m_fixed_tab_width = 100;
m_tab_ctrl_height = 0;
- m_base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+#ifdef __WXMAC__
+ wxBrush toolbarbrush;
+ toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
+ wxColor base_colour = toolbarbrush.GetColour();
+#else
+ wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+#endif
+
+ m_base_colour = base_colour;
+ wxColor darker2_colour = StepColour(base_colour, 70);
+
+ m_border_pen = wxPen(darker2_colour);
m_base_colour_pen = wxPen(m_base_colour);
m_base_colour_brush = wxBrush(m_base_colour);
const wxRect& rect)
{
// draw background
- wxRect r(rect.x, rect.y, rect.width+2, rect.height-2);
- //wxColor start_colour = m_base_colour;
- //wxColor end_colour = StepColour(start_colour, 110);
+ wxRect r(rect.x, rect.y, rect.width+2, rect.height-3);
wxColor start_colour = StepColour(m_base_colour, 90);
wxColor end_colour = StepColour(m_base_colour, 110);
dc.GradientFillLinear(r, start_colour, end_colour, wxSOUTH);
// draw base lines
- dc.SetPen(*wxGREY_PEN);
- dc.DrawLine(0, rect.GetHeight()-4, rect.GetWidth(), rect.GetHeight()-4);
- dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
+ int y = rect.GetHeight();
+ int w = rect.GetWidth();
+ dc.SetPen(m_border_pen);
+ dc.DrawLine(0, y-4, w, y-4);
+ dc.DrawLine(0, y-1, w, y-1);
dc.SetPen(wxPen(start_colour));
- dc.DrawLine(0, rect.GetHeight()-3, rect.GetWidth(), rect.GetHeight()-3);
- dc.DrawLine(0, rect.GetHeight()-2, rect.GetWidth(), rect.GetHeight()-2);
+ dc.DrawLine(0, y-3, w, y-3);
+ dc.DrawLine(0, y-2, w, y-2);
}
caption = caption_text;
- dc.SetClippingRegion(in_rect);
-
-
// select pen, brush and font for the tab to be drawn
// create points that will make the tab outline
- wxPoint points[6];
- points[0].x = tab_x;
- points[0].y = tab_y + tab_height - 4;
- points[1].x = tab_x;
- points[1].y = tab_y + 2;
- points[2].x = tab_x + 2;
- points[2].y = tab_y;
- points[3].x = tab_x + tab_width - 2;
- points[3].y = tab_y;
- points[4].x = tab_x + tab_width;
- points[4].y = tab_y + 2;
- points[5].x = tab_x + tab_width;
- points[5].y = tab_y + tab_height - 4;
+ wxPoint clip_points[6];
+ clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
+ clip_points[1] = wxPoint(tab_x, tab_y+2);
+ clip_points[2] = wxPoint(tab_x+2, tab_y);
+ clip_points[3] = wxPoint(tab_x+tab_width-1, tab_y);
+ clip_points[4] = wxPoint(tab_x+tab_width+1, tab_y+2);
+ clip_points[5] = wxPoint(tab_x+tab_width+1, tab_y+tab_height-3);
+
+ // set the clipping region for the tab --
+ wxRegion clipping_region(6, clip_points);
+ dc.SetClippingRegion(clipping_region);
+
+ wxPoint border_points[6];
+ border_points[0] = wxPoint(tab_x, tab_y+tab_height-4);
+ border_points[1] = wxPoint(tab_x, tab_y+2);
+ border_points[2] = wxPoint(tab_x+2, tab_y);
+ border_points[3] = wxPoint(tab_x+tab_width-2, tab_y);
+ border_points[4] = wxPoint(tab_x+tab_width, tab_y+2);
+ border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4);
+
+
+ int drawn_tab_yoff = border_points[1].y;
+ int drawn_tab_height = border_points[0].y - border_points[1].y;
- int drawn_tab_yoff = points[1].y;
- int drawn_tab_height = points[0].y - points[1].y;
if (active)
- {
+ {
// draw active tab
- // move rectangle in a bit so that the inside border has
- // a bevelled look
- wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
- r.x += 2;
- r.width -= 2;
-
// draw base background color
+ wxRect r(tab_x, tab_y, tab_width, tab_height);
+ dc.SetPen(m_base_colour_pen);
+ dc.SetBrush(m_base_colour_brush);
+ dc.DrawRectangle(r.x, r.y, r.width, r.height);
+
+ // this white helps fill out the gradient at the top of the tab
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush(*wxWHITE_BRUSH);
- dc.DrawRectangle(r.x, r.y, r.width-1, r.height-1);
+ dc.DrawRectangle(r.x+2, r.y+2, r.width-3, r.height);
+
+ // these two points help the rounded corners appear more antialiased
+ dc.SetPen(m_base_colour_pen);
+ dc.DrawPoint(r.x+2, r.y+2);
+ dc.DrawPoint(r.x+r.width-2, r.y+2);
// set rectangle down a bit for gradient drawing
r.SetHeight(r.GetHeight()/2);
+ r.x += 2;
+ r.width -= 2;
r.y += r.height;
// draw gradient background
- wxColor start_color = m_base_colour;
+ wxColor start_color = StepColour(m_base_colour, 95);
wxColor end_color = *wxWHITE;
dc.GradientFillLinear(r, start_color, end_color, wxNORTH);
}
else
{
// draw inactive tab
+
wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
// draw base background color for inactive tabs
dc.SetPen(m_base_colour_pen);
dc.SetBrush(m_base_colour_brush);
- dc.DrawRectangle(r.x, r.y, r.width-1, r.height-1);
+ dc.DrawRectangle(r.x, r.y, r.width, r.height);
// start the gradent up a bit and leave the inside border inset
// by a pixel for a 3D look. Only the top half of the inactive
}
// draw tab outline
- dc.SetPen(*wxGREY_PEN);
+ dc.SetPen(m_border_pen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
- dc.DrawPolygon(6, points);
+ dc.DrawPolygon(6, border_points);
// there are two horizontal grey lines at the bottom of the tab control,
// this gets rid of the top one of those lines in the tab control
if (active)
{
- dc.SetPen(m_base_colour_pen);
- dc.DrawLine(points[0].x, points[0].y, points[5].x+1, points[5].y);
+ wxColor start_color = StepColour(m_base_colour, 93);
+ dc.SetPen(wxPen(start_color));
+ dc.DrawLine(border_points[0].x,
+ border_points[0].y,
+ border_points[5].x+1,
+ border_points[5].y);
}