#include "wx/settings.h"
#endif
-#include <math.h>
+#include "wx/math.h"
+
#include <stdlib.h>
#include "wx/dcscreen.h"
wxSashDragStatus status = wxSASH_STATUS_OK;
// the new height and width of the window - if -1, it didn't change
- int newHeight = wxDefaultSize.y,
- newWidth = wxDefaultSize.x;
+ int newHeight = wxDefaultCoord,
+ newWidth = wxDefaultCoord;
// NB: x and y may be negative and they're relative to the sash window
// upper left corner, while xp and yp are expressed in the parent
break;
}
- if ( newHeight == wxDefaultSize.y )
+ if ( newHeight == wxDefaultCoord )
{
// didn't change
newHeight = h;
newHeight = wxMin(newHeight, m_maximumPaneSizeY);
}
- if ( newWidth == wxDefaultSize.x )
+ if ( newWidth == wxDefaultCoord )
{
// didn't change
newWidth = w;
wxPen darkShadowPen(m_darkShadowColour, 1, wxSOLID);
wxPen lightShadowPen(m_lightShadowColour, 1, wxSOLID);
wxPen hilightPen(m_hilightColour, 1, wxSOLID);
- wxPen blackPen(wxColour(0, 0, 0), 1, wxSOLID);
- wxPen whitePen(wxColour(255, 255, 255), 1, wxSOLID);
+ wxColour blackClr(0, 0, 0);
+ wxColour whiteClr(255, 255, 255);
+ wxPen blackPen(blackClr, 1, wxSOLID);
+ wxPen whitePen(whiteClr, 1, wxSOLID);
if ( edge == wxSASH_LEFT || edge == wxSASH_RIGHT )
{