TheBrushList = cvar.TheBrushList
TheColourDatabase = cvar.TheColourDatabase
+#---------------------------------------------------------------------------
+
+CONTROL_DISABLED = _gdi_.CONTROL_DISABLED
+CONTROL_FOCUSED = _gdi_.CONTROL_FOCUSED
+CONTROL_PRESSED = _gdi_.CONTROL_PRESSED
+CONTROL_ISDEFAULT = _gdi_.CONTROL_ISDEFAULT
+CONTROL_ISSUBMENU = _gdi_.CONTROL_ISSUBMENU
+CONTROL_EXPANDED = _gdi_.CONTROL_EXPANDED
+CONTROL_CURRENT = _gdi_.CONTROL_CURRENT
+CONTROL_SELECTED = _gdi_.CONTROL_SELECTED
+CONTROL_CHECKED = _gdi_.CONTROL_CHECKED
+CONTROL_CHECKABLE = _gdi_.CONTROL_CHECKABLE
+CONTROL_UNDETERMINED = _gdi_.CONTROL_UNDETERMINED
+CONTROL_FLAGS_MASK = _gdi_.CONTROL_FLAGS_MASK
+CONTROL_DIRTY = _gdi_.CONTROL_DIRTY
+class SplitterRenderParams(object):
+ """
+ This is just a simple struct used as a return value of
+ `wx.RendererNative.GetSplitterParams` and contains some platform
+ specific metrics about splitters.
+
+ * widthSash: the width of the splitter sash.
+ * border: the width of the border of the splitter window.
+ * isHotSensitive: ``True`` if the splitter changes its
+ appearance when the mouse is over it.
+
+
+ """
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxSplitterRenderParams instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, int widthSash_, int border_, bool isSens_) -> SplitterRenderParams
+
+ This is just a simple struct used as a return value of
+ `wx.RendererNative.GetSplitterParams` and contains some platform
+ specific metrics about splitters.
+
+ * widthSash: the width of the splitter sash.
+ * border: the width of the border of the splitter window.
+ * isHotSensitive: ``True`` if the splitter changes its
+ appearance when the mouse is over it.
+
+
+ """
+ newobj = _gdi_.new_SplitterRenderParams(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_gdi_.delete_SplitterRenderParams):
+ """__del__(self)"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
+
+ widthSash = property(_gdi_.SplitterRenderParams_widthSash_get)
+ border = property(_gdi_.SplitterRenderParams_border_get)
+ isHotSensitive = property(_gdi_.SplitterRenderParams_isHotSensitive_get)
+
+class SplitterRenderParamsPtr(SplitterRenderParams):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = SplitterRenderParams
+_gdi_.SplitterRenderParams_swigregister(SplitterRenderParamsPtr)
+
+class RendererVersion(object):
+ """
+ This simple struct represents the `wx.RendererNative` interface
+ version and is only used as the return value of
+ `wx.RendererNative.GetVersion`.
+ """
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxRendererVersion instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def __init__(self, *args, **kwargs):
+ """
+ __init__(self, int version_, int age_) -> RendererVersion
+
+ This simple struct represents the `wx.RendererNative` interface
+ version and is only used as the return value of
+ `wx.RendererNative.GetVersion`.
+ """
+ newobj = _gdi_.new_RendererVersion(*args, **kwargs)
+ self.this = newobj.this
+ self.thisown = 1
+ del newobj.thisown
+ def __del__(self, destroy=_gdi_.delete_RendererVersion):
+ """__del__(self)"""
+ try:
+ if self.thisown: destroy(self)
+ except: pass
+
+ Current_Version = _gdi_.RendererVersion_Current_Version
+ Current_Age = _gdi_.RendererVersion_Current_Age
+ def IsCompatible(*args, **kwargs):
+ """IsCompatible(RendererVersion ver) -> bool"""
+ return _gdi_.RendererVersion_IsCompatible(*args, **kwargs)
+
+ IsCompatible = staticmethod(IsCompatible)
+ version = property(_gdi_.RendererVersion_version_get)
+ age = property(_gdi_.RendererVersion_age_get)
+
+class RendererVersionPtr(RendererVersion):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = RendererVersion
+_gdi_.RendererVersion_swigregister(RendererVersionPtr)
+
+def RendererVersion_IsCompatible(*args, **kwargs):
+ """RendererVersion_IsCompatible(RendererVersion ver) -> bool"""
+ return _gdi_.RendererVersion_IsCompatible(*args, **kwargs)
+
+class RendererNative(object):
+ """
+ One of the design principles of wxWidgets is to use the native widgets
+ on every platform in order to be as close to the native look and feel
+ on every platform. However there are still cases when some generic
+ widgets are needed for various reasons, but it can sometimes take a
+ lot of messy work to make them conform to the native LnF.
+
+ The wx.RendererNative class is a collection of functions that have
+ platform-specific implementations for drawing certain parts of
+ genereic controls in ways that are as close to the native look as
+ possible.
+
+ """
+ def __init__(self): raise RuntimeError, "No constructor defined"
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxRendererNative instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+ def DrawHeaderButton(*args, **kwargs):
+ """
+ DrawHeaderButton(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw the header control button (such as whar is used by `wx.ListCtrl`
+ in report mode.)
+ """
+ return _gdi_.RendererNative_DrawHeaderButton(*args, **kwargs)
+
+ def DrawTreeItemButton(*args, **kwargs):
+ """
+ DrawTreeItemButton(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw the expanded/collapsed icon for a tree control item.
