X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/d66d3ce6ddd5e5b69449305a46c5c40ed0e85db6..d9b9876f6eceab934d81ff2ca48702493150f5b9:/BuildCVS.txt diff --git a/BuildCVS.txt b/BuildCVS.txt index bcc040f3d7..11b707701d 100644 --- a/BuildCVS.txt +++ b/BuildCVS.txt @@ -16,44 +16,32 @@ varaibles and PATH entries. Continue with item c) below. -b) If using the GNU MinGW32 or GNU CygWin32 compilers +b) If using the GNU Mingw32 or GNU Cygwin32 compilers -You'll need the compiler itself which is available from +You can get Mingw32 from http://www.mingw.org - http://www.cygwin.com +Cygwin32 is available at http://www.cygwin.com -When using MingW32 you'll need GNU make which is a part -of the CygWin32 toolchain and is also available as a stand -alone port without the infamous Cygwin.dll from - - http://agnes.dida.physik.uni-essen.de/~janjaap/mingw32 - -The makefile has small problems with Cygwin´s tools -so it is recommended not to use these (but MingGW32 -and its make.exe). +The makefile might have small problems with Cygwin's tools +so it is recommended to use Mingw32 and its toolchain instead +if possible. -> Set your path so that it includes the directory where your compiler and tools reside -b-2) Using Mingw32 with gcc-2.95 and Anders Norlander's - Win32 headers - -Using the newer gcc-2.95/Noralander header combination -will allow you to compile more of the MSW code, such -as OLE and Drag-n-Drop. - -Instructions are similar to those for Regular Mingw32 except +-> If your are using an old Mingw32 version (gcc-2.95 or older), + you might need to fix some headers with the patches contained + in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE + PATCHES BY HAND! There are apparently a few different versions + of the headers floating around. Note that these patches are + not needed if you are using Mingw32 gcc-2.95.2 or newer. + +-> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of + the file to either 1 (you have Mingw32) or 0 (you have Cygwin32). + If using MINGW32, also set the MINGW32VERSION variable + appropiately. -->Get the compiler from - ftp://ftp.xraylith.wisc.edu/pub/khan/gnu-win32/mingw32/gcc-2.95/ -->patch the gcc headers with info in wxWin\Mingw32-gcc295.patches. - PLEASE APPLY THESE PATCHES BY HAND! There are apparently a few - different versions of the headers floating around. - -->copy wxWin\src\makeg295.env to wxWin\src\makeg95.env - - c) Build instructions -> Assumming that you installed the wxWindows sources @@ -61,9 +49,9 @@ c) Build instructions -> Copy c:\wxWin\include\wx\msw\setup0.h to c:\wxWin\include\wx\msw\setup.h -> Edit c:\wxWin\include\wx\msw\setup.h so that - most features are enabled (i.e. defined to 1) with - #define wxUSE_ODBC 0 - #define wxUSE_SOCKETS 0 + most features are enabled (i.e. defined to 1), for example: + #define wxUSE_ODBC 0 + #define wxUSE_SOCKETS 1 #define wxUSE_HTML 1 #define wxUSE_THREADS 1 #define wxUSE_FS_INET 0 @@ -74,15 +62,12 @@ c) Build instructions #define wxUSE_LIBJPEG 1 #define wxUSE_LIBPNG 1 - and iostreams ares disabled with + and std iostreams are disabled with #define wxUSE_STD_IOSTREAM 0 - - note: ODBC and SOCKETS can be 1 for gcc-2.95 - + -> type: cd c:\wxWin\src\msw -> type: make -f makefile.g95 (if using GNU tools) -or type: make -f makefile.g295 (if using Mingw32/gcc-2.95) -or type: make -f makefile.vc (if using MS VC++) +or type: nmake -f makefile.vc (if using MS VC++) II) Unix ports @@ -130,9 +115,38 @@ ftp server at ftp://sourceware.cygnus.com/pub/cygwin/. Of course, you can also build the library using plain makefiles (see section I). -V) MacOS +IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x) ---------------------------------------- +Refer to the readme.txt and install.txt files in docs/mac to build +wxWindows under Classic Mac OS using CodeWarrior. + +If you are checking out the CVS sources using cvs under Mac OS X and +compiling under Classic Mac OS, make sure that all text files have a +Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking +out the CVS sources using cvs under Mac OS X creates untyped files +which can lead to compialtion errors under CodeWarrior which are hard +to track down. + +V) MacOS X using configure and the Developer Tools +---------------------------------------- + +You need to have the Developer Tools installed. If this is not the case, +you will need to register at the Apple Developer web site (this is a free +registration) in order to download the Developer Tools installer. + +In order to create configure, you need to have the +GNU autoconf package (version 2.13 or 2.14) installed +on your system and type run "autoconf" in the base +directory (or run the autogen.sh script in the same +directory, which just calls autoconf). + +-> type: mkdir macbuild +-> type: cd macbuild +-> type: ../configure --with-mac +or type: ../configure +-> type: make + VI) OS/2 ---------------------------------------- @@ -163,7 +177,7 @@ To cross compile the windows library, do (or whatever you called it) Now run configure. There are two ways to do this -> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw \ - --enable-dnd=no + --enable-dnd=no --without-odbc where --build= should read whatever platform you're building on. Configure will notice that build and host platforms differ, and automatically prepend i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!). @@ -179,6 +193,9 @@ Drag'n'drop is disabled because mingw32 lacks (AFAIK) OLE headers. [ Update: some new mingw32 versions now have a new set of windows header files, which apparently can handle ole. Untested at the moment ] +ODBC files don't compile as of 13.10.99 - may be this will be fixed by the +moment you're reading these lines. + Configure will conclude that shared libraries are out of the question and opt for a static one. I haven't looked into DLL creation yet. @@ -187,14 +204,37 @@ Type and wait, wait, wait. Don't leave the room, because the minute you do there will be a compile error :-) +NB: you risk to get quite a few warnings about "ANSI C++ forbids implicit + conversion from 'void *'" in all places where va_arg macro is used. This + is due to a bug in (some versions of) mingw32 headers which may be + corrected by editing the file + + ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h + + (instead of egcs-2.91.57 you may have something different), searching for + the lines + +/* Define __gnuc_va_list. */ + +#ifndef __GNUC_VA_LIST +#define __GNUC_VA_LIST +#if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__) +typedef char *__gnuc_va_list; +#else +typedef void *__gnuc_va_list; +#endif +#endif + + and adding "|| defined(_WIN32)" to the list of platforms on which + __gnuc_va_list is char *. + If this is successful, you end up with a libwx_msw.a in win32/lib. Now try building the minimal sample: -> cd samples/minimal -> make --> mv minimal minimal.exe -and run it with wine, for example +and run it with wine, for example (or copy to a Windows box) -> wine minimal.exe If all is well, do an install; from win32