/////////////////////////////////////////////////////////////////////////////
-// Name: font.cpp
+// Name: src/msw/font.cpp
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Copyright: (c) wxWidgets team
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "font.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/font.h"
+
#ifndef WX_PRECOMP
- #include <stdio.h>
- #include "wx/setup.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
- #include "wx/font.h"
+ #include "wx/log.h"
+ #include "wx/encinfo.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
-#if !USE_SHARED_LIBRARIES
- IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
+#include "wx/fontutil.h"
+#include "wx/fontmap.h"
+
+#include "wx/tokenzr.h"
+
+#if wxUSE_EXTENDED_RTTI
+
+wxBEGIN_ENUM( wxFontFamily )
+ wxENUM_MEMBER( wxDEFAULT )
+ wxENUM_MEMBER( wxDECORATIVE )
+ wxENUM_MEMBER( wxROMAN )
+ wxENUM_MEMBER( wxSCRIPT )
+ wxENUM_MEMBER( wxSWISS )
+ wxENUM_MEMBER( wxMODERN )
+ wxENUM_MEMBER( wxTELETYPE )
+wxEND_ENUM( wxFontFamily )
+
+wxBEGIN_ENUM( wxFontStyle )
+ wxENUM_MEMBER( wxNORMAL )
+ wxENUM_MEMBER( wxITALIC )
+ wxENUM_MEMBER( wxSLANT )
+wxEND_ENUM( wxFontStyle )
+
+wxBEGIN_ENUM( wxFontWeight )
+ wxENUM_MEMBER( wxNORMAL )
+ wxENUM_MEMBER( wxLIGHT )
+ wxENUM_MEMBER( wxBOLD )
+wxEND_ENUM( wxFontWeight )
+
+IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_XTI(wxFont, wxGDIObject,"wx/font.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxFont)
+ wxPROPERTY( Size,int, SetPointSize, GetPointSize, 12 , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Family, int , SetFamily, GetFamily, (int)wxDEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontFamily
+ wxPROPERTY( Style, int , SetStyle, GetStyle, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontStyle
+ wxPROPERTY( Weight, int , SetWeight, GetWeight, (int)wxNORMAL , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // wxFontWeight
+ wxPROPERTY( Underlined, bool , SetUnderlined, GetUnderlined, false , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Face, wxString , SetFaceName, GetFaceName, EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+ wxPROPERTY( Encoding, wxFontEncoding , SetEncoding, GetEncoding, wxFONTENCODING_DEFAULT , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
+wxEND_PROPERTIES_TABLE()
- #if wxUSE_PORTABLE_FONTS_IN_MSW
- IMPLEMENT_DYNAMIC_CLASS(wxFontNameDirectory, wxObject)
- #endif
+wxCONSTRUCTOR_6( wxFont , int , Size , int , Family , int , Style , int , Weight , bool , Underlined , wxString , Face )
+
+wxBEGIN_HANDLERS_TABLE(wxFont)
+wxEND_HANDLERS_TABLE()
+
+#else
+ IMPLEMENT_DYNAMIC_CLASS(wxFont, wxGDIObject)
#endif
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// the mask used to extract the pitch from LOGFONT::lfPitchAndFamily field
+static const int PITCH_MASK = FIXED_PITCH | VARIABLE_PITCH;
+
// ----------------------------------------------------------------------------
// wxFontRefData - the internal description of the font
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFontRefData: public wxGDIRefData
{
-friend class WXDLLEXPORT wxFont;
-
public:
+ // constructors
wxFontRefData()
{
- Init(12, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE,
- "", wxFONTENCODING_DEFAULT);
- }
-
- wxFontRefData(const wxFontRefData& data)
- {
- Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
- data.m_underlined, data.m_faceName, data.m_encoding);
-
- m_fontId = data.m_fontId;
+ Init(-1, wxSize(0,0), false, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL,
+ wxFONTWEIGHT_NORMAL, false, wxEmptyString,
+ wxFONTENCODING_DEFAULT);
}
wxFontRefData(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
const wxString& faceName,
wxFontEncoding encoding)
{
- Init(size, family, style, weight, underlined, faceName, encoding);
+ Init(size, pixelSize, sizeUsingPixels, family, style, weight,
+ underlined, faceName, encoding);
+ }
+
+ wxFontRefData(const wxNativeFontInfo& info, WXHFONT hFont = 0)
+ {
+ Init(info, hFont);
+ }
+
+ wxFontRefData(const wxFontRefData& data) : wxGDIRefData()
+ {
+ if ( data.m_nativeFontInfoOk )
+ {
+ Init(data.m_nativeFontInfo);
+ }
+ else
+ {
+ Init(data.m_pointSize, data.m_pixelSize, data.m_sizeUsingPixels,
+ data.m_family, data.m_style, data.m_weight,
+ data.m_underlined, data.m_faceName, data.m_encoding);