+ """
+ return _gdi_.RendererNative_DrawTreeItemButton(*args, **kwargs)
+
+ def DrawSplitterBorder(*args, **kwargs):
+ """
+ DrawSplitterBorder(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw the border for a sash window: this border must be such that the
+ sash drawn by `DrawSplitterSash` blends into it well.
+ """
+ return _gdi_.RendererNative_DrawSplitterBorder(*args, **kwargs)
+
+ def DrawSplitterSash(*args, **kwargs):
+ """
+ DrawSplitterSash(self, Window win, DC dc, Size size, int position, int orient,
+ int flags=0)
+
+ Draw a sash. The orient parameter defines whether the sash should be
+ vertical or horizontal and how the position should be interpreted.
+ """
+ return _gdi_.RendererNative_DrawSplitterSash(*args, **kwargs)
+
+ def DrawComboBoxDropButton(*args, **kwargs):
+ """
+ DrawComboBoxDropButton(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw a button like the one used by `wx.ComboBox` to show a drop down
+ window. The usual appearance is a downwards pointing arrow.
+
+ The ``flags`` parameter may have the ``wx.CONTROL_PRESSED`` or
+ ``wx.CONTROL_CURRENT`` bits set.
+ """
+ return _gdi_.RendererNative_DrawComboBoxDropButton(*args, **kwargs)
+
+ def DrawDropArrow(*args, **kwargs):
+ """
+ DrawDropArrow(self, Window win, DC dc, Rect rect, int flags=0)
+
+ Draw a drop down arrow that is suitable for use outside a combo
+ box. Arrow will have a transparent background.
+
+ ``rect`` is not entirely filled by the arrow. Instead, you should use
+ bounding rectangle of a drop down button which arrow matches the size
+ you need. ``flags`` may have the ``wx.CONTROL_PRESSED`` or
+ ``wx.CONTROL_CURRENT`` bit set.
+ """
+ return _gdi_.RendererNative_DrawDropArrow(*args, **kwargs)
+
+ def GetSplitterParams(*args, **kwargs):
+ """
+ GetSplitterParams(self, Window win) -> SplitterRenderParams
+
+ Get the splitter parameters, see `wx.SplitterRenderParams`.
+ """
+ return _gdi_.RendererNative_GetSplitterParams(*args, **kwargs)
+
+ def Get(*args, **kwargs):
+ """
+ Get() -> RendererNative
+
+ Return the currently used renderer
+ """
+ return _gdi_.RendererNative_Get(*args, **kwargs)
+
+ Get = staticmethod(Get)
+ def GetGeneric(*args, **kwargs):
+ """
+ GetGeneric() -> RendererNative
+
+ Return the generic implementation of the renderer. Under some
+ platforms, this is the default renderer implementation, others have
+ platform-specific default renderer which can be retrieved by calling
+ `GetDefault`.
+ """
+ return _gdi_.RendererNative_GetGeneric(*args, **kwargs)
+
+ GetGeneric = staticmethod(GetGeneric)
+ def GetDefault(*args, **kwargs):
+ """
+ GetDefault() -> RendererNative
+
+ Return the default (native) implementation for this platform -- this
+ is also the one used by default but this may be changed by calling `Set`
+ in which case the return value of this method may be different from
+ the return value of `Get`.
+ """
+ return _gdi_.RendererNative_GetDefault(*args, **kwargs)
+
+ GetDefault = staticmethod(GetDefault)
+ def Set(*args, **kwargs):
+ """
+ Set(RendererNative renderer) -> RendererNative
+
+ Set the renderer to use, passing None reverts to using the default
+ renderer. Returns the previous renderer used with Set or None.
+ """
+ return _gdi_.RendererNative_Set(*args, **kwargs)
+
+ Set = staticmethod(Set)
+ def GetVersion(*args, **kwargs):
+ """
+ GetVersion(self) -> RendererVersion
+
+ Returns the version of the renderer. Will be used for ensuring
+ compatibility of dynamically loaded renderers.
+ """
+ return _gdi_.RendererNative_GetVersion(*args, **kwargs)
+
+
+class RendererNativePtr(RendererNative):
+ def __init__(self, this):
+ self.this = this
+ if not hasattr(self,"thisown"): self.thisown = 0
+ self.__class__ = RendererNative
+_gdi_.RendererNative_swigregister(RendererNativePtr)
+
+def RendererNative_Get(*args, **kwargs):
+ """
+ RendererNative_Get() -> RendererNative
+
+ Return the currently used renderer
+ """
+ return _gdi_.RendererNative_Get(*args, **kwargs)
+
+def RendererNative_GetGeneric(*args, **kwargs):
+ """
+ RendererNative_GetGeneric() -> RendererNative
+
+ Return the generic implementation of the renderer. Under some
+ platforms, this is the default renderer implementation, others have
+ platform-specific default renderer which can be retrieved by calling
+ `GetDefault`.
+ """
+ return _gdi_.RendererNative_GetGeneric(*args, **kwargs)
+
+def RendererNative_GetDefault(*args, **kwargs):
+ """
+ RendererNative_GetDefault() -> RendererNative
+
+ Return the default (native) implementation for this platform -- this
+ is also the one used by default but this may be changed by calling `Set`
+ in which case the return value of this method may be different from
+ the return value of `Get`.
+ """
+ return _gdi_.RendererNative_GetDefault(*args, **kwargs)
+
+def RendererNative_Set(*args, **kwargs):
+ """
+ RendererNative_Set(RendererNative renderer) -> RendererNative
+
+ Set the renderer to use, passing None reverts to using the default
+ renderer. Returns the previous renderer used with Set or None.
+ """
+ return _gdi_.RendererNative_Set(*args, **kwargs)
+