-# This file was automatically generated by tmake
+# This file was automatically generated by tmake
# DO NOT CHANGE THIS FILE, YOUR CHANGES WILL BE LOST! CHANGE VC.T!
# File: makefile.vc
# Set to 0 if not using GLCanvas (only affects DLL build)
USE_GLCANVAS=1
-# Set to 0 if you are using MSVC 5
+# Set to 1 if you are using MSVC 5
USE_MSVC_5=0
# These are absolute paths, so that the compiler
GENERICOBJS= $(GENDIR)\$D\busyinfo.obj \
$(GENDIR)\$D\calctrl.obj \
$(GENDIR)\$D\choicdgg.obj \
+ $(GENDIR)\$D\dcbuffer.obj \
$(GENDIR)\$D\dcpsg.obj \
$(GENDIR)\$D\dirctrlg.obj \
$(GENDIR)\$D\dragimgg.obj \
# but sometimes it's useful to do so for testing purposes.
NONESSENTIALOBJS= $(GENDIR)\$D\colrdlgg.obj \
$(GENDIR)\$D\dirdlgg.obj \
+ $(GENDIR)\$D\filedlgg.obj \
$(GENDIR)\$D\fontdlgg.obj \
$(GENDIR)\$D\helpext.obj \
$(GENDIR)\$D\helphtml.obj \
- $(GENDIR)\$D\helpwxht.obj \
$(GENDIR)\$D\imaglist.obj \
$(GENDIR)\$D\listctrl.obj \
+ $(GENDIR)\$D\mdig.obj \
$(GENDIR)\$D\msgdlgg.obj \
$(GENDIR)\$D\notebook.obj \
$(GENDIR)\$D\tabg.obj
COMMONOBJS = \
$(COMMDIR)\$D\y_tab.obj \
$(COMMDIR)\$D\appcmn.obj \
+ $(COMMDIR)\$D\artprov.obj \
+ $(COMMDIR)\$D\artstd.obj \
$(COMMDIR)\$D\choiccmn.obj \
$(COMMDIR)\$D\clipcmn.obj \
$(COMMDIR)\$D\clntdata.obj \
$(COMMDIR)\$D\hashmap.obj \
$(COMMDIR)\$D\helpbase.obj \
$(COMMDIR)\$D\http.obj \
+ $(COMMDIR)\$D\iconbndl.obj \
$(COMMDIR)\$D\imagall.obj \
$(COMMDIR)\$D\imagbmp.obj \
$(COMMDIR)\$D\image.obj \
+ $(COMMDIR)\$D\imagfill.obj \
$(COMMDIR)\$D\imaggif.obj \
$(COMMDIR)\$D\imagiff.obj \
$(COMMDIR)\$D\imagjpeg.obj \
$(COMMDIR)\$D\menucmn.obj \
$(COMMDIR)\$D\mimecmn.obj \
$(COMMDIR)\$D\module.obj \
+ $(COMMDIR)\$D\msgout.obj \
$(COMMDIR)\$D\mstream.obj \
$(COMMDIR)\$D\nbkbase.obj \
$(COMMDIR)\$D\object.obj \
$(COMMDIR)\$D\sckfile.obj \
$(COMMDIR)\$D\sckipc.obj \
$(COMMDIR)\$D\sckstrm.obj \
+ $(COMMDIR)\$D\settcmn.obj \
$(COMMDIR)\$D\sizer.obj \
$(COMMDIR)\$D\socket.obj \
$(COMMDIR)\$D\statbar.obj \
$(MSWDIR)\$D\helpwin.obj \
$(MSWDIR)\$D\icon.obj \
$(MSWDIR)\$D\imaglist.obj \
+ $(MSWDIR)\$D\iniconf.obj \
$(MSWDIR)\$D\joystick.obj \
$(MSWDIR)\$D\listbox.obj \
$(MSWDIR)\$D\listctrl.obj \
$(MSWDIR)\$D\mimetype.obj \
$(MSWDIR)\$D\minifram.obj \
$(MSWDIR)\$D\msgdlg.obj \
+ $(MSWDIR)\$D\mslu.obj \
$(MSWDIR)\$D\nativdlg.obj \
$(MSWDIR)\$D\notebook.obj \
$(OLEDIR)\$D\oleutils.obj \
$(MSWDIR)\$D\palette.obj \
$(MSWDIR)\$D\pen.obj \
$(MSWDIR)\$D\penwin.obj \
+ $(MSWDIR)\$D\popupwin.obj \
$(MSWDIR)\$D\printdlg.obj \
$(MSWDIR)\$D\printwin.obj \
$(MSWDIR)\$D\radiobox.obj \
$(MSWDIR)\$D\utils.obj \
$(MSWDIR)\$D\utilsexc.obj \
$(OLEDIR)\$D\uuid.obj \
+ $(MSWDIR)\$D\volume.obj \
$(MSWDIR)\$D\wave.obj \
$(MSWDIR)\$D\window.obj
$(HTMLDIR)\$D\m_layout.obj \
$(HTMLDIR)\$D\m_links.obj \
$(HTMLDIR)\$D\m_list.obj \
- $(HTMLDIR)\$D\m_meta.obj \
$(HTMLDIR)\$D\m_pre.obj \
$(HTMLDIR)\$D\m_style.obj \
$(HTMLDIR)\$D\m_tables.obj \
# wxWindows library as DLL
dll:
- nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
+ nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE) MSLU=$(MSLU)
cleandll:
- nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE)
+ nmake -f makefile.vc clean FINAL=$(FINAL) DLL=1 WXMAKINGDLL=1 NEW_WXLIBNAME=$(NEW_WXLIBNAME) UNICODE=$(UNICODE) MSLU=$(MSLU)
