X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/ca7408bd9ab49ba525517eb03c6b861c850c3199..56d2f75071fc2a29ec10abe97c5a908bb35f30f4:/contrib/include/wx/xml/xml.h diff --git a/contrib/include/wx/xml/xml.h b/contrib/include/wx/xml/xml.h new file mode 100644 index 0000000000..45aedba49f --- /dev/null +++ b/contrib/include/wx/xml/xml.h @@ -0,0 +1,241 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: xml.h +// Purpose: wxXmlDocument - XML parser & data holder class +// Author: Vaclav Slavik +// Created: 2000/03/05 +// RCS-ID: $Id$ +// Copyright: (c) 2000 Vaclav Slavik +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_XML_H_ +#define _WX_XML_H_ + +#ifdef __GNUG__ +#pragma interface "xml.h" +#endif + +#include "wx/defs.h" +#include "wx/string.h" +#include "wx/object.h" +#include "wx/list.h" + + +class wxXmlNode; +class wxXmlProperty; +class wxXmlDocument; +class wxXmlIOHandler; +class wxInputStream; +class wxOutputStream; + + +// Represents XML node type. +enum wxXmlNodeType +{ + // note: values are synchronized with xmlElementType from libxml + wxXML_ELEMENT_NODE = 1, + wxXML_ATTRIBUTE_NODE = 2, + wxXML_TEXT_NODE = 3, + wxXML_CDATA_SECTION_NODE = 4, + wxXML_ENTITY_REF_NODE = 5, + wxXML_ENTITY_NODE = 6, + wxXML_PI_NODE = 7, + wxXML_COMMENT_NODE = 8, + wxXML_DOCUMENT_NODE = 9, + wxXML_DOCUMENT_TYPE_NODE = 10, + wxXML_DOCUMENT_FRAG_NODE = 11, + wxXML_NOTATION_NODE = 12, + wxXML_HTML_DOCUMENT_NODE = 13 +}; + + +// Types of XML files: + +enum wxXmlIOType +{ + wxXML_IO_AUTO = 0, // detect it automatically + wxXML_IO_LIBXML, // use libxml2 to parse/save XML document + wxXML_IO_BIN, // save in binary uncompressed proprietary format + wxXML_IO_BINZ // svae in binary zlib-compressed proprietary format +}; + + +// Represents node property(ies). +// Example: in "src" is property with value +// "hello.gif" and "id" is prop. with value "3". + +class WXDLLEXPORT wxXmlProperty +{ + public: + wxXmlProperty() : m_Next(NULL) {} + wxXmlProperty(const wxString& name, const wxString& value, wxXmlProperty *next) + : m_Name(name), m_Value(value), m_Next(next) {} + ~wxXmlProperty() { delete m_Next; } + + wxString GetName() const { return m_Name; } + wxString GetValue() const { return m_Value; } + wxXmlProperty *GetNext() const { return m_Next; } + + void SetName(const wxString& name) { m_Name = name; } + void SetValue(const wxString& value) { m_Value = value; } + void SetNext(wxXmlProperty *next) { m_Next = next; } + + private: + wxString m_Name; + wxString m_Value; + wxXmlProperty *m_Next; +}; + + + +// Represents node in XML document. Node has name and may have content +// and properties. Most common node types are wxXML_TEXT_NODE (name and props +// are irrelevant) and wxXML_ELEMENT_NODE (e.g. in hi there is +// element with name="title", irrelevant content and one child (wxXML_TEXT_NODE +// with content="hi"). + +class WXDLLEXPORT wxXmlNode +{ + public: + wxXmlNode() : m_Properties(NULL), m_Parent(NULL), + m_Children(NULL), m_Next(NULL) {} + wxXmlNode(wxXmlNode *parent,wxXmlNodeType type, + const wxString& name, const wxString& content, + wxXmlProperty *props, wxXmlNode *next); + ~wxXmlNode() { delete m_Properties; delete m_Next; delete m_Children; } + + // copy ctor & operator=. Note that this does NOT copy syblings + // and parent pointer, i.e. m_Parent and m_Next will be NULL + // after using copy ctor and are never unmodified by operator=. + // On the other hand, it DOES copy children and properties. + wxXmlNode(const wxXmlNode& node); + wxXmlNode& operator=(const wxXmlNode& node); + + // user-friendly creation: + wxXmlNode(wxXmlNodeType type, const wxString& name, + const wxString& content = wxEmptyString); + void AddChild(wxXmlNode *child); + void InsertChild(wxXmlNode *child, wxXmlNode *before_node); + bool RemoveChild(wxXmlNode *child); + void AddProperty(const wxString& name, const wxString& value); + bool