+///////////////////////////////////////////////////////////////////////////////
// Name: univ/themes/win32.cpp
// Purpose: wxUniversal theme implementing Win32-like LNF
// Author: Vadim Zeitlin
#include "wx/menu.h"
#include "wx/artprov.h"
#include "wx/toplevel.h"
+#include "wx/image.h"
#include "wx/univ/scrtimer.h"
#include "wx/univ/renderer.h"
const wxMouseEvent& event);
virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
-
+
void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const;
private:
wxInputHandler *GetDefaultInputHandler();
wxWin32Renderer *m_renderer;
-
+
wxWin32ArtProvider *m_artProvider;
// the names of the already created handlers and the handlers themselves
wxTextCtrl *text = wxDynamicCast(win, wxTextCtrl);
#if wxUSE_LISTBOX
wxListBox* listBox = wxDynamicCast(win, wxListBox);
-#endif
+#endif
if ( text
#if wxUSE_LISTBOX
|| listBox
-#endif
+#endif
)
{
if ( !win->IsEnabled() ) // not IsEditable()
}
}
}
-
+
if (!col.Ok())
col = Get(CONTROL); // Most controls should be this colour, not WINDOW
}
break;
default:
- {
+ {
// char *crash = NULL;
// *crash = 0;
wxFAIL_MSG(_T("unknown border type"));
int flags,
int indexAccel)
{
+ #define SELECT_FOR_VERTICAL(X,Y) ( isVertical ? Y : X )
+ #define REVERSE_FOR_VERTICAL(X,Y) \
+ SELECT_FOR_VERTICAL(X,Y) \
+ , \
+ SELECT_FOR_VERTICAL(Y,X)
+
wxRect rect = rectOrig;
+ bool isVertical = ( dir == wxLEFT ) || ( dir == wxRIGHT );
+
// the current tab is drawn indented (to the top for default case) and
// bigger than the other ones
const wxSize indent = GetTabIndent();
if ( flags & wxCONTROL_SELECTED )
{
+ rect.Inflate( isVertical ? 0 : indent.x,
+ isVertical ? indent.y : 0
+ );
switch ( dir )
{
default:
// fall through
case wxTOP:
- rect.Inflate(indent.x, 0);
rect.y -= indent.y;
- rect.height += indent.y;
- break;
-
+ // fall through
case wxBOTTOM:
- rect.Inflate(indent.x, 0);
rect.height += indent.y;
break;
case wxLEFT:
+ rect.x -= indent.x;
+ // fall through
case wxRIGHT:
- wxFAIL_MSG(_T("TODO"));
+ rect.width += indent.x;
break;
}
}
// draw the text, image and the focus around them (if necessary)
- wxRect rectLabel = rect;
+ wxRect rectLabel( REVERSE_FOR_VERTICAL(rect.x,rect.y),
+ REVERSE_FOR_VERTICAL(rect.width,rect.height)
+ );
rectLabel.Deflate(1, 1);
- DrawButtonLabel(dc, label, bitmap, rectLabel,
- flags, wxALIGN_CENTRE, indexAccel);
+ if ( isVertical )
+ {
+ // draw it horizontally into memory and rotate for screen
+ wxMemoryDC dcMem;
+ wxBitmap bitmapRotated,
+ bitmapMem( rectLabel.x + rectLabel.width,
+ rectLabel.y + rectLabel.height );
+ dcMem.SelectObject(bitmapMem);
+ dcMem.SetBackground(dc.GetBackground());
+ dcMem.SetFont(dc.GetFont());
+ dcMem.SetTextForeground(dc.GetTextForeground());
+ dcMem.Clear();
+ bitmapRotated = wxBitmap( wxImage( bitmap.ConvertToImage() ).Rotate90(dir==wxLEFT) );
+ DrawButtonLabel(dcMem, label, bitmapRotated, rectLabel,
+ flags, wxALIGN_CENTRE, indexAccel);
+ dcMem.SelectObject(wxNullBitmap);
+ bitmapMem = bitmapMem.GetSubBitmap(rectLabel);
+ bitmapMem = wxBitmap(wxImage(bitmapMem.ConvertToImage()).Rotate90(dir==wxRIGHT));
+ dc.DrawBitmap(bitmapMem, rectLabel.y, rectLabel.x, false);
+ }
+ else
+ {
+ DrawButtonLabel(dc, label, bitmap, rectLabel,
+ flags, wxALIGN_CENTRE, indexAccel);
+ }
// now draw the tab border itself (maybe use DrawRoundedRectangle()?)
