// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TBARBASE_H_
#define _WX_TBARBASE_H_
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma interface "tbarbase.h"
+ #pragma interface "tbarbase.h"
#endif
-#include "wx/setup.h"
#include "wx/defs.h"
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/control.h"
+class WXDLLEXPORT wxToolBar;
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
-#define wxTOOL_STYLE_BUTTON 1
-#define wxTOOL_STYLE_SEPARATOR 2
+enum
+{
+ wxTOOL_STYLE_BUTTON = 1,
+ wxTOOL_STYLE_SEPARATOR = 2,
+ wxTOOL_STYLE_CONTROL
+};
-#ifdef __WXGTK__
-class WXDLLEXPORT wxToolBar;
-#endif
+// ----------------------------------------------------------------------------
+// wxToolBarTool is one button/separator/whatever in the toolbar
+// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxToolBarTool: public wxObject
+class WXDLLEXPORT wxToolBarTool : public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxToolBarTool)
- public:
- wxToolBarTool() {}
+public:
+ // ctors & dtor
+ // ------------
+
+ wxToolBarTool() { }
+
#ifdef __WXGTK__
- wxToolBarTool(wxToolBar *owner,
- int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
- bool toggle = FALSE, wxObject *clientData = (wxObject *) NULL,
- const wxString& shortHelpString = "", const wxString& longHelpString = "",
- GtkWidget *item = (GtkWidget *) NULL );
-#else
- wxToolBarTool(int theIndex, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
- bool toggle = FALSE, long xPos = -1, long yPos = -1,
- const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString);
-#endif
- ~wxToolBarTool ();
- inline void SetSize( long w, long h ) { m_width = w; m_height = h; }
- inline long GetWidth () const { return m_width; }
- inline long GetHeight () const { return m_height; }
+ wxToolBarTool(wxToolBar *owner,
+ int theIndex = 0,
+ const wxBitmap& bitmap1 = wxNullBitmap,
+ const wxBitmap& bitmap2 = wxNullBitmap,
+ bool toggle = FALSE,
+ wxObject *clientData = (wxObject *) NULL,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString,
+ GtkWidget *pixmap = (GtkWidget *) NULL );
+#else // !GTK
+ wxToolBarTool(int theIndex,
+ const wxBitmap& bitmap1 = wxNullBitmap,
+ const wxBitmap& bitmap2 = wxNullBitmap,
+ bool toggle = FALSE,
+ long xPos = -1,
+ long yPos = -1,
+ const wxString& shortHelpString = wxEmptyString,
+ const wxString& longHelpString = wxEmptyString);
+#endif // GTK/!GTK
+
+ wxToolBarTool(wxControl *control);
+
+ ~wxToolBarTool();
+
+ // accessors
+ // ---------
+
+ void SetSize( long w, long h ) { m_width = w; m_height = h; }
+ long GetWidth() const { return m_width; }
+ long GetHeight() const { return m_height; }
+
+ wxControl *GetControl() const
+ {
+ wxASSERT_MSG( m_toolStyle == wxTOOL_STYLE_CONTROL,
+ _T("this toolbar tool is not a control") );
+
+ return m_control;
+ }
public:
- int m_toolStyle;
- wxObject * m_clientData;
- int m_index;
- long m_x;
- long m_y;
- long m_width;
- long m_height;
- bool m_toggleState;
- bool m_isToggle;
- bool m_deleteSecondBitmap;
- bool m_enabled;
- wxBitmap m_bitmap1;
- wxBitmap m_bitmap2;
- bool m_isMenuCommand;
- wxString m_shortHelpString;
- wxString m_longHelpString;
+ int m_toolStyle;
+ int m_index;
+
+ // as controls have their own client data, no need to waste memory
+ union
+ {
+ wxObject *m_clientData;
+ wxControl *m_control;
+ };
+
+ wxCoord m_x;
+ wxCoord m_y;
+ wxCoord m_width;
+ wxCoord m_height;
+
+ bool m_toggleState;
+ bool m_isToggle;
+ bool m_enabled;
+ bool m_isMenuCommand;
+
+ bool m_deleteSecondBitmap;
+ wxBitmap m_bitmap1;
+ wxBitmap m_bitmap2;
+
+ wxString m_shortHelpString;
+ wxString m_longHelpString;
+
#ifdef __WXGTK__
- wxToolBar *m_owner;
- GtkWidget *m_item;
-#endif
+ wxToolBar *m_owner;
+ GtkWidget *m_item;
+ GtkWidget *m_pixmap;
+#endif // GTK
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxToolBarTool)
};
+// ----------------------------------------------------------------------------
+// the base class for all toolbars
+// ----------------------------------------------------------------------------
+
class WXDLLEXPORT wxToolBarBase : public wxControl
{
- DECLARE_ABSTRACT_CLASS(wxToolBarBase)
- public:
-
- wxToolBarBase(void);
- ~wxToolBarBase(void);
-
- // Handle wxToolBar events
-
- // Only allow toggle if returns TRUE. Call when left button up.