# wxWindows + app as DLL. Only affects main.cpp.
dllapp:
- nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
+ nmake -f makefile.vc all FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE) MSLU=$(MSLU)
# wxWindows + app as DLL, for Netscape plugin - remove DllMain.
dllnp:
- nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE)
+ nmake -f makefile.vc all NOMAIN=1 FINAL=$(FINAL) DLL=1 UNICODE=$(UNICODE) MSLU=$(MSLU)
# Use this to make dummy.obj and generate a PCH.
# You might use the dll target, then the pch target, in order to
$(link) @<<
$(LINKFLAGS) $(INCREMENTAL)
-out:$(WXDIR)\lib\$(WXLIBNAME).dll
- $(DUMMYOBJ) $(OBJECTS) $(guilibsdll) shell32.lib comctl32.lib ctl3d32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib odbc32.lib advapi32.lib winmm.lib $(GL_LIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(WXDIR)\lib\regex$(LIBEXT).lib $(DELAY_LOAD)
+ $(DUMMYOBJ) $(OBJECTS) $(MSLU_LIBS) $(guilibsdll) shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib odbc32.lib advapi32.lib winmm.lib $(GL_LIBS) $(WXDIR)\lib\png$(LIBEXT).lib $(WXDIR)\lib\zlib$(LIBEXT).lib $(WXDIR)\lib\jpeg$(LIBEXT).lib $(WXDIR)\lib\tiff$(LIBEXT).lib $(WXDIR)\lib\regex$(LIBEXT).lib $(DELAY_LOAD)
<<
!endif
-start $(WAITFLAG) tex2rtf $(DOCDIR)/latex/wx/manual.tex $(DOCDIR)/pdf/wx.rtf -twice -rtf
cd $(THISDIR)
+# This target does two sets of HTML: one using a style sheet, for
+# the purposes of the CHM file, and one without.
$(DOCDIR)\html\wx\wx.htm: $(DOCDIR)\latex\wx\classes.tex $(DOCDIR)\latex\wx\body.tex $(DOCDIR)/latex/wx/topics.tex $(DOCDIR)\latex\wx\manual.tex
cd $(DOCDIR)\latex\wx
-mkdir $(DOCDIR)\html\wx
copy *.gif $(DOCDIR)\html\wx
-start $(WAITFLAG) tex2rtf $(DOCDIR)\latex\wx\manual.tex $(DOCDIR)\html\wx\wx.htm -twice -html
+ -mkdir $(DOCDIR)\mshtml
+ -mkdir $(DOCDIR)\mshtml\wx
+ copy *.gif $(DOCDIR)\mshtml\wx
+ -start $(WAITFLAG) tex2rtf $(DOCDIR)\latex\wx\manual.tex $(DOCDIR)\mshtml\wx\wx.htm -twice -html -macros $(DOCDIR)\latex\wx\tex2rtf_css.ini
-erase $(DOCDIR)\html\wx\*.con
-erase $(DOCDIR)\html\wx\*.ref
-erase $(DOCDIR)\latex\wx\*.con
-erase $(DOCDIR)\latex\wx\*.ref
cd $(THISDIR)
-$(DOCDIR)\htmlhelp\wx.chm : $(DOCDIR)\html\wx\wx.htm $(DOCDIR)\html\wx\wx.hhp
- cd $(DOCDIR)\html\wx
+$(DOCDIR)\htmlhelp\wx.chm : $(DOCDIR)\html\wx\wx.htm $(DOCDIR)\mshtml\wx\wx.htm $(DOCDIR)\mshtml\wx\wx.hhp
+ cd $(DOCDIR)\mshtml\wx
+ copy $(DOCDIR)\latex\wx\wx.css .
-hhc wx.hhp
-mkdir ..\..\htmlhelp
-erase $(DOCDIR)\htmlhelp\wx.chm