static const wxCoord CUTOFF = 2; // radius of the rounded corner
- wxCoord x = rect.x,
- y = rect.y,
- x2 = rect.GetRight(),
- y2 = rect.GetBottom();
+ wxCoord x = SELECT_FOR_VERTICAL(rect.x,rect.y),
+ y = SELECT_FOR_VERTICAL(rect.y,rect.x),
+ x2 = SELECT_FOR_VERTICAL(rect.GetRight(),rect.GetBottom()),
+ y2 = SELECT_FOR_VERTICAL(rect.GetBottom(),rect.GetRight());
// FIXME: all this code will break if the tab indent or the border width,
// it is tied to the fact that both of them are equal to 2
switch ( dir )
{
default:
+ // default is top
+ case wxLEFT:
+ // left orientation looks like top but IsVertical makes x and y reversed
case wxTOP:
+ // top is not vertical so use coordinates in written order
dc.SetPen(m_penHighlight);
- dc.DrawLine(x, y2, x, y + CUTOFF);
- dc.DrawLine(x, y + CUTOFF, x + CUTOFF, y);
- dc.DrawLine(x + CUTOFF, y, x2 - CUTOFF + 1, y);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x, y2),
+ REVERSE_FOR_VERTICAL(x, y + CUTOFF));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x, y + CUTOFF),
+ REVERSE_FOR_VERTICAL(x + CUTOFF, y));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + CUTOFF, y),
+ REVERSE_FOR_VERTICAL(x2 - CUTOFF + 1, y));
dc.SetPen(m_penBlack);
- dc.DrawLine(x2, y2, x2, y + CUTOFF);
- dc.DrawLine(x2, y + CUTOFF, x2 - CUTOFF, y);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y2),
+ REVERSE_FOR_VERTICAL(x2, y + CUTOFF));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y + CUTOFF),
+ REVERSE_FOR_VERTICAL(x2 - CUTOFF, y));
dc.SetPen(m_penDarkGrey);
- dc.DrawLine(x2 - 1, y2, x2 - 1, y + CUTOFF - 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y2),
+ REVERSE_FOR_VERTICAL(x2 - 1, y + CUTOFF - 1));
if ( flags & wxCONTROL_SELECTED )
{
dc.SetPen(m_penLightGrey);
// overwrite the part of the border below this tab
- dc.DrawLine(x + 1, y2 + 1, x2 - 1, y2 + 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 + 1),
+ REVERSE_FOR_VERTICAL(x2 - 1, y2 + 1));
// and the shadow of the tab to the left of us
- dc.DrawLine(x + 1, y + CUTOFF + 1, x + 1, y2 + 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y + CUTOFF + 1),
+ REVERSE_FOR_VERTICAL(x + 1, y2 + 1));
}
break;
+ case wxRIGHT:
+ // right orientation looks like bottom but IsVertical makes x and y reversed
case wxBOTTOM:
+ // bottom is not vertical so use coordinates in written order
dc.SetPen(m_penHighlight);
// we need to continue one pixel further to overwrite the corner of
// the border for the selected tab
- dc.DrawLine(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0),
- x, y2 - CUTOFF);
- dc.DrawLine(x, y2 - CUTOFF, x + CUTOFF, y2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x, y - (flags & wxCONTROL_SELECTED ? 1 : 0)),
+ REVERSE_FOR_VERTICAL(x, y2 - CUTOFF));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x, y2 - CUTOFF),
+ REVERSE_FOR_VERTICAL(x + CUTOFF, y2));
dc.SetPen(m_penBlack);
- dc.DrawLine(x + CUTOFF, y2, x2 - CUTOFF + 1, y2);
- dc.DrawLine(x2, y, x2, y2 - CUTOFF);
- dc.DrawLine(x2, y2 - CUTOFF, x2 - CUTOFF, y2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + CUTOFF, y2),
+ REVERSE_FOR_VERTICAL(x2 - CUTOFF + 1, y2));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y),
+ REVERSE_FOR_VERTICAL(x2, y2 - CUTOFF));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2, y2 - CUTOFF),
+ REVERSE_FOR_VERTICAL(x2 - CUTOFF, y2));
dc.SetPen(m_penDarkGrey);
- dc.DrawLine(x + CUTOFF, y2 - 1, x2 - CUTOFF + 1, y2 - 1);
- dc.DrawLine(x2 - 1, y, x2 - 1, y2 - CUTOFF + 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + CUTOFF, y2 - 1),
+ REVERSE_FOR_VERTICAL(x2 - CUTOFF + 1, y2 - 1));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x2 - 1, y),
+ REVERSE_FOR_VERTICAL(x2 - 1, y2 - CUTOFF + 1));
if ( flags & wxCONTROL_SELECTED )
{
dc.SetPen(m_penLightGrey);
// overwrite the part of the (double!) border above this tab
- dc.DrawLine(x + 1, y - 1, x2 - 1, y - 1);