+ }
}
virtual ~wxFontRefData();
+ // operations
+ bool Alloc(wxFont *font);
+
+ void Free();
+
+ // all wxFont accessors
+ int GetPointSize() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetPointSize()
+ : m_pointSize;
+ }
+
+ wxSize GetPixelSize() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetPixelSize()
+ : m_pixelSize;
+ }
+
+ bool IsUsingSizeInPixels() const
+ {
+ return m_nativeFontInfoOk ? true : m_sizeUsingPixels;
+ }
+
+ int GetFamily() const
+ {
+ return m_family;
+ }
+
+ int GetStyle() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetStyle()
+ : m_style;
+ }
+
+ int GetWeight() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetWeight()
+ : m_weight;
+ }
+
+ bool GetUnderlined() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetUnderlined()
+ : m_underlined;
+ }
+
+ wxString GetFaceName() const
+ {
+ wxString s;
+ if ( m_nativeFontInfoOk )
+ s = m_nativeFontInfo.GetFaceName();
+ else
+ s = m_faceName;
+
+ return s;
+ }
+
+ wxFontEncoding GetEncoding() const
+ {
+ return m_nativeFontInfoOk ? m_nativeFontInfo.GetEncoding()
+ : m_encoding;
+ }
+
+ WXHFONT GetHFONT() const { return m_hFont; }
+
+ // ... and setters
+ void SetPointSize(int pointSize)
+ {
+ if ( m_nativeFontInfoOk )
+ {
+ m_nativeFontInfo.SetPointSize(pointSize);
+ }
+ else
+ {
+ m_pointSize = pointSize;
+ m_sizeUsingPixels = false;
+ }
+ }
+
+ void SetPixelSize(const wxSize& pixelSize)
+ {
+ if ( m_nativeFontInfoOk )
+ {
+ m_nativeFontInfo.SetPixelSize(pixelSize);
+ }
+ else
+ {
+ m_pixelSize = pixelSize;
+ m_sizeUsingPixels = true;
+ }
+ }
+
+ void SetFamily(int family)
+ {
+ m_family = family;
+ }
+
+ void SetStyle(int style)
+ {
+ if ( m_nativeFontInfoOk )
+ m_nativeFontInfo.SetStyle((wxFontStyle)style);
+ else
+ m_style = style;
+ }
+
+ void SetWeight(int weight)
+ {
+ if ( m_nativeFontInfoOk )
+ m_nativeFontInfo.SetWeight((wxFontWeight)weight);
+ else
+ m_weight = weight;
+ }
+
+ bool SetFaceName(const wxString& faceName)
+ {
+ if ( m_nativeFontInfoOk )
+ return m_nativeFontInfo.SetFaceName(faceName);
+
+ m_faceName = faceName;
+ return true;
+ }
+
+ void SetUnderlined(bool underlined)
+ {
+ if ( m_nativeFontInfoOk )
+ m_nativeFontInfo.SetUnderlined(underlined);
+ else
+ m_underlined = underlined;
+ }
+
+ void SetEncoding(wxFontEncoding encoding)
+ {
+ if ( m_nativeFontInfoOk )
+ m_nativeFontInfo.SetEncoding(encoding);
+ else
+ m_encoding = encoding;
+ }
+
+ // native font info tests
+ bool HasNativeFontInfo() const { return m_nativeFontInfoOk; }
+
+ const wxNativeFontInfo& GetNativeFontInfo() const
+ { return m_nativeFontInfo; }
+
protected:
// common part of all ctors
void Init(int size,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
const wxString& faceName,
wxFontEncoding encoding);
- // If TRUE, the pointer to the actual font is temporary and SHOULD NOT BE
- // DELETED by destructor
- bool m_temporary;
-
- int m_fontId;
+ void Init(const wxNativeFontInfo& info, WXHFONT hFont = 0);
// font characterstics
int m_pointSize;
+ wxSize m_pixelSize;
+ bool m_sizeUsingPixels;
int m_family;
int m_style;
int m_weight;
// Windows font handle
WXHFONT m_hFont;
+
+ // Native font info
+ wxNativeFontInfo m_nativeFontInfo;
+ bool m_nativeFontInfoOk;
};
// ============================================================================
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
int family,
int style,
int weight,
wxFontEncoding encoding)
{
m_style = style;
- m_pointSize = pointSize;
+ m_pointSize = pointSize == -1 ? wxNORMAL_FONT->GetPointSize() : pointSize;
+ m_pixelSize = pixelSize;
+ m_sizeUsingPixels = sizeUsingPixels;
m_family = family;
m_style = style;
m_weight = weight;
m_faceName = faceName;
m_encoding = encoding;
- m_fontId = 0;
- m_temporary = FALSE;
-
m_hFont = 0;
+
+ m_nativeFontInfoOk = false;
+}
+
+void wxFontRefData::Init(const wxNativeFontInfo& info, WXHFONT hFont)
+{
+ // hFont may be zero, or it be passed in case we really want to
+ // use the exact font created in the underlying system
+ // (for example where we can't guarantee conversion from HFONT
+ // to LOGFONT back to HFONT)
+ m_hFont = hFont;
+
+ m_nativeFontInfoOk = true;
+ m_nativeFontInfo = info;
+ // This is the best we can do since we don't have the
+ // correct information at this point.
