- bool Empty(void) const;
- inline bool IsEmpty() const { return Empty(); }
-
- //
- // Tests
- // Does the region contain the point (x,y)?
- //
- inline wxRegionContain Contains( wxCoord lX, wxCoord lY ) const{
- return Contains( wxPoint( lX, lY ) );
- }
- //
- // Convert the region to a B&W bitmap with the black pixels being inside
- // the region.
- //
- wxBitmap ConvertToBitmap(void) const;
-
- // Use the non-transparent pixels of a wxBitmap for the region to combine
- // with this region. First version takes transparency from bitmap's mask,
- // second lets the user specify the colour to be treated as transparent
- // along with an optional tolerance value.
- // NOTE: implemented in common/rgncmn.cpp
- bool Union(const wxBitmap& bmp);
- bool Union(const wxBitmap& bmp,
- const wxColour& transColour, int tolerance = 0);
-
- //
- // Does the region contain the point pt?
- //
- wxRegionContain Contains(const wxPoint& rPoint) const;
-
- //
- // Does the region contain the rectangle (x, y, w, h)?
- //
- wxRegionContain Contains( wxCoord x
- ,wxCoord y
- ,wxCoord lWidth
- ,wxCoord lHeight
- ) const;
-
- //
- // Does the region contain the rectangle rect?
- //
- inline wxRegionContain Contains(const wxRect& rRect) const{
- return Contains( rRect.x, rRect.y,
- rRect.GetWidth(), rRect.GetHeight());
- }
-
- //
- // Internal
- //
- bool Combine( wxCoord x
- ,wxCoord y
- ,wxCoord vWidth
- ,wxCoord vHeight
- ,wxRegionOp eOp
- );
- bool Combine( const wxRegion& rRegion
- ,wxRegionOp eOp
- );
- bool Combine( const wxRect& rRect
- ,wxRegionOp eOp
- );