- virtual bool OnLeftClick(int toolIndex, bool toggleDown);
-
- // Call when right button down.
- virtual void OnRightClick(int toolIndex, long x, long y);
-
- // Called when the mouse cursor enters a tool bitmap.
- // Argument is -1 if mouse is exiting the toolbar.
- virtual void OnMouseEnter(int toolIndex);
-
- // If pushedBitmap is NULL, a reversed version of bitmap is
- // created and used as the pushed/toggled image.
- // If toggle is TRUE, the button toggles between the two states.
- virtual wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
- bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
- const wxString& helpString1 = wxEmptyString, const wxString& helpString2 = wxEmptyString);
- virtual void AddSeparator(void);
- virtual void ClearTools(void);
-
- virtual void EnableTool(int toolIndex, bool enable);
- virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
- virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
- virtual wxObject *GetToolClientData(int index) const;
- inline wxList& GetTools(void) const { return (wxList&) m_tools; }
-
- // After the toolbar has initialized, this is the size the tools take up
-#if WXWXIN_COMPATIBILITY
- inline void GetMaxSize ( long * width, long * height ) const
- { wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
-#endif
- virtual wxSize GetMaxSize ( void ) const;
+public:
+ wxToolBarBase();
+ ~wxToolBarBase();
- virtual bool GetToolState(int toolIndex) const;
- virtual bool GetToolEnabled(int toolIndex) const;
- virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
+ // toolbar construction
+ // --------------------
- virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
- virtual wxString GetToolShortHelp(int toolIndex) const;
- virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
- virtual wxString GetToolLongHelp(int toolIndex) const;
+ // If pushedBitmap is NULL, a reversed version of bitmap is created and
+ // used as the pushed/toggled image. If toggle is TRUE, the button toggles
+ // between the two states.
+ virtual wxToolBarTool *AddTool(int toolIndex,
+ const wxBitmap& bitmap,
+ const wxBitmap& pushedBitmap = wxNullBitmap,
+ bool toggle = FALSE,
+ wxCoord xPos = -1,
+ wxCoord yPos = -1,
+ wxObject *clientData = NULL,
+ const wxString& helpString1 = wxEmptyString,
+ const wxString& helpString2 = wxEmptyString);
- virtual void SetMargins(int x, int y);
- inline void SetMargins(const wxSize& size) { SetMargins((int) size.x, (int) size.y); }
- virtual void SetToolPacking(int packing);
- virtual void SetToolSeparation(int separation);
+ // add an arbitrary control to the toolbar at given index, return TRUE if
+ // ok (notice that the control will be deleted by the toolbar and that it
+ // will also adjust its position/size)
+ //
+ // NB: the control should have toolbar as its parent
+ virtual bool AddControl(wxControl * WXUNUSED(control)) { return FALSE; }
- inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
- inline virtual int GetToolPacking(void) { return m_toolPacking; }
- inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
+ virtual void AddSeparator();
+ virtual void ClearTools();
- virtual void SetToolBitmapSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
- virtual wxSize GetToolBitmapSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
+ // must be called after all buttons have been created to finish toolbar
+ // initialisation
+ virtual bool Realize() = 0;
- // The button size (in some implementations) is bigger than the bitmap size: this returns
- // the total button size.
- virtual wxSize GetToolSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
+ // tools state
+ // -----------
- // Compatibility
-#if WXWIN_COMPATIBILITY
- inline void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
- inline long GetDefaultWidth(void) const { return m_defaultWidth; }
- inline long GetDefaultHeight(void) const { return m_defaultHeight; }
- inline int GetDefaultButtonWidth(void) const { return (int) GetDefaultButtonSize().x; };
- inline int GetDefaultButtonHeight(void) const { return (int) GetDefaultButtonSize().y; };
- virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
- virtual wxSize GetDefaultSize(void) const { return GetToolBitmapSize(); }
- virtual wxSize GetDefaultButtonSize(void) const { return GetToolSize(); }
-#endif
+ virtual void EnableTool(int toolIndex, bool enable);
- // Lay the tools out
- virtual void LayoutTools();
-
- // Add all the buttons: required for Win95.
