// wxWindows as in wx
void SetDfbFocus();
+ // overriden in wxTopLevelWindowDFB, there's no common handling for wxTLW
+ // and wxPopupWindow to be done here
+ virtual void HandleFocusEvent(const wxDFBWindowEvent& WXUNUSED(event_)) {}
+
private:
// do queued painting in idle time
void HandleQueuedPaintRequests();