delete m_imageListState;
}
+static void wxGetBestTreeSize(const wxTreeCtrlBase* treeCtrl, const wxTreeItemId& id, wxSize& size)
+{
+ wxRect rect;
+
+ if ( treeCtrl->GetBoundingRect(id, rect, true) )
+ {
+ if ( size.x < rect.x + rect.width )
+ size.x = rect.x + rect.width;
+ if ( size.y < rect.y + rect.height )
+ size.y = rect.y + rect.height;
+ }
+
+ wxTreeItemIdValue cookie;
+ for ( wxTreeItemId item = treeCtrl->GetFirstChild(id, cookie);
+ item.IsOk();
+ item = treeCtrl->GetNextChild(item, cookie) )
+ {
+ wxGetBestTreeSize(treeCtrl, item, size);
+ }
+}
+
wxSize wxTreeCtrlBase::DoGetBestSize() const
{
wxSize size;
// this doesn't really compute the total bounding rectangle of all items
// but a not too bad guess of it which has the advantage of not having to
// examine all (potentially hundreds or thousands) items in the control
- for ( wxTreeItemId item = GetRootItem();
- item.IsOk();
- item = GetLastChild(item) )
+
+ if (GetQuickBestSize())
{
- wxRect rect;
-
- // last parameter is "true" to get only the dimensions of the text
- // label, we don't want to get the entire item width as it's determined
- // by the current size
- if ( GetBoundingRect(item, rect, true) )
+ for ( wxTreeItemId item = GetRootItem();
+ item.IsOk();
+ item = GetLastChild(item) )
{
- if ( size.x < rect.x + rect.width )
- size.x = rect.x + rect.width;
- if ( size.y < rect.y + rect.height )
- size.y = rect.y + rect.height;
+ wxRect rect;
+
+ // last parameter is "true" to get only the dimensions of the text
+ // label, we don't want to get the entire item width as it's determined
+ // by the current size
+ if ( GetBoundingRect(item, rect, true) )
+ {
+ if ( size.x < rect.x + rect.width )
+ size.x = rect.x + rect.width;
+ if ( size.y < rect.y + rect.height )
+ size.y = rect.y + rect.height;
+ }
}
}
+ else
+ wxGetBestTreeSize(this, GetRootItem(), size);
// need some minimal size even for empty tree
if ( !size.x || !size.y )