// single attribute accessors
- wxPoint2DDouble GetPosition();
- wxSize GetSize();
+ wxPoint2DDouble GetPosition() const;
+ wxSize GetSize() const;
// for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their
// position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately
// single attribute accessors
- wxPoint2DInt GetPosition();
- wxSize GetSize();
+ wxPoint2DInt GetPosition() const;
+ wxSize GetSize() const;
// for the edge and corner accessors there are two setters counterparts, the Set.. functions keep the other corners at their
// position whenever sensible, the Move.. functions keep the size of the rect and move the other corners appropriately
class wxTransform2D
{
public :
- virtual ~wxTransform2D() { }
+ virtual ~wxTransform2D();
virtual void Transform( wxPoint2DInt* pt )const = 0;
virtual void Transform( wxRect2DInt* r ) const;
virtual wxPoint2DInt Transform( const wxPoint2DInt &pt ) const;