DeleteProperty(const wxString& name); + + // access methods: + wxXmlNodeType GetType() const { return m_Type; } + wxString GetName() const { return m_Name; } + wxString GetContent() const { return m_Content; } + + wxXmlNode *GetParent() const { return m_Parent; } + wxXmlNode *GetNext() const { return m_Next; } + wxXmlNode *GetChildren() const { return m_Children; } + + wxXmlProperty *GetProperties() const { return m_Properties; } + bool GetPropVal(const wxString& propName, wxString *value) const; + wxString GetPropVal(const wxString& propName, const wxString& defaultVal) const; + bool HasProp(const wxString& propName) const; + + void SetType(wxXmlNodeType type) { m_Type = type; } + void SetName(const wxString& name) { m_Name = name; } + void SetContent(const wxString& con) { m_Content = con; } + + void SetParent(wxXmlNode *parent) { m_Parent = parent; } + void SetNext(wxXmlNode *next) { m_Next = next; } + void SetChildren(wxXmlNode *child) { m_Children = child; } + + void SetProperties(wxXmlProperty *prop) { m_Properties = prop; } + void AddProperty(wxXmlProperty *prop); + + private: + wxXmlNodeType m_Type; + wxString m_Name; + wxString m_Content; + wxXmlProperty *m_Properties; + wxXmlNode *m_Parent, *m_Children, *m_Next; + + void DoCopy(const wxXmlNode& node); +}; + + + + + + + +// This class holds XML data/document as parsed by libxml. Note that +// internal representation is independant on libxml and you can use +// it without libxml (see Load/SaveBinary). + +class WXDLLEXPORT wxXmlDocument : public wxObject +{ + public: + wxXmlDocument() : wxObject(), m_Version(_T("1.0")), m_Root(NULL) {} + wxXmlDocument(const wxString& filename, wxXmlIOType io_type = wxXML_IO_AUTO); + wxXmlDocument(wxInputStream& stream, wxXmlIOType io_type = wxXML_IO_AUTO); + ~wxXmlDocument() { delete m_Root; } + + wxXmlDocument(const wxXmlDocument& doc); + wxXmlDocument& operator=(const wxXmlDocument& doc); + + // Parses .xml file and loads data. Returns TRUE on success, FALSE + // otherwise. + // NOTE: Any call to this method will result into linking against libxml + // and app's binary size will grow by ca. 250kB + bool Load(const wxString& filename, wxXmlIOType io_type = wxXML_IO_AUTO); + bool Load(wxInputStream& stream, wxXmlIOType io_type = wxXML_IO_AUTO); + + // Saves document as .xml file. + // NOTE: Any call to this method will result into linking against libxml + // and app's binary size will grow by ca. 250kB + bool Save(const wxString& filename, wxXmlIOType io_type) const; + bool Save(wxOutputStream& stream, wxXmlIOType io_type) const; + + // Returns root node of the document. + wxXmlNode *GetRoot() const { return m_Root; } + + // Returns version of document (may be empty). + wxString GetVersion() const { return m_Version; } + // Returns encoding of document (may be empty). + wxString GetEncoding() const { return m_Encoding; } + + // Write-access methods: + void SetRoot(wxXmlNode *node) { delete m_Root ; m_Root = node; } + void SetVersion(const wxString& version) { m_Version = version; } + void SetEncoding(const wxString& encoding) { m_Encoding = encoding; } + + static void AddHandler(wxXmlIOHandler *handler); + static void CleanUpHandlers(); + static void InitStandardHandlers(); + + protected: + static wxList *sm_Handlers; + + private: + wxString m_Version, m_Encoding; + wxXmlNode *m_Root; + + void DoCopy(const wxXmlDocument& doc); +}; + + + +// wxXmlIOHandler takes care of loading and/or saving XML data. +// see xmlio.h for available handlers + +class WXDLLEXPORT wxXmlIOHandler : public wxObject +{ + public: + wxXmlIOHandler() {} + + virtual wxXmlIOType GetType() = 0; + virtual bool CanLoad(wxInputStream& stream) = 0; + virtual bool CanSave() = 0; + + virtual bool Load(wxInputStream& stream, wxXmlDocument& doc) = 0; + virtual bool Save(wxOutputStream& stream, const wxXmlDocument& doc) = 0; +}; + + + + + +#endif // _WX_XML_H_