--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: xml.h
+// Purpose: wxXmlDocument - XML parser & data holder class
+// Author: Vaclav Slavik
+// Created: 2000/03/05
+// RCS-ID: $Id$
+// Copyright: (c) 2000 Vaclav Slavik
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_XML_H_
+#define _WX_XML_H_
+
+#ifdef __GNUG__
+#pragma interface "xml.h"
+#endif
+
+#include "wx/defs.h"
+#include "wx/string.h"
+#include "wx/object.h"
+#include "wx/list.h"
+
+
+class wxXmlNode;
+class wxXmlProperty;
+class wxXmlDocument;
+class wxXmlIOHandler;
+class wxInputStream;
+class wxOutputStream;
+
+
+// Represents XML node type.
+enum wxXmlNodeType
+{
+ // note: values are synchronized with xmlElementType from libxml
+ wxXML_ELEMENT_NODE = 1,
+ wxXML_ATTRIBUTE_NODE = 2,
+ wxXML_TEXT_NODE = 3,
+ wxXML_CDATA_SECTION_NODE = 4,
+ wxXML_ENTITY_REF_NODE = 5,
+ wxXML_ENTITY_NODE = 6,
+ wxXML_PI_NODE = 7,
+ wxXML_COMMENT_NODE = 8,
+ wxXML_DOCUMENT_NODE = 9,
+ wxXML_DOCUMENT_TYPE_NODE = 10,
+ wxXML_DOCUMENT_FRAG_NODE = 11,
+ wxXML_NOTATION_NODE = 12,
+ wxXML_HTML_DOCUMENT_NODE = 13
+};
+
+
+// Types of XML files:
+
+enum wxXmlIOType
+{
+ wxXML_IO_AUTO = 0, // detect it automatically
+ wxXML_IO_LIBXML, // use libxml2 to parse/save XML document
+ wxXML_IO_BIN, // save in binary uncompressed proprietary format
+ wxXML_IO_BINZ // svae in binary zlib-compressed proprietary format
+};
+
+
+// Represents node property(ies).
+// Example: in <img src="hello.gif" id="3"/> "src" is property with value
+// "hello.gif" and "id" is prop. with value "3".
+
+class WXDLLEXPORT wxXmlProperty
+{
+ public:
+ wxXmlProperty() : m_Next(NULL) {}
+ wxXmlProperty(const wxString& name, const wxString& value, wxXmlProperty *next)
+ : m_Name(name), m_Value(value), m_Next(next) {}
+ ~wxXmlProperty() { delete m_Next; }
+
+ wxString GetName() const { return m_Name; }
+ wxString GetValue() const { return m_Value; }
+ wxXmlProperty *GetNext() const { return m_Next; }
+
+ void SetName(const wxString& name) { m_Name = name; }
+ void SetValue(const wxString& value) { m_Value = value; }
+ void SetNext(wxXmlProperty *next) { m_Next = next; }
+
+ private:
+ wxString m_Name;
+ wxString m_Value;
+ wxXmlProperty *m_Next;
+};
+
+
+
+// Represents node in XML document. Node has name and may have content
+// and properties. Most common node types are wxXML_TEXT_NODE (name and props
+// are irrelevant) and wxXML_ELEMENT_NODE (e.g. in <title>hi</title> there is
+// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE
+// with content="hi").
+
+class WXDLLEXPORT wxXmlNode
+{
+ public:
+ wxXmlNode() : m_Properties(NULL), m_Parent(NULL),
+ m_Children(NULL), m_Next(NULL) {}
+ wxXmlNode(wxXmlNode *parent,wxXmlNodeType type,
+ const wxString& name, const wxString& content,
+ wxXmlProperty *props, wxXmlNode *next);
+ ~wxXmlNode() { delete m_Properties; delete m_Next; delete m_Children; }
+
+ // copy ctor & operator=. Note that this does NOT copy syblings
+ // and parent pointer, i.e. m_Parent and m_Next will be NULL
+ // after using copy ctor and are never unmodified by operator=.
+ // On the other hand, it DOES copy children and properties.
