X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/be2001feddfb5f388c61a5a6f64146f0193e239b..ed903e42421d76ac96e0e48724c66afc611a740a:/include/wx/os2/region.h?ds=sidebyside diff --git a/include/wx/os2/region.h b/include/wx/os2/region.h index b19dfd045d..22a48dc188 100644 --- a/include/wx/os2/region.h +++ b/include/wx/os2/region.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: region.h +// Name: wx/os2/region.h // Purpose: wxRegion class // Author: David Webster // Modified by: @@ -9,27 +9,13 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifndef _WX_REGION_H_ -#define _WX_REGION_H_ +#ifndef _WX_OS2_REGION_H_ +#define _WX_OS2_REGION_H_ #include "wx/list.h" -#include "wx/gdiobj.h" -#include "wx/gdicmn.h" -#include "wx/bitmap.h" #include "wx/os2/private.h" -class WXDLLEXPORT wxRect; -class WXDLLEXPORT wxPoint; - -// So far, for internal use only -enum wxRegionOp { wxRGN_AND // Creates the intersection of the two combined regions. - ,wxRGN_COPY // Creates a copy of the region identified by hrgnSrc1. - ,wxRGN_DIFF // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. - ,wxRGN_OR // Creates the union of two combined regions. - ,wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. - }; - -class WXDLLEXPORT wxRegion : public wxGDIObject +class WXDLLEXPORT wxRegion : public wxRegionWithCombine { public: wxRegion( wxCoord x @@ -42,6 +28,7 @@ public: ); wxRegion(const wxRect& rRect); wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region + wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); wxRegion( const wxBitmap& bmp) { Union(bmp); @@ -53,7 +40,7 @@ public: } wxRegion(); - ~wxRegion(); + virtual ~wxRegion(); // // Modify region @@ -62,177 +49,33 @@ public: // // Clear current region // - void Clear(void); - - bool Offset( wxCoord x - ,wxCoord y - ); - - // - // Union rectangle or region with this. - // - inline bool Union( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) - { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_OR - ); - } - inline bool Union( const wxRect& rRect) { return Combine(rRect, wxRGN_OR); } - inline bool Union(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_OR); } - - // - // Intersect rectangle or region with this. - // - inline bool Intersect( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) - { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_AND - ); - } - inline bool Intersect(const wxRect& rRect) { return Combine(rRect, wxRGN_AND); } - inline bool Intersect(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_AND); } - - // - // Subtract rectangle or region from this: - // Combines the parts of 'this' that are not part of the second region. - // - inline bool Subtract( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) - { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_DIFF - ); - } - inline bool Subtract(const wxRect& rRect) { return Combine(rRect, wxRGN_DIFF); } - inline bool Subtract(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_DIFF); } - - // - // XOR: the union of two combined regions except for any overlapping areas. - // - inline bool Xor( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ) - { - return Combine( x - ,y - ,vWidth - ,vHeight - ,wxRGN_XOR - ); - } - inline bool Xor(const wxRect& rRect) { return Combine(rRect, wxRGN_XOR); } - inline bool Xor(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_XOR); } - - // - // Information on region - // Outer bounds of region - // - void GetBox( wxCoord& rX - ,wxCoord& rY - ,wxCoord& rWidth - ,wxCoord& rHeight - ) const; - wxRect GetBox(void) const; + virtual void Clear(); // // Is region empty? // - bool Empty(void) const; - inline bool IsEmpty() const { return Empty(); } - - // - // Tests - // Does the region contain the point (x,y)? - // - inline wxRegionContain Contains( wxCoord lX, wxCoord lY ) const{ - return Contains( wxPoint( lX, lY ) ); - } - // - // Convert the region to a B&W bitmap with the black pixels being inside - // the region. - // - wxBitmap ConvertToBitmap(void) const; - - // Use the non-transparent pixels of a wxBitmap for the region to combine - // with this region. First version takes transparency from bitmap's mask, - // second lets the user specify the colour to be treated as transparent - // along with an optional tolerance value. - // NOTE: implemented in common/rgncmn.cpp - bool Union(const wxBitmap& bmp); - bool Union(const wxBitmap& bmp, - const wxColour& transColour, int tolerance = 0); - - // - // Does the region contain the point pt? - // - wxRegionContain Contains(const wxPoint& rPoint) const; - - // - // Does the region contain the rectangle (x, y, w, h)? - // - wxRegionContain Contains( wxCoord x - ,wxCoord y - ,wxCoord lWidth - ,wxCoord lHeight - ) const; - - // - // Does the region contain the rectangle rect? - // - inline wxRegionContain Contains(const wxRect& rRect) const{ - return Contains( rRect.x, rRect.y, - rRect.GetWidth(), rRect.GetHeight()); - } - - // - // Internal - // - bool Combine( wxCoord x - ,wxCoord y - ,wxCoord vWidth - ,wxCoord vHeight - ,wxRegionOp eOp - ); - bool Combine( const wxRegion& rRegion - ,wxRegionOp eOp - ); - bool Combine( const wxRect& rRect - ,wxRegionOp eOp - ); + virtual bool IsEmpty() const; // // Get internal region handle // - WXHRGN GetHRGN(void) const; + WXHRGN GetHRGN() const; + void SetPS(HPS hPS); protected: virtual wxObjectRefData* CreateData(void) const; virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const; - friend class WXDLLEXPORT wxRegionIterator; + virtual bool DoIsEqual(const wxRegion& region) const; + virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; + virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; + virtual wxRegionContain DoContainsRect(const wxRect& rect) const; + + virtual bool DoOffset(wxCoord x, wxCoord y); + virtual bool DoCombine(const wxRegion& region, wxRegionOp op); + + friend class WXDLLIMPEXP_FWD_CORE wxRegionIterator; DECLARE_DYNAMIC_CLASS(wxRegion); }; // end of CLASS wxRegion @@ -243,7 +86,7 @@ DECLARE_DYNAMIC_CLASS(wxRegionIterator); public: wxRegionIterator(); wxRegionIterator(const wxRegion& rRegion); - ~wxRegionIterator(); + virtual ~wxRegionIterator(); void Reset(void) { m_lCurrent = 0; } void Reset(const wxRegion& rRegion); @@ -269,5 +112,4 @@ private: wxRect* m_pRects; }; // end of wxRegionIterator -#endif - // _WX_REGION_H_ +#endif // _WX_OS2_REGION_H_