Creating release files
----------------------
+The currently used release scripts need to be used from git-svn checkout and
+rely on Git to avoid problems with using non-clean trees and such. If you don't
+use Git you may use the alternative archive creation scripts in the next
+section.
+
+Follow these steps assuming the current working directory is the root of git
+working copy and you want to prepare distribution for the version x.y.z:
+
+1. Run "./build/tools/svn-find-native-eols.pl > ../eol-native" (if you have
+ an existing svn checkout, pass it to the script to make it run much faster,
+ but take care to have up to date sources in the working tree).
+
+2. Run "./build/tools/git-make-release x.y.z" to create source archives
+ ../wxWidgets-x.y.z.{7z,tar.bz2,zip} and wxWidgets_x.y.z_Headers.zip.
+
+3. Run "./build/tools/make-html-docs x.y.z" to create HTML documentation
+ archives ../wxWidgets-x.y.z.{tar.bz2,zip}
+
+4. This step must be done under Windows as it relies on having hhc.exe, the
+ Html Help compiler, in PATH: run the following commands
+
+ cd docs\doxygen
+ regen.bat chm
+ cd out
+ zip ..\..\..\wxWidgets-x.y.z-docs-chm.zip wx.chm
+
+5. This step also must be done under Windows as it uses Inno Setup to produce
+ the .exe file and it also requires the CHM file built above:
+
+ md x.y.z-sources
+ cd x.y.z-sources
+ 7z x ..\wxWidgets-x.y.z.7z
+ md docs\htmlhelp
+ cp ..\docs\doxygen\out\wx.chm docs\htmlhelp
+ set WXW_VER=x.y.z
+ iscc build\tools\wxwidgets.iss
+
+
+
+Instructions for the previous version of release scripts
+--------------------------------------------------------
+
+NB: These scripts haven't been used since 2.8 series and may not work any longer!
+
Currently our release system uses a Python 2.x script to generate releases.
The script requires Unix utilities such as tar, zip and unix2dos and thus must
be run either on Unix or using Cygwin on Windows. To generate a release, simply
-Alternative non official release scripts
-----------------------------------------
-
-If you use git-svn, then you can use alternative script that avoids the
-problems such as using non-clean tree and also has better handling of the ends
-of lines conversions. To use it you need to run
-
-- build/tools/svn-find-native-eols.pl
-- build/tools/git-make-release
-- build/tools/make-html-docs
-
-(the last one can also be used without git).
-
-
Uploading
---------
Upload the files to SourceForge. This can be done via the web interface or just
scp to sfusername,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z
+The following files need to be uploaded:
+
+ wxMSW-Setup-x.y.z.exe
+ wxWidgets-x.y.z.7z
+ wxWidgets-x.y.z.tar.bz2
+ wxWidgets-x.y.z.zip
+ wxWidgets-docs-chm-x.y.z.zip
+ wxWidgets-docs-html-x.y.z.tar.bz2
+ wxWidgets-docs-html-x.y.z.zip
+
+The file wxWidgets-x.y.z_Headers.7z should be uploaded to binaries
+subdirectory as it's only useful when using pre-built binaries.
+
You will need to use the web interface to mark the latest uploaded files as
being "default downloads" for the appropriate platforms (.zip or .exe for MSW,
.tar.bz2 for everything else) as otherwise SourceForge would continue to suggest
people to download old files.
-Also upload docs/release_files.mdwn as README.md to display it by default when
-its directory is viewed on the web.
+Next, update (at least the versions and SHA1 sums, but maybe more) and upload
+docs/release_files.mdwn and docs/release_binaries.mdwn files. They need to be
+renamed to README.md on SF to be shown when the directory is viewed, i.e. do:
+
+ scp docs/release_files.mdwn \
+ sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z/README.md
+ scp docs/release_binaries.mdwn \
+ sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z/binaries/README.md
+
+And upload the change log too:
+
+ scp docs/changes.txt \
+ sfuser,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z
+
Also upload the files to the FTP mirror at ftp.wxwidgets.org (ask Chris for
access if you don't have it).
Post docs/publicity/announce.txt at least to wx-announce@googlegroups.com.
-TODO: where else to announce it?
+Submit a link to http://www.reddit.com/r/programming
+
+For major releases, submit the announcement to http://slashdot.org/submission
Update www.wxwidgets.org, usually a news item is enough but something more can
be called for for major releases.
+Also update downloads/index.html to mention the new latest release.
+
Post to wxBlog if necessary.
+Announce on Google+/Twitter/whatever the person doing the release prefers (we
+don't have "official" wxWidgets account, should we?).
+
Version updates
---------------