#endif
#ifndef WX_PRECOMP
-#include "wx/bmpbuttn.h"
+ #include "wx/bmpbuttn.h"
+ #include "wx/log.h"
#endif
#include "wx/msw/private.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
-#endif
#define BUTTON_HEIGHT_FACTOR (EDIT_CONTROL_FACTOR * 1.1)
{
m_buttonBitmap = bitmap;
SetName(name);
+
+#if wxUSE_VALIDATORS
SetValidator(validator);
+#endif // wxUSE_VALIDATORS
parent->AddChild(this);
if ( height == -1 && bitmap.Ok())
height = bitmap.GetHeight() + 2*m_marginY;
- HWND wx_button =
- CreateWindowEx(0, "BUTTON", "", BS_OWNERDRAW | WS_TABSTOP | WS_CHILD,
- 0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId,
- wxGetInstance(), NULL);
-
- m_hWnd = (WXHWND)wx_button;
+ m_hWnd = (WXHWND)CreateWindowEx
+ (
+ 0,
+ wxT("BUTTON"),
+ wxT(""),
+ WS_VISIBLE | WS_TABSTOP | WS_CHILD | BS_OWNERDRAW ,
+ 0, 0, 0, 0,
+ GetWinHwnd(parent),
+ (HMENU)m_windowId,
+ wxGetInstance(),
+ NULL
+ );
// Subclass again for purposes of dialog editing mode
- SubclassWin((WXHWND)wx_button);
+ SubclassWin(m_hWnd);
SetFont(parent->GetFont()) ;
SetSize(x, y, width, height);
- ShowWindow(wx_button, SW_SHOW);
return TRUE;
}
long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
if (style & BS_BITMAP)
{
- // Should we call Default() here?
-// Default();
-
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
return FALSE;
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
- wxBitmap* bitmap = &m_buttonBitmap;
+ // choose the bitmap to use depending on the buttons state
+ wxBitmap* bitmap;
+
+ UINT state = lpDIS->itemState;
+ bool isSelected = (state & ODS_SELECTED) != 0;
+ if ( isSelected && m_buttonBitmapSelected.Ok() )
+ bitmap = &m_buttonBitmapSelected;
+ else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok())
+ bitmap = &m_buttonBitmapFocus;
+ else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok())
+ bitmap = &m_buttonBitmapDisabled;
+ else
+ bitmap = &m_buttonBitmap;
- UINT state = lpDIS->itemState;
- if ((state & ODS_SELECTED) && m_buttonBitmapSelected.Ok())
- bitmap = &m_buttonBitmapSelected;
- else if ((state & ODS_FOCUS) && m_buttonBitmapFocus.Ok())
- bitmap = &m_buttonBitmapFocus;
- else if ((state & ODS_DISABLED) && m_buttonBitmapDisabled.Ok())
- bitmap = &m_buttonBitmapDisabled;
+ if ( !bitmap->Ok() )
+ return FALSE;
- if ( !bitmap->Ok() )
- return FALSE;
+ // draw it on the memory DC
+ HDC hDC = lpDIS->hDC;
+ HDC memDC = ::CreateCompatibleDC(hDC);
- HDC hDC = lpDIS->hDC;
- HDC memDC = ::CreateCompatibleDC(hDC);
+ HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP());
- HBITMAP old = (HBITMAP) ::SelectObject(memDC, (HBITMAP) bitmap->GetHBITMAP());
+ if (!old)
+ {
+ wxLogLastError(_T("SelectObject"));
- if (!old)
- return FALSE;
+ return FALSE;
+ }
- int x = lpDIS->rcItem.left;
- int y = lpDIS->rcItem.top;
- int width = lpDIS->rcItem.right - x;
- int height = lpDIS->rcItem.bottom - y;
+ int x = lpDIS->rcItem.left;
+ int y = lpDIS->rcItem.top;
+ int width = lpDIS->rcItem.right - x;
+ int height = lpDIS->rcItem.bottom - y;
- // Draw the face, if auto-drawing
- if ( GetWindowStyleFlag() & wxBU_AUTODRAW )
- DrawFace((WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom,
- ((state & ODS_SELECTED) == ODS_SELECTED));
+ int wBmp = bitmap->GetWidth(),
+ hBmp = bitmap->GetHeight();
+
+ // Draw the face, if auto-drawing
+ bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
+ if ( autoDraw )
+ {
+ DrawFace((WXHDC) hDC,
+ lpDIS->rcItem.left, lpDIS->rcItem.top,
+ lpDIS->rcItem.right, lpDIS->rcItem.bottom,
+ isSelected);
+ }
// Centre the bitmap in the control area
- int x1 = (int) (x + ((width - bitmap->GetWidth()) / 2));
- int y1 = (int) (y + ((height - bitmap->GetHeight()) / 2));
+ int x1 = x + (width - wBmp) / 2;
+ int y1 = y + (height - hBmp) / 2;
- if ( (state & ODS_SELECTED) && (GetWindowStyleFlag() & wxBU_AUTODRAW) )
+ if ( isSelected && autoDraw )
{
- x1 ++;
- y1 ++;
+ x1++;
+ y1++;
}
- ::BitBlt(hDC, x1, y1, bitmap->GetWidth(), bitmap->GetHeight(), memDC, 0, 0, SRCCOPY);
+ BOOL ok;
