// Purpose: interface of wxAnimation* classes
// Author: wxWidgets team
// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
/**
Creates the control with the given @a anim animation.
- After control creation you must explicitely call Play() to start to play
+ After control creation you must explicitly call Play() to start to play
the animation. Until that function won't be called, the first frame
of the animation is displayed.
Note that on wxGTK wxAnimation is capable of loading the formats supported
by the internally-used @c gdk-pixbuf library (typically this means only
- or @c wxANIMATION_TYPE_GIF).
+ @c wxANIMATION_TYPE_GIF).
On other platforms wxAnimation is always capable of loading both GIF and ANI
formats (i.e. both @c wxANIMATION_TYPE_GIF and @c wxANIMATION_TYPE_ANI).