// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "bmpshape.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#endif
#ifndef WX_PRECOMP
-#include <wx/wx.h>
+#include "wx/wx.h"
#endif
#if wxUSE_PROLOGIO
-#include <wx/deprecated/wxexpr.h>
+#include "wx/deprecated/wxexpr.h"
#endif
#include "wx/ogl/ogl.h"
*
*/
-IMPLEMENT_DYNAMIC_CLASS(wxBitmapShape, wxShape)
+IMPLEMENT_DYNAMIC_CLASS(wxBitmapShape, wxRectangleShape)
wxBitmapShape::wxBitmapShape():wxRectangleShape(100.0, 50.0)
{
if (!m_bitmap.Ok())
return;
- double x, y;
+ int x, y;
x = WXROUND(m_xpos - m_bitmap.GetWidth() / 2.0);
y = WXROUND(m_ypos - m_bitmap.GetHeight() / 2.0);
dc.DrawBitmap(m_bitmap, x, y, true);