- virtual bool CreateTools(void) { return TRUE; }
+ // toggle is TRUE if toggled on
+ virtual void ToggleTool(int toolIndex, bool toggle);
- // Calls the appropriate function after tools have been created.
- // E.g. Layout, or CreateTools.
- virtual bool Realize() = 0;
+ // Set this to be togglable (or not)
+ virtual void SetToggle(int toolIndex, bool toggle);
+ virtual wxObject *GetToolClientData(int index) const;
- void Command(wxCommandEvent& event);
+ virtual bool GetToolState(int toolIndex) const;
+ virtual bool GetToolEnabled(int toolIndex) const;
+ virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
- // SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
- // inherits from wxControl. This could have been put into wxToolBarSimple,
- // but we might want any derived toolbar class to be scrollable.
+ virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
+ virtual wxString GetToolShortHelp(int toolIndex) const;
+ virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
+ virtual wxString GetToolLongHelp(int toolIndex) const;
- // Number of pixels per user unit (0 or -1 for no scrollbar)
- // Length of virtual canvas in user units
- virtual void SetScrollbars(int horizontal, int vertical,
- int x_length, int y_length,
- int x_pos = 0, int y_pos = 0);
+ // margins/packing/separation
+ // --------------------------
- // Physically scroll the window
- virtual void Scroll(int x_pos, int y_pos);
- virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
- virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
- virtual void AdjustScrollbars(void);
+ virtual void SetMargins(int x, int y);
+ void SetMargins(const wxSize& size)
+ { SetMargins((int) size.x, (int) size.y); }
+ virtual void SetToolPacking(int packing);
+ virtual void SetToolSeparation(int separation);
- // Prepare the DC by translating it according to the current scroll position
- virtual void PrepareDC(wxDC& dc);
+ virtual wxSize GetToolMargins() { return wxSize(m_xMargin, m_yMargin); }
+ virtual int GetToolPacking() { return m_toolPacking; }
+ virtual int GetToolSeparation() { return m_toolSeparation; }
- int GetScrollPageSize(int orient) const ;
- void SetScrollPageSize(int orient, int pageSize);
+ void SetMaxRowsCols(int rows, int cols)
+ { m_maxRows = rows; m_maxCols = cols; }
+ int GetMaxRows() const { return m_maxRows; }
+ int GetMaxCols() const { return m_maxCols; }
- // Get the view start
- virtual void ViewStart(int *x, int *y) const;
+ // tool(bar) size
+ // -------------
- // Actual size in pixels when scrolling is taken into account
- virtual void GetVirtualSize(int *x, int *y) const;
+ virtual void SetToolBitmapSize(const wxSize& size)
+ { m_defaultWidth = size.x; m_defaultHeight = size.y; };
+ virtual wxSize GetToolBitmapSize() const
+ { return wxSize(m_defaultWidth, m_defaultHeight); }
- // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
- virtual void DoToolbarUpdates(void);
+ // After the toolbar has initialized, this is the size the tools take up
+ virtual wxSize GetMaxSize() const;
- inline void SetMaxRowsCols(int rows, int cols) { m_maxRows = rows; m_maxCols = cols; }
- inline int GetMaxRows() const { return m_maxRows; }
- inline int GetMaxCols() const { return m_maxCols; }
+ // The button size (in some implementations) is bigger than the bitmap size: this returns
+ // the total button size.
+ virtual wxSize GetToolSize() const
+ { return wxSize(m_defaultWidth, m_defaultHeight); } ;
- void OnScroll(wxScrollEvent& event);
- void OnSize(wxSizeEvent& event);
- void OnIdle(wxIdleEvent& event);
+ // Handle wxToolBar events
+ // -----------------------
- // Required to force normal cursor-setting behaviour in Windows
-#ifdef __WXMSW__
- virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
-#endif
+ // NB: these functions are deprecated, use EVT_TOOL_XXX() instead!
- protected:
- wxList m_tools;
-// int m_tilingDirection;
-// int m_rowsOrColumns;
- int m_maxRows;
- int m_maxCols;
- long m_maxWidth, m_maxHeight;
- int m_currentTool; // Tool where mouse currently is
- int m_pressedTool; // Tool where mouse pressed
- int m_xMargin;
- int m_yMargin;
- int m_toolPacking;
- int m_toolSeparation;
- long m_defaultWidth;
- long m_defaultHeight;
+ // Only allow toggle if returns TRUE. Call when left button up.
+ virtual bool OnLeftClick(int toolIndex, bool toggleDown);
+
+ // Call when right button down.
+ virtual void OnRightClick(int toolIndex, long x, long y);
+
+ // Called when the mouse cursor enters a tool bitmap.
