#pragma interface "utils.h"
#endif
-#include "wx/setup.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/filefn.h"
+// need this for wxGetDiskSpace() as we can't, unfortunately, forward declare
+// wxLongLong
+#include "wx/longlong.h"
+
#ifdef __X__
#include <dirent.h>
#include <unistd.h>
class WXDLLEXPORT wxWindowList;
class WXDLLEXPORT wxPoint;
-// FIXME should use wxStricmp() instead
-#if defined(__GNUWIN32__)
- #define stricmp strcasecmp
- #define strnicmp strncasecmp
-#endif
-
// ----------------------------------------------------------------------------
// Macros
// ----------------------------------------------------------------------------
// String functions (deprecated, use wxString)
// ----------------------------------------------------------------------------
-// Useful buffer (FIXME VZ: yeah, that is. To be removed!)
+// Useful buffer (FIXME VZ: To be removed!!!)
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
// Make a copy of this string using 'new'
WXDLLEXPORT wxChar* copystring(const wxChar *s);
// Matches string one within string two regardless of case
-WXDLLEXPORT bool StringMatch(wxChar *one, wxChar *two, bool subString = TRUE, bool exact = FALSE);
+WXDLLEXPORT bool StringMatch(const wxChar *one, const wxChar *two, bool subString = TRUE, bool exact = FALSE);
// A shorter way of using strcmp
#define wxStringEq(s1, s2) (s1 && s2 && (wxStrcmp(s1, s2) == 0))
// Return a string with the current date/time
WXDLLEXPORT wxString wxNow();
+// Return path where wxWindows is installed (mostly useful in Unices)
+WXDLLEXPORT const wxChar *wxGetInstallPrefix();
+// Return path to wxWin data (/usr/share/wx/%{version}) (Unices)
+WXDLLEXPORT wxString wxGetDataDir();
+
+
#if wxUSE_GUI
// Don't synthesize KeyUp events holding down a key and producing
// KeyDown events with autorepeat. On by default and always on
WXDLLEXPORT_DATA(extern const wxChar*) wxFloatToStringStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxDoubleToStringStr;
-WXDLLEXPORT void StringToFloat(wxChar *s, float *number);
+WXDLLEXPORT void StringToFloat(const wxChar *s, float *number);
WXDLLEXPORT wxChar* FloatToString(float number, const wxChar *fmt = wxFloatToStringStr);
-WXDLLEXPORT void StringToDouble(wxChar *s, double *number);
+WXDLLEXPORT void StringToDouble(const wxChar *s, double *number);
WXDLLEXPORT wxChar* DoubleToString(double number, const wxChar *fmt = wxDoubleToStringStr);
-WXDLLEXPORT void StringToInt(wxChar *s, int *number);
-WXDLLEXPORT void StringToLong(wxChar *s, long *number);
+WXDLLEXPORT void StringToInt(const wxChar *s, int *number);
+WXDLLEXPORT void StringToLong(const wxChar *s, long *number);
WXDLLEXPORT wxChar* IntToString(int number);
WXDLLEXPORT wxChar* LongToString(long number);
// further signals are different in meaning between different Unix systems
};
-// the argument is ignored under Windows - the process is always killed
-WXDLLEXPORT int wxKill(long pid, wxSignal sig = wxSIGTERM);
+enum wxKillError
+{
+ wxKILL_OK, // no error
+ wxKILL_BAD_SIGNAL, // no such signal
+ wxKILL_ACCESS_DENIED, // permission denied
+ wxKILL_NO_PROCESS, // no such process
+ wxKILL_ERROR // another, unspecified error
+};
+
+// send the given signal to the process (only NONE and KILL are supported under
+// Windows, all others mean TERM), return 0 if ok and -1 on error
+//
+// return detailed error in rc if not NULL
+WXDLLEXPORT int wxKill(long pid,
+ wxSignal sig = wxSIGTERM,
+ wxKillError *rc = NULL);
// Execute a command in an interactive shell window (always synchronously)
// If no command then just the shell
// should wxApp::OnFatalException() be called?
WXDLLEXPORT bool wxHandleFatalExceptions(bool doit = TRUE);
+// ----------------------------------------------------------------------------
+// Environment variables
+// ----------------------------------------------------------------------------
+
+// returns TRUE if variable exists (value may be NULL if you just want to check
+// for this)
+WXDLLEXPORT bool wxGetEnv(const wxString& var, wxString *value);
+
+// set the env var name to the given value, return TRUE on success
+WXDLLEXPORT bool wxSetEnv(const wxString& var, const wxChar *value);
+
+// remove the env var from environment
+inline bool wxUnsetEnv(const wxString& var) { return wxSetEnv(var, NULL); }
+
// ----------------------------------------------------------------------------
// Network and username functions.
// ----------------------------------------------------------------------------
WXDLLEXPORT wxChar* wxGetUserHome(const wxString& user = wxEmptyString);
#endif
+// get number of total/free bytes on the disk where path belongs
+WXDLLEXPORT bool wxGetDiskSpace(const wxString& path,
+ wxLongLong *pTotal = NULL,
+ wxLongLong *pFree = NULL);
+
#if wxUSE_GUI // GUI only things from now on
// ----------------------------------------------------------------------------
// Menu accelerators related things
// ----------------------------------------------------------------------------
-WXDLLEXPORT wxChar* wxStripMenuCodes(wxChar *in, wxChar *out = (wxChar *) NULL);
+WXDLLEXPORT wxChar* wxStripMenuCodes(const wxChar *in, wxChar *out = (wxChar *) NULL);
WXDLLEXPORT wxString wxStripMenuCodes(const wxString& str);
#if wxUSE_ACCEL
// Yield to other apps/messages
WXDLLEXPORT bool wxYield();
+// Like wxYield, but fails silently if the yield is recursive.
+WXDLLEXPORT bool wxYieldIfNeeded();
+
// Yield to other apps/messages and disable user input
WXDLLEXPORT bool wxSafeYield(wxWindow *win = NULL);