// decorations anyhow and that by default native decorations are used
//
// if UseNativeDecorations() is used, it must be called before Create()
// decorations anyhow and that by default native decorations are used
//
// if UseNativeDecorations() is used, it must be called before Create()
// implement base class pure virtuals
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual wxPoint GetClientAreaOrigin() const;
// implement base class pure virtuals
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual wxPoint GetClientAreaOrigin() const;
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
// move/resize the frame interactively, i.e. let the user do it
virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);