- if ( (state & ODS_DISABLED) && (GetWindowStyleFlag() & wxBU_AUTODRAW) )
- DrawButtonDisable( (WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, TRUE ) ;
- else if ( (state & ODS_FOCUS) && (GetWindowStyleFlag() & wxBU_AUTODRAW) )
- DrawButtonFocus( (WXHDC) hDC, lpDIS->rcItem.left, lpDIS->rcItem.top, lpDIS->rcItem.right, lpDIS->rcItem.bottom, ((state & ODS_SELECTED) == ODS_SELECTED));
+ // no MaskBlt() under Win16
+#ifdef __WIN32__
+ wxMask *mask = bitmap->GetMask();
+ if ( mask )
+ {
+ // the fg ROP is applied for the pixels of the mask bitmap which are 1
+ // (for a wxMask this means that this is a non transparent pixel), the
+ // bg ROP is applied for all the others
+
+ wxColour colBg = GetBackgroundColour();
+ HBRUSH hbrBackground =
+ ::CreateSolidBrush(RGB(colBg.Red(), colBg.Green(), colBg.Blue()));
+ HBRUSH hbrOld = (HBRUSH)::SelectObject(hDC, hbrBackground);
+
+ ok = ::MaskBlt(
+ hDC, x1, y1, wBmp, hBmp, // dst
+ memDC, 0, 0, // src
+ (HBITMAP)mask->GetMaskBitmap(), 0, 0, // mask
+ MAKEROP4(SRCCOPY, // fg ROP
+ PATCOPY) // bg ROP
+ );
+
+ ::SelectObject(hDC, hbrOld);
+ ::DeleteObject(hbrBackground);
+ }
+ else
+#endif // Win32
+ {
+ ok = ::BitBlt(hDC, x1, y1, wBmp, hBmp, // dst
+ memDC, 0, 0, // src
+ SRCCOPY); // ROP
+ }
+
+ if ( !ok )
+ {
+ wxLogLastError(_T("Mask/BitBlt()"));
+ }
+
+ if ( (state & ODS_DISABLED) && autoDraw )
+ {
+ DrawButtonDisable((WXHDC) hDC,
+ lpDIS->rcItem.left, lpDIS->rcItem.top,
+ lpDIS->rcItem.right, lpDIS->rcItem.bottom,
+ TRUE);
+ }
+ else if ( (state & ODS_FOCUS) && autoDraw )
+ {
+ DrawButtonFocus((WXHDC) hDC,
+ lpDIS->rcItem.left,
+ lpDIS->rcItem.top,
+ lpDIS->rcItem.right,
+ lpDIS->rcItem.bottom,
+ isSelected);
+ }
::SelectObject(memDC, old);
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel )
{
- HPEN oldp;
- HBRUSH oldb ;
+ HPEN oldp;
+ HBRUSH oldb ;
- HPEN penBorder;
- HPEN penLight;
- HPEN penShadow;
- HBRUSH brushFace;
- COLORREF ms_color;
+ HPEN penBorder;
+ HPEN penLight;
+ HPEN penShadow;
+ HBRUSH brushFace;
+ COLORREF ms_color;
ms_color = GetSysColor(COLOR_WINDOWFRAME) ;
penBorder = CreatePen(PS_SOLID,0,ms_color) ;
oldb = (HBRUSH) SelectObject( (HDC) dc, brushFace ) ;
Rectangle( (HDC) dc, left, top, right, bottom ) ;
SelectObject( (HDC) dc, penBorder) ;
- MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
- MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
- MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
- MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
+ MoveToEx((HDC) dc,left+1,top,NULL);LineTo((HDC) dc,right-1,top);
+ MoveToEx((HDC) dc,left,top+1,NULL);LineTo((HDC) dc,left,bottom-1);
+ MoveToEx((HDC) dc,left+1,bottom-1,NULL);LineTo((HDC) dc,right-1,bottom-1);
+ MoveToEx((HDC) dc,right-1,top+1,NULL);LineTo((HDC) dc,right-1,bottom-1);
SelectObject( (HDC) dc, penShadow) ;
if (sel)
SelectObject((HDC) dc,oldp) ;
SelectObject((HDC) dc,oldb) ;
- DeleteObject(penBorder);
- DeleteObject(penLight);
- DeleteObject(penShadow);
- DeleteObject(brushFace);
+ DeleteObject(penBorder);
+ DeleteObject(penLight);
+ DeleteObject(penShadow);
+ DeleteObject(brushFace);
}
-#define FOCUS_MARGIN 6
+// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
+#define FOCUS_MARGIN 3
void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel )
{
{
HBRUSH old = (HBRUSH) SelectObject( (HDC) dc, wxDisableButtonBrush ) ;
- if ( with_marg )
- ::PatBlt( (HDC) dc, left + m_marginX, top + m_marginY,
- right - 2 * m_marginX, bottom - 2 * m_marginY,
-#ifdef __SALFORDC__
- 0xfa0089L ) ;
-#else
- 0xfa0089UL ) ;
-#endif
- else ::PatBlt( (HDC) dc, left, top, right, bottom,
+ // VZ: what's this?? there is no such ROP AFAIK
#ifdef __SALFORDC__
- 0xfa0089L ) ;
+ DWORD dwRop = 0xFA0089L;
#else
- 0xfa0089UL ) ;
+ DWORD dwRop = 0xFA0089UL;
#endif
+
+ if ( with_marg )
+ {
+ left += m_marginX;
+ top += m_marginY;
+ right -= 2 * m_marginX;
+ bottom -= 2 * m_marginY;
+ }
+
+ ::PatBlt( (HDC) dc, left, top, right, bottom, dwRop);
+
::SelectObject( (HDC) dc, old ) ;
}
+void wxBitmapButton::SetDefault()
+{
+ wxButton::SetDefault();
+}