Continue with item c) below.
-b) If using the GNU MinGW32 or GNU CygWin32 compilers
+b) If using the GNU Mingw32 or GNU Cygwin32 compilers
-You'll need the compiler itself which is available from
+You can get Mingw32 from http://www.mingw.org
- http://www.cygwin.com
+Cygwin32 is available at http://www.cygwin.com
-When using MingW32 you'll need GNU make which is a part
-of the CygWin32 toolchain and is also available as a stand
-alone port without the infamous Cygwin.dll from
-
- http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32
-
-The makefile has small problems with Cygwin´s tools
-so it is recommended not to use these (but MingGW32
-and its make.exe).
+The makefile might have small problems with Cygwin's tools
+so it is recommended to use Mingw32 and its toolchain instead
+if possible.
-> Set your path so that it includes the directory
where your compiler and tools reside
-b-2) Using Mingw32 with gcc-2.95 and Anders Norlander's
- Win32 headers
-
-Using the newer gcc-2.95/Noralander header combination
-will allow you to compile more of the MSW code, such
-as OLE and Drag-n-Drop.
-
-Instructions are similar to those for Regular Mingw32 except
+-> If your are using an old Mingw32 version (gcc-2.95 or older),
+ you might need to fix some headers with the patches contained
+ in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE
+ PATCHES BY HAND! There are apparently a few different versions
+ of the headers floating around. Note that these patches are
+ not needed if you are using Mingw32 gcc-2.95.2 or newer.
+
+-> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
+ the file to either 1 (you have Mingw32) or 0 (you have Cygwin32).
+ If using MINGW32, also set the MINGW32VERSION variable
+ appropiately.
-->Get the compiler from
- ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/
-->patch the gcc headers with info in wxWin\Mingw32-gcc295.patches.
- PLEASE APPLY THESE PATCHES BY HAND! There are apparently a few
- different versions of the headers floating around.
-
-->copy wxWin\src\makeg295.env to wxWin\src\makeg95.env
-
-
c) Build instructions
-> Assumming that you installed the wxWindows sources
-> Copy c:\wxWin\include\wx\msw\setup0.h
to c:\wxWin\include\wx\msw\setup.h
-> Edit c:\wxWin\include\wx\msw\setup.h so that
- most features are enabled (i.e. defined to 1) with
- #define wxUSE_ODBC 0
- #define wxUSE_SOCKETS 0
+ most features are enabled (i.e. defined to 1), for example:
+ #define wxUSE_ODBC 0
+ #define wxUSE_SOCKETS 1
#define wxUSE_HTML 1
#define wxUSE_THREADS 1
#define wxUSE_FS_INET 0
#define wxUSE_LIBJPEG 1
#define wxUSE_LIBPNG 1
- and iostreams ares disabled with
+ and std iostreams are disabled with
#define wxUSE_STD_IOSTREAM 0
-
- note: ODBC and SOCKETS can be 1 for gcc-2.95
-
+
-> type: cd c:\wxWin\src\msw
-> type: make -f makefile.g95 (if using GNU tools)
-or type: make -f makefile.g295 (if using Mingw32/gcc-2.95)
-or type: make -f makefile.vc (if using MS VC++)
+or type: nmake -f makefile.vc (if using MS VC++)
II) Unix ports
Of course, you can also build the library using plain makefiles (see
section I).
-V) MacOS
+IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)
----------------------------------------
+Refer to the readme.txt and install.txt files in docs/mac to build
+wxWindows under Classic Mac OS using CodeWarrior.
+
+If you are checking out the CVS sources using cvs under Mac OS X and
+compiling under Classic Mac OS, make sure that all text files have a
+Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking
+out the CVS sources using cvs under Mac OS X creates untyped files
+which can lead to compialtion errors under CodeWarrior which are hard
+to track down.
+
+V) MacOS X using configure and the Developer Tools
+----------------------------------------
+
+You need to have the Developer Tools installed. If this is not the case,
+you will need to register at the Apple Developer web site (this is a free
+registration) in order to download the Developer Tools installer.
+
+In order to create configure, you need to have the
+GNU autoconf package (version 2.13 or 2.14) installed
+on your system and type run "autoconf" in the base
+directory (or run the autogen.sh script in the same
+directory, which just calls autoconf).
+
+-> type: mkdir macbuild
+-> type: cd macbuild
+-> type: ../configure --with-mac
+or type: ../configure
+-> type: make
+
VI) OS/2
----------------------------------------
(or whatever you called it)
Now run configure. There are two ways to do this
-> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \
- --enable-dnd=no
+ --enable-dnd=no --without-odbc
where --build= should read whatever platform you're building on. Configure
will notice that build and host platforms differ, and automatically prepend
i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).
[ Update: some new mingw32 versions now have a new set of windows header
files, which apparently can handle ole. Untested at the moment ]
+ODBC files don't compile as of 13.10.99 - may be this will be fixed by the
+moment you're reading these lines.
+
Configure will conclude that shared libraries are out of the question and
opt for a static one. I haven't looked into DLL creation yet.
and wait, wait, wait. Don't leave the room, because the minute you do there
will be a compile error :-)
+NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit
+ conversion from 'void *'" in all places where va_arg macro is used. This
+ is due to a bug in (some versions of) mingw32 headers which may be
+ corrected by editing the file
+
+ ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h
+
+ (instead of egcs-2.91.57 you may have something different), searching for
+ the lines
+
+/* Define __gnuc_va_list. */
+
+#ifndef __GNUC_VA_LIST
+#define __GNUC_VA_LIST
+#if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__)
+typedef char *__gnuc_va_list;
+#else
+typedef void *__gnuc_va_list;
+#endif
+#endif
+
+ and adding "|| defined(_WIN32)" to the list of platforms on which
+ __gnuc_va_list is char *.
+
If this is successful, you end up with a libwx_msw.a in win32/lib. Now try
building the minimal sample:
-> cd samples/minimal
-> make
--> mv minimal minimal.exe
-and run it with wine, for example
+and run it with wine, for example (or copy to a Windows box)
-> wine minimal.exe
If all is well, do an install; from win32