// we have different implementations using DirectDraw and without it
wxArrayVideoModes DoGetModesDirectX(const wxVideoMode& modeMatch) const;
bool DoChangeModeDirectX(const wxVideoMode& mode);
// we have different implementations using DirectDraw and without it
wxArrayVideoModes DoGetModesDirectX(const wxVideoMode& modeMatch) const;
bool DoChangeModeDirectX(const wxVideoMode& mode);