\func{}{wxButton}{\param{wxWindow* }{parent}, \param{wxWindowID}{ id}, \param{const wxString\& }{label = wxEmptyString},\rtfsp
\param{const wxPoint\& }{pos}, \param{const wxSize\& }{size = wxDefaultSize},\rtfsp
-\param{long}{ style = 0}, \param{const wxValidator\& }{validator}, \param{const wxString\& }{name = ``button"}}
+\param{long}{ style = 0}, \param{const wxValidator\& }{validator = wxDefaultValidator}, \param{const wxString\& }{name = ``button"}}
Constructor, creating and showing a button.
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{\windowstyle{wxDEFAULT\_FRAME\_STYLE}}{Defined as {\bf wxMINIMIZE\_BOX \pipe wxMAXIMIZE\_BOX \pipe wxRESIZE\_BORDER \pipe wxSYSTEM\_MENU \pipe wxCAPTION \pipe wxCLOSE\_BOX}.}
+\twocolitem{\windowstyle{wxDEFAULT\_FRAME\_STYLE}}{Defined as {\bf wxMINIMIZE\_BOX \pipe wxMAXIMIZE\_BOX \pipe wxRESIZE\_BORDER \pipe wxSYSTEM\_MENU \pipe wxCAPTION \pipe wxCLOSE\_BOX \pipe wxCLIP\_CHILDREN}.}
\twocolitem{\windowstyle{wxICONIZE}}{Display the frame iconized (minimized). Windows only. }
\twocolitem{\windowstyle{wxCAPTION}}{Puts a caption on the frame.}
\twocolitem{\windowstyle{wxMINIMIZE}}{Identical to {\bf wxICONIZE}. Windows only.}
A wxSpinButton has two small up and down (or left and right) arrow buttons. It
is often used next to a text control for increment and decrementing a value.
Portable programs should try to use \helpref{wxSpinCtrl}{wxspinctrl} instead
-as wxSpinButton is not implemented for all platforms (Win32 and GTK only
-currently).
+as wxSpinButton is not implemented for all platforms.
{\bf NB:} the range supported by this control (and wxSpinCtrl) depends on the
platform but is at least {\tt -0x8000} to {\tt 0x7fff}. Under GTK and
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxSP\_HORIZONTAL}}{Specifies a horizontal spin button (note that this style is not supported in wxGTK).}
\twocolitem{\windowstyle{wxSP\_VERTICAL}}{Specifies a vertical spin button.}
-\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys.}
+\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys to change the value.}
\twocolitem{\windowstyle{wxSP\_WRAP}}{The value wraps at the minimum and maximum.}
\end{twocollist}
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys.}
+\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys to change the value.}
\twocolitem{\windowstyle{wxSP\_WRAP}}{The value wraps at the minimum and maximum.}
\end{twocollist}
A bitmap created dynamically or loaded from a file can be selected
into a memory device context (instance of \helpref{wxMemoryDC}{wxmemorydc}). This
enables the bitmap to be copied to a window or memory device context
-using \helpref{wxDC::Blit}{wxdcblit}, or to be used as a drawing surface. The {\bf
-wxToolBarSimple} class is implemented using bitmaps, and the toolbar demo
-shows one of the toolbar bitmaps being used for drawing a miniature
-version of the graphic which appears on the main window.
+using \helpref{wxDC::Blit}{wxdcblit}, or to be used as a drawing surface.
See \helpref{wxMemoryDC}{wxmemorydc} for an example of drawing onto a bitmap.
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{\windowstyle{wxTE\_PROCESS\_ENTER}}{The control will generate
-the message wxEVENT\_TYPE\_TEXT\_ENTER\_COMMAND (otherwise pressing Enter key
+the event wxEVT\_COMMAND\_TEXT\_ENTER (otherwise pressing Enter key
is either processed internally by the control or used for navigation between
dialog controls).}
\twocolitem{\windowstyle{wxTE\_PROCESS\_TAB}}{The control will receive
-EVT\_CHAR messages for TAB pressed - normally, TAB is used for passing to the
+wxEVT\_CHAR events for TAB pressed - normally, TAB is used for passing to the
next control in a dialog instead. For the control created with this style,
you can still use Ctrl-Enter to pass to the next control from the keyboard.}
\twocolitem{\windowstyle{wxTE\_MULTILINE}}{The text control allows multiple lines.}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf EVT\_TREE\_BEGIN\_DRAG(id, func)}}{Begin dragging with the left mouse button.}
\twocolitem{{\bf EVT\_TREE\_BEGIN\_RDRAG(id, func)}}{Begin dragging with the right mouse button.}
+\twocolitem{{\bf EVT\_TREE\_END\_DRAG(id, func)}}{End dragging with the left or right mouse button.}
\twocolitem{{\bf EVT\_TREE\_BEGIN\_LABEL\_EDIT(id, func)}}{Begin editing a label. This can be prevented by calling \helpref{Veto()}{wxnotifyeventveto}.}
\twocolitem{{\bf EVT\_TREE\_END\_LABEL\_EDIT(id, func)}}{Finish editing a label. This can be prevented by calling \helpref{Veto()}{wxnotifyeventveto}.}
\twocolitem{{\bf EVT\_TREE\_DELETE\_ITEM(id, func)}}{Delete an item.}
\membersection{wxTextDropTarget::OnDropText}\label{wxtextdroptargetondroptext}
-\func{virtual bool}{OnDropText}{\param{long }{x}, \param{long }{y}, \param{const char }{*data}}
+\func{virtual bool}{OnDropText}{\param{wxCoord }{x}, \param{wxCoord }{y}, \param{const wxString\&}{ data}}
Override this function to receive dropped text.
\docparam{y}{The y coordinate of the mouse.}
-\docparam{data}{The data being dropped: a NULL-terminated string.}
+\docparam{data}{The data being dropped: a wxString.}
\wxheading{Return value}