#endif
// Various X11 Atoms used in this file:
-static Atom _NET_WM_ICON = 0;
static Atom _NET_WM_STATE = 0;
static Atom _NET_WM_STATE_FULLSCREEN = 0;
static Atom _NET_WM_STATE_STAYS_ON_TOP = 0;
// Setting icons for window manager:
// ----------------------------------------------------------------------------
-void wxSetIconsX11( WXDisplay* display, WXWindow window,
- const wxIconBundle& ib )
+#if wxUSE_IMAGE && !wxUSE_NANOX
+
+static Atom _NET_WM_ICON = 0;
+
+void
+wxSetIconsX11(WXDisplay* display, WXWindow window, const wxIconBundle& ib)
{
-#if !wxUSE_NANOX
size_t size = 0;
- size_t i, max = ib.m_icons.GetCount();
- for( i = 0; i < max; ++i )
- if( ib.m_icons[i].Ok() )
- size += 2 + ib.m_icons[i].GetWidth() * ib.m_icons[i].GetHeight();
+ const size_t numIcons = ib.GetIconCount();
+ for ( size_t i = 0; i < numIcons; ++i )
+ {
+ const wxIcon icon = ib.GetIconByIndex(i);
+
+ size += 2 + icon.GetWidth() * icon.GetHeight();
+ }
wxMAKE_ATOM(_NET_WM_ICON, (Display*)display);
- if( size > 0 )
+ if ( size > 0 )
{
-// The code below is correct for 64-bit machines also.
-// wxUint32* data = new wxUint32[size];
-// wxUint32* ptr = data;
unsigned long* data = new unsigned long[size];
unsigned long* ptr = data;
- for( i = 0; i < max; ++i )
+ for ( size_t i = 0; i < numIcons; ++i )
{
- const wxImage image = ib.m_icons[i].ConvertToImage();
- int width = image.GetWidth(), height = image.GetHeight();
+ const wxImage image = ib.GetIconByIndex(i).ConvertToImage();
+ int width = image.GetWidth(),
+ height = image.GetHeight();
unsigned char* imageData = image.GetData();
unsigned char* imageDataEnd = imageData + ( width * height * 3 );
bool hasMask = image.HasMask();
*ptr++ = width;
*ptr++ = height;
- while( imageData < imageDataEnd ) {
+ while ( imageData < imageDataEnd )
+ {
r = imageData[0];
g = imageData[1];
b = imageData[2];
WindowCast(window),
_NET_WM_ICON );
}
-#endif // !wxUSE_NANOX
}
+#endif // wxUSE_IMAGE && !wxUSE_NANOX
// ----------------------------------------------------------------------------
// Fullscreen mode: