#include "gsocket.h"
#endif
-#include <windows.h>
-#include <winsock.h>
+#include "wx/msw/wrapwin.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef TRUE
-#define TRUE 1
-#endif
-
-#ifndef FALSE
-#define FALSE 0
-#endif
+class GSocketGUIFunctionsTableConcrete: public GSocketGUIFunctionsTable
+{
+public:
+ virtual bool OnInit();
+ virtual void OnExit();
+ virtual bool CanUseEventLoop();
+ virtual bool Init_Socket(GSocket *socket);
+ virtual void Destroy_Socket(GSocket *socket);
+ virtual void Enable_Events(GSocket *socket);
+ virtual void Disable_Events(GSocket *socket);
+};
/* Definition of GSocket */
-struct _GSocket
+class GSocket
{
+public:
+ GSocket();
+ ~GSocket();
+ bool IsOk() { return m_ok; }
+ void Close();
+ void Shutdown();
+ GSocketError SetLocal(GAddress *address);
+ GSocketError SetPeer(GAddress *address);
+ GAddress *GetLocal();
+ GAddress *GetPeer();
+ GSocketError SetServer();
+ GSocket *WaitConnection();
+ bool SetReusable();
+ GSocketError Connect(GSocketStream stream);
+ GSocketError SetNonOriented();
+ int Read(char *buffer, int size);
+ int Write(const char *buffer, int size);
+ GSocketEventFlags Select(GSocketEventFlags flags);
+ void SetNonBlocking(bool non_block);
+ void SetTimeout(unsigned long millis);
+ GSocketError WXDLLIMPEXP_NET GetError();
+ void SetCallback(GSocketEventFlags flags,
+ GSocketCallback callback, char *cdata);
+ void UnsetCallback(GSocketEventFlags flags);
+ GSocketError GetSockOpt(int level, int optname,
+ void *optval, int *optlen);
+ GSocketError SetSockOpt(int level, int optname,
+ const void *optval, int optlen);
+protected:
+ GSocketError Input_Timeout();
+ GSocketError Output_Timeout();
+ GSocketError Connect_Timeout();
+ int Recv_Stream(char *buffer, int size);
+ int Recv_Dgram(char *buffer, int size);
+ int Send_Stream(const char *buffer, int size);
+ int Send_Dgram(const char *buffer, int size);
+ bool m_ok;
+
+/* TODO: Make these protected */
+public:
SOCKET m_fd;
GAddress *m_local;
GAddress *m_peer;
GSocketError m_error;
/* Attributes */
- int m_non_blocking;
- int m_server;
- int m_stream;
- int m_establishing;
- int m_reusable;
+ bool m_non_blocking;
+ bool m_server;
+ bool m_stream;
+ bool m_establishing;
+ bool m_reusable;
struct timeval m_timeout;
/* Callbacks */
int m_msgnumber;
};
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/* Definition of GAddress */
struct _GAddress
{
GSocketError m_error;
};
-/* Input / output */
-
-GSocketError _GSocket_Input_Timeout(GSocket *socket);
-GSocketError _GSocket_Output_Timeout(GSocket *socket);
-GSocketError _GSocket_Connect_Timeout(GSocket *socket);
-int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size);
-int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size);
-int _GSocket_Send_Stream(GSocket *socket, const char *buffer, int size);
-int _GSocket_Send_Dgram(GSocket *socket, const char *buffer, int size);
-
-/* Callbacks */
-
-int _GSocket_GUI_Init(void);
-void _GSocket_GUI_Cleanup(void);
-int _GSocket_GUI_Init_Socket(GSocket *socket);
-void _GSocket_GUI_Destroy_Socket(GSocket *socket);
-
-LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
-
-void _GSocket_Enable_Events(GSocket *socket);
-void _GSocket_Disable_Events(GSocket *socket);
/* GAddress */