/////////////////////////////////////////////////////////////////////////////
-// Name: mgl/timer.cpp
+// Name: src/generic/timer.cpp
// Purpose: wxTimer implementation
// Author: Vaclav Slavik
// Id: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "timer.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// is in wxEventLoop::Dispatch().
// ----------------------------------------------------------------------------
-#include "wx/timer.h"
-
#if wxUSE_TIMER
-#include "wx/log.h"
-#include "wx/module.h"
+#include "wx/timer.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/module.h"
+#endif
// ----------------------------------------------------------------------------
// Time input function
#define wxTimerTickFmtSpec _T("lu")
#define wxTimerTickPrintfArg(tt) (tt)
+
+ #ifdef __DOS__
+ // Under DOS the MGL timer has a 24hr period, so consider the 12 hours
+ // before y to be 'less' and the the 12 hours after 'greater' modulo
+ // 24 hours.
+ inline bool wxTickGreaterEqual(wxTimerTick_t x, wxTimerTick_t y)
+ {
+ // _EVT_getTicks wraps at 1573040 * 55
+ const wxTimerTick_t modulus = 1573040 * 55;
+ return (2 * modulus + x - y) % modulus < modulus / 2;
+ }
+ #else
+ // If wxTimerTick_t is 32-bits then it'll wrap in around 50 days. So
+ // let the 25 days before y be 'less' and 25 days after be 'greater'.
+ inline bool wxTickGreaterEqual(wxTimerTick_t x, wxTimerTick_t y)
+ {
+ // This code assumes wxTimerTick_t is an unsigned type.
+ // Set half_modulus with top bit set and the rest zeros.
+ const wxTimerTick_t half_modulus = ~((~(wxTimerTick_t)0) >> 1);
+ return x - y < half_modulus;
+ }
+ #endif
#else // !__WXMGL__
#define GetMillisecondsTime wxGetLocalTimeMillis
#define wxTimerTickFmtSpec _T("s")
#define wxTimerTickPrintfArg(tt) (tt.ToString().c_str())
#endif // wx/native long long
+
+ inline bool wxTickGreaterEqual(wxTimerTick_t x, wxTimerTick_t y)
+ {
+ return x >= y;
+ }
#endif // __WXMGL__/!__WXMGL__
// ----------------------------------------------------------------------------
bool oneShot;
volatile bool timerDeleted;
wxTimerTick_t now = GetMillisecondsTime();
- wxTimerDesc *desc;
- while ( m_timers && m_timers->shotTime <= now )
+ for ( wxTimerDesc *desc = m_timers; desc; desc = desc->next )
{
- desc = m_timers;
- oneShot = desc->timer->IsOneShot();
- RemoveTimer(desc);
-
- timerDeleted = false;
- desc->deleteFlag = &timerDeleted;
- desc->timer->Notify();
-
- if ( !timerDeleted )
+ if ( desc->running && wxTickGreaterEqual(now, desc->shotTime) )
{
- wxLogTrace( wxT("timer"),
- wxT("notified timer %p sheduled for %")
- wxTimerTickFmtSpec,
- desc->timer,
- wxTimerTickPrintfArg(desc->shotTime) );
-
- desc->deleteFlag = NULL;
- if ( !oneShot )
- QueueTimer(desc, now + desc->timer->GetInterval());
+ oneShot = desc->timer->IsOneShot();
+ RemoveTimer(desc);
+
+ timerDeleted = false;
+ desc->deleteFlag = &timerDeleted;
+ desc->timer->Notify();
+
+ if ( !timerDeleted )
+ {
+ wxLogTrace( wxT("timer"),
+ wxT("notified timer %p sheduled for %")
+ wxTimerTickFmtSpec,
+ desc->timer,
+ wxTimerTickPrintfArg(desc->shotTime) );
+
+ desc->deleteFlag = NULL;
+ if ( !oneShot )
+ QueueTimer(desc, now + desc->timer->GetInterval());
+ }
+ else
+ {
+ desc = m_timers;
+ if (!desc)
+ break;
+ }
}
}
}