh
+ return;
+ }
+ }
+
+ wxLogStatus("Caret is at (%d, %d)", m_xCaret, m_yCaret);
+
+ m_caret.Move(m_xMargin + m_xCaret * m_widthChar,
+ m_yMargin + m_yCaret * m_heightChar);
+
+ Refresh();
+}
+
--- /dev/null
+///////////////////////////////////////////////////////////////////////////////
+// Name: generic/caret.h
+// Purpose: generic wxCaret class
+// Author: Vadim Zeitlin (original code by Robert Roebling)
+// Modified by:
+// Created: 25.05.99
+// RCS-ID: $Id$
+// Copyright: (c) wxWindows team
+// Licence: wxWindows licence
+///////////////////////////////////////////////////////////////////////////////
+
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#if 0 //def __GNUG__
+ #pragma implementation "caret.h"
+#endif
+
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifdef __BORLANDC__
+ #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+ #include "wx/wx.h"
+#endif //WX_PRECOMP
+
+#include "wx/caret.h"
+
+// ----------------------------------------------------------------------------
+// global variables for this module
+// ----------------------------------------------------------------------------
+
+// the blink time (common to all carets for MSW compatibility)
+static int gs_blinkTime = 500; // in milliseconds
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxCaret static functions and data
+// ----------------------------------------------------------------------------
+
+
+int wxCaretBase::GetBlinkTime()
+{
+ return gs_blinkTime;
+}
+
+void wxCaretBase::SetBlinkTime(int milliseconds)
+{
+ gs_blinkTime = milliseconds;
+}
+
+// ----------------------------------------------------------------------------
+// initialization and destruction
+// ----------------------------------------------------------------------------
+
+void wxCaret::InitGeneric()
+{
+}
+
+wxCaret::~wxCaret()
+{
+ if ( IsVisible() )
+ {
+ // stop blinking
+ m_timer.Stop();
+ }
+}
+
+// ----------------------------------------------------------------------------
+// showing/hiding/moving the caret (base class interface)
+// ----------------------------------------------------------------------------
+
+void wxCaret::DoShow()
+{
+ m_timer.Start(GetBlinkTime());
+
+ m_blinkedOut = TRUE;
+ Blink();
+}
+
+void wxCaret::DoHide()
+{
+ m_timer.Stop();
+
+ if ( !m_blinkedOut )
+ {
+ Blink();
+ }
+}
+
+void wxCaret::DoMove()
+{
+ if ( IsVisible() && !m_blinkedOut )
+ {
+ Blink();
+ }
+ //else: will be shown at the correct location next time it blinks
+}
+
+// ----------------------------------------------------------------------------
+// drawing the caret
+// ----------------------------------------------------------------------------
+
+void wxCaret::Blink()
+{
+ m_blinkedOut = !m_blinkedOut;
+
+ wxClientDC dc(GetWindow());
+ if ( !m_blinkedOut )
+ {
+ DoDraw(&dc);
+ }
+ else
+ {
+ // FIXME can't be less efficient than this... (+1 needed!)
+ wxRect rect(m_x, m_y, m_width + 1, m_height + 1);
+ GetWindow()->Refresh(FALSE, &rect);
+ }
+}
+
+void wxCaret::DoDraw(wxDC *dc)
+{
+ dc->SetPen( *wxBLACK_PEN );
+ dc->DrawLine( m_x, m_y, m_x+m_width, m_y );
+ dc->DrawLine( m_x, m_y+m_height, m_x+m_width, m_y+m_height );
+ dc->DrawLine( m_x+(m_width/2), m_y, m_x+(m_width/2), m_y+m_height );
+// dc->DrawLine( m_x+(m_width/2)+1, m_y, m_x+(m_width/2)+1, m_y+m_height );
+}