+ wxXmlNode(const wxXmlNode& node);
+ wxXmlNode& operator=(const wxXmlNode& node);
+
+ // user-friendly creation:
+ wxXmlNode(wxXmlNodeType type, const wxString& name,
+ const wxString& content = wxEmptyString);
+ void AddChild(wxXmlNode *child);
+ void InsertChild(wxXmlNode *child, wxXmlNode *before_node);
+ bool RemoveChild(wxXmlNode *child);
+ void AddProperty(const wxString& name, const wxString& value);
+ bool DeleteProperty(const wxString& name);
+
+ // access methods:
+ wxXmlNodeType GetType() const { return m_Type; }
+ wxString GetName() const { return m_Name; }
+ wxString GetContent() const { return m_Content; }
+
+ wxXmlNode *GetParent() const { return m_Parent; }
+ wxXmlNode *GetNext() const { return m_Next; }
+ wxXmlNode *GetChildren() const { return m_Children; }
+
+ wxXmlProperty *GetProperties() const { return m_Properties; }
+ bool GetPropVal(const wxString& propName, wxString *value) const;
+ wxString GetPropVal(const wxString& propName, const wxString& defaultVal) const;
+ bool HasProp(const wxString& propName) const;
+
+ void SetType(wxXmlNodeType type) { m_Type = type; }
+ void SetName(const wxString& name) { m_Name = name; }
+ void SetContent(const wxString& con) { m_Content = con; }
+
+ void SetParent(wxXmlNode *parent) { m_Parent = parent; }
+ void SetNext(wxXmlNode *next) { m_Next = next; }
+ void SetChildren(wxXmlNode *child) { m_Children = child; }
+
+ void SetProperties(wxXmlProperty *prop) { m_Properties = prop; }
+ void AddProperty(wxXmlProperty *prop);
+
+ private:
+ wxXmlNodeType m_Type;
+ wxString m_Name;
+ wxString m_Content;
+ wxXmlProperty *m_Properties;
+ wxXmlNode *m_Parent, *m_Children, *m_Next;
+
+ void DoCopy(const wxXmlNode& node);
+};
+
+
+
+
+
+
+
+// This class holds XML data/document as parsed by libxml. Note that
+// internal representation is independant on libxml and you can use
+// it without libxml (see Load/SaveBinary).
+
+class WXDLLEXPORT wxXmlDocument : public wxObject
+{
+ public:
+ wxXmlDocument() : wxObject(), m_Version(_T("1.0")), m_Root(NULL) {}
+ wxXmlDocument(const wxString& filename, wxXmlIOType io_type = wxXML_IO_AUTO);
+ wxXmlDocument(wxInputStream& stream, wxXmlIOType io_type = wxXML_IO_AUTO);
+ ~wxXmlDocument() { delete m_Root; }
+
+ wxXmlDocument(const wxXmlDocument& doc);
+ wxXmlDocument& operator=(const wxXmlDocument& doc);
+
+ // Parses .xml file and loads data. Returns TRUE on success, FALSE
+ // otherwise.
+ // NOTE: Any call to this method will result into linking against libxml
+ // and app's binary size will grow by ca. 250kB
+ bool Load(const wxString& filename, wxXmlIOType io_type = wxXML_IO_AUTO);
+ bool Load(wxInputStream& stream, wxXmlIOType io_type = wxXML_IO_AUTO);
+
+ // Saves document as .xml file.
+ // NOTE: Any call to this method will result into linking against libxml
+ // and app's binary size will grow by ca. 250kB
+ bool Save(const wxString& filename, wxXmlIOType io_type) const;
+ bool Save(wxOutputStream& stream, wxXmlIOType io_type) const;
+
+ // Returns root node of the document.
+ wxXmlNode *GetRoot() const { return m_Root; }
+
+ // Returns version of document (may be empty).
+ wxString GetVersion() const { return m_Version; }
+ // Returns encoding of document (may be empty).
+ wxString GetEncoding() const { return m_Encoding; }
+
+ // Write-access methods:
+ void SetRoot(wxXmlNode *node) { delete m_Root ; m_Root = node; }
+ void SetVersion(const wxString& version) { m_Version = version; }
+ void SetEncoding(const wxString& encoding) { m_Encoding = encoding; }
+
+ static void AddHandler(wxXmlIOHandler *handler);
+ static void CleanUpHandlers();
+ static void InitStandardHandlers();
+
+ protected:
+ static wxList *sm_Handlers;
+
+ private:
+ wxString m_Version, m_Encoding;
+ wxXmlNode *m_Root;
+
+ void DoCopy(const wxXmlDocument& doc);
+};
+
+
+
+// wxXmlIOHandler takes care of loading and/or saving XML data.
+// see xmlio.h for available handlers
+
+class WXDLLEXPORT wxXmlIOHandler : public wxObject
+{
+ public:
+ wxXmlIOHandler() {}
+
+ virtual wxXmlIOType GetType() = 0;
+ virtual bool CanLoad(wxInputStream& stream) = 0;
+ virtual bool CanSave() = 0;
+
+ virtual bool Load(wxInputStream& stream, wxXmlDocument& doc) = 0;
+ virtual bool Save(wxOutputStream& stream, const wxXmlDocument& doc) = 0;
+};
+
+
+
+
+
+#endif // _WX_XML_H_