\wxheading{See also}
+
+\membersection{wxIcon::CopyFromBitmap}\label{wxiconcopyfrombitmap}
+
+\func{void}{CopyFromBitmap}{\param{const wxBitmap\&}{ bmp}}
+
+Copies {\it bmp} bitmap to this icon. Under MS Windows the bitmap
+must have mask colour set.
+
+
\helpref{wxIcon::LoadFile}{wxiconloadfile}
\membersection{wxIcon::\destruct{wxIcon}}
wxIcon& operator = (const wxIcon& icon);
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
wxIcon& operator = (const wxIcon& icon);
inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
private:
DECLARE_DYNAMIC_CLASS(wxIcon)
return *this;
}
+void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
+{
+ wxIcon *icon = (wxIcon*)(&bmp);
+ *this = *icon;
+}
return *this;
}
+void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
+{
+ wxIcon *icon = (wxIcon*)(&bmp);
+ *this = *icon;
+}