- dc.DrawLine(x + 1, y - 2, x2 - 1, y - 2);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 1),
+ REVERSE_FOR_VERTICAL(x2 - 1, y - 1));
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y - 2),
+ REVERSE_FOR_VERTICAL(x2 - 1, y - 2));
// and the shadow of the tab to the left of us
- dc.DrawLine(x + 1, y2 - CUTOFF, x + 1, y - 1);
+ dc.DrawLine(REVERSE_FOR_VERTICAL(x + 1, y2 - CUTOFF),
+ REVERSE_FOR_VERTICAL(x + 1, y - 1));
}
break;
-
- case wxLEFT:
- case wxRIGHT:
- wxFAIL_MSG(_T("TODO"));
}
+
+ #undef SELECT_FOR_VERTICAL
+ #undef REVERSE_FOR_VERTICAL
}
// ----------------------------------------------------------------------------
wxCoord width = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2;
wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH);
- if (orient == wxHORIZONTAL)
+ if (orient == wxHORIZONTAL)
{
size.x = width;
size.y = height;
if (orient == wxHORIZONTAL) {
rect.x += SLIDER_MARGIN;
- if (left & right)
+ if (left & right)
{
rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2);
}
- else if (left)
+ else if (left)
{
rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2);
}
else
{ // == wxVERTICAL
rect.y += SLIDER_MARGIN;
- if (left & right)
+ if (left & right)
{
rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2);
}
- else if (left)
+ else if (left)
{
rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2);
}
DrawLine(dc, x3+1-c, y1, x2, y3, transpose);
}
DrawLine(dc, x2, y3, x2, y4, transpose);
- if (right)
+ if (right)
{
DrawLine(dc, x3+1-c, y2, x2, y4, transpose);
}
}
dc.SetPen(m_penHighlight);
- if (left)
+ if (left)
{
DrawLine(dc, x1, y3, x3, y1, transpose);
DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose);
DrawLine(dc, x1, y1, x2, y1, transpose);
}
DrawLine(dc, x1, y3, x1, y4, transpose);
- if (right)
+ if (right)
{
DrawLine(dc, x1, y4, x3+c, y2+c, transpose);
}
if (flags & wxCONTROL_PRESSED) {
// TODO: MSW fills the entire area inside, not just the rect
wxRect rectInt = rect;
- if ( transpose )
+ if ( transpose )
{
rectInt.SetLeft(y3);
rectInt.SetRight(y4);
{
public:
wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler);
-
+
void Attach(wxInputConsumer *consumer);
void Detach();
-
+
private:
DECLARE_EVENT_TABLE()
void OnSystemMenu(wxCommandEvent &event);
void OnCloseFrame(wxCommandEvent &event);
void OnClose(wxCloseEvent &event);
-
+
wxWin32FrameInputHandler *m_inputHnd;
wxTopLevelWindow *m_wnd;
#if wxUSE_ACCEL
m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow);
m_wnd->PushEventHandler(this);
-
+
#if wxUSE_ACCEL
- // VS: This code relies on using generic implementation of
+ // VS: This code relies on using generic implementation of
// wxAcceleratorTable in wxUniv!
wxAcceleratorTable table = *m_wnd->GetAcceleratorTable();
m_oldAccelTable = table;
#if wxUSE_ACCEL
m_wnd->SetAcceleratorTable(m_oldAccelTable);
#endif
- m_wnd->RemoveEventHandler(this);
+ m_wnd->RemoveEventHandler(this);
m_wnd = NULL;
}
}
else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU )
{
if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) ||
- (event.RightDown() &&
- (hit == wxHT_TOPLEVEL_TITLEBAR ||
+ (event.RightDown() &&
+ (hit == wxHT_TOPLEVEL_TITLEBAR ||
hit == wxHT_TOPLEVEL_ICON)) )
{
PopupSystemMenu(tlw, event.GetPosition());
return wxStdFrameInputHandler::HandleMouse(consumer, event);
}
-void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window,
+void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window,
const wxPoint& pos) const
{
wxMenu *menu = new wxMenu;
menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize"));
menu->AppendSeparator();
menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4"));
-
+
if ( window->GetWindowStyle() & wxMAXIMIZE_BOX )
{
if ( window->IsMaximized() )
delete menu;
}
-bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer,
+bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer,
bool activated)
{
if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU )