// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "display.h"
-#endif
-
#ifndef _WX_MSW_DISPLAY_H_
#define _WX_MSW_DISPLAY_H_
virtual wxVideoMode GetCurrentMode() const;
virtual bool ChangeMode(const wxVideoMode& mode = wxVideoMode());
-private:
- // get the display name to use with EnumDisplaySettings()
- wxString GetNameForEnumSettings() const;
+ virtual bool IsPrimary() const;
+private:
// we have different implementations using DirectDraw and without it
wxArrayVideoModes DoGetModesDirectX(const wxVideoMode& modeMatch) const;
bool DoChangeModeDirectX(const wxVideoMode& mode);