+ // Argument is -1 if mouse is exiting the toolbar.
+ virtual void OnMouseEnter(int toolIndex);
+
+ // more deprecated functions
+ // -------------------------
+
+#if WXWIN_COMPATIBILITY
+ void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
+ long GetDefaultWidth() const { return m_defaultWidth; }
+ long GetDefaultHeight() const { return m_defaultHeight; }
+ int GetDefaultButtonWidth() const { return (int) GetDefaultButtonSize().x; };
+ int GetDefaultButtonHeight() const { return (int) GetDefaultButtonSize().y; };
+ virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
+ virtual wxSize GetDefaultSize() const { return GetToolBitmapSize(); }
+ virtual wxSize GetDefaultButtonSize() const { return GetToolSize(); }
+ void GetMaxSize ( long * width, long * height ) const
+ { wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
+#endif // WXWIN_COMPATIBILITY
+
+ // implementation only from now on
+ // -------------------------------
+
+ wxList& GetTools() const { return (wxList&) m_tools; }
+
+ // Lay the tools out
+ virtual void LayoutTools();
+
+ // Add all the buttons: required for Win95.
+ virtual bool CreateTools() { return TRUE; }
+
+ void Command(wxCommandEvent& event);
+
+ // SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
+ // inherits from wxControl. This could have been put into wxToolBarSimple,
+ // but we might want any derived toolbar class to be scrollable.
+
+ // Number of pixels per user unit (0 or -1 for no scrollbar)
+ // Length of virtual canvas in user units
+ virtual void SetScrollbars(int horizontal, int vertical,
+ int x_length, int y_length,
+ int x_pos = 0, int y_pos = 0);
+
+ // Physically scroll the window
+ virtual void Scroll(int x_pos, int y_pos);
+ virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
+ virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
+ virtual void AdjustScrollbars();
+
+ // Prepare the DC by translating it according to the current scroll position
+ virtual void PrepareDC(wxDC& dc);
+
+ int GetScrollPageSize(int orient) const ;
+ void SetScrollPageSize(int orient, int pageSize);
+
+ // Get the view start
+ virtual void ViewStart(int *x, int *y) const;
+
+ // Actual size in pixels when scrolling is taken into account
+ virtual void GetVirtualSize(int *x, int *y) const;
+
+ // Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
+ virtual void DoToolbarUpdates();
+
+ // event handlers
+ void OnScroll(wxScrollEvent& event);
+ void OnSize(wxSizeEvent& event);
+ void OnIdle(wxIdleEvent& event);
-public:
- ////////////////////////////////////////////////////////////////////////
- //// IMPLEMENTATION
-
- // Calculate scroll increment
- virtual int CalcScrollInc(wxScrollEvent& event);
-
- ////////////////////////////////////////////////////////////////////////
- //// PROTECTED DATA
protected:
- int m_xScrollPixelsPerLine;
- int m_yScrollPixelsPerLine;
- bool m_xScrollingEnabled;
- bool m_yScrollingEnabled;
- int m_xScrollPosition;
- int m_yScrollPosition;
- bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
- int m_xScrollLines;
- int m_yScrollLines;
- int m_xScrollLinesPerPage;
- int m_yScrollLinesPerPage;
+ wxList m_tools;
+
+ int m_maxRows;
+ int m_maxCols;
+ long m_maxWidth,
+ m_maxHeight;
+
+ int m_currentTool; // Tool where mouse currently is
+ int m_pressedTool; // Tool where mouse pressed
+
+ int m_xMargin;
+ int m_yMargin;
+ int m_toolPacking;
+ int m_toolSeparation;
+
+ wxCoord m_defaultWidth;
+ wxCoord m_defaultHeight;
public:
+ ////////////////////////////////////////////////////////////////////////
+ //// IMPLEMENTATION
+
+ // Calculate scroll increment
+ virtual int CalcScrollInc(wxScrollEvent& event);
+
+ ////////////////////////////////////////////////////////////////////////
+ //// PROTECTED DATA
+protected:
+ int m_xScrollPixelsPerLine;
+ int m_yScrollPixelsPerLine;
+ bool m_xScrollingEnabled;
+ bool m_yScrollingEnabled;
+ int m_xScrollPosition;
+ int m_yScrollPosition;
+ bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
+ int m_xScrollLines;
+ int m_yScrollLines;
+ int m_xScrollLinesPerPage;
+ int m_yScrollLinesPerPage;
+
+private:
DECLARE_EVENT_TABLE()
+ DECLARE_ABSTRACT_CLASS(wxToolBarBase)
};
#endif