+ m_family = wxSWISS;
}
wxFontRefData::~wxFontRefData()
+{
+ Free();
+}
+
+bool wxFontRefData::Alloc(wxFont *font)
+{
+ if ( !m_nativeFontInfoOk )
+ {
+ wxFillLogFont(&m_nativeFontInfo.lf, font);
+ m_nativeFontInfoOk = true;
+ }
+
+ HFONT hfont = ::CreateFontIndirect(&m_nativeFontInfo.lf);
+ if ( !hfont )
+ {
+ wxLogLastError(wxT("CreateFont"));
+ return false;
+ }
+
+ m_hFont = (WXHFONT)hfont;
+ return true;
+}
+
+void wxFontRefData::Free()
{
if ( m_hFont )
{
if ( !::DeleteObject((HFONT) m_hFont) )
{
- wxLogLastError("DeleteObject(font)");
+ wxLogLastError(wxT("DeleteObject(font)"));
}
+
+ m_hFont = 0;
}
}
// ----------------------------------------------------------------------------
-// wxFont
+// wxNativeFontInfo
// ----------------------------------------------------------------------------
-void wxFont::Init()
+void wxNativeFontInfo::Init()
{
- if ( wxTheFontList )
- wxTheFontList->Append(this);
+ wxZeroMemory(lf);
+
+ // we get better font quality if we use this instead of DEFAULT_QUALITY
+ // apparently without any drawbacks
+#ifdef __WXWINCE__
+ lf.lfQuality = CLEARTYPE_QUALITY;
+#else
+ lf.lfQuality = PROOF_QUALITY;
+#endif
}
-/* Constructor for a font. Note that the real construction is done
- * in wxDC::SetFont, when information is available about scaling etc.
- */
-bool wxFont::Create(int pointSize,
- int family,
- int style,
- int weight,
- bool underlined,
- const wxString& faceName,
- wxFontEncoding encoding)
+int wxNativeFontInfo::GetPointSize() const
{
- UnRef();
- m_refData = new wxFontRefData(pointSize, family, style, weight,
- underlined, faceName, encoding);
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
+ const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
- RealizeResource();
+ return (int) (((72.0*(double)abs(lf.lfHeight)) / (double) ppInch) + 0.5);
+}
- return TRUE;
+wxSize wxNativeFontInfo::GetPixelSize() const
+{
+ wxSize ret;
+ ret.SetHeight(lf.lfHeight);
+ ret.SetWidth(lf.lfWidth);
+ return ret;
}
-wxFont::~wxFont()
+wxFontStyle wxNativeFontInfo::GetStyle() const
{
- if ( wxTheFontList )
- wxTheFontList->DeleteObject(this);
+ return lf.lfItalic ? wxFONTSTYLE_ITALIC : wxFONTSTYLE_NORMAL;
}
-// ----------------------------------------------------------------------------
-// real implementation
-// ----------------------------------------------------------------------------
+wxFontWeight wxNativeFontInfo::GetWeight() const
+{
+ if ( lf.lfWeight <= 300 )
+ return wxFONTWEIGHT_LIGHT;
-bool wxFont::RealizeResource()
+ if ( lf.lfWeight >= 600 )
+ return wxFONTWEIGHT_BOLD;
+
+ return wxFONTWEIGHT_NORMAL;
+}
+
+bool wxNativeFontInfo::GetUnderlined() const
{
- if ( GetResourceHandle() )
+ return lf.lfUnderline != 0;
+}
+
+wxString wxNativeFontInfo::GetFaceName() const
+{
+ return lf.lfFaceName;
+}
+
+wxFontFamily wxNativeFontInfo::GetFamily() const
+{
+ wxFontFamily family;
+
+ // extract family from pitch-and-family
+ switch ( lf.lfPitchAndFamily & ~PITCH_MASK )
{
- // VZ: the old code returned FALSE in this case, but it doesn't seem
- // to make sense because the font _was_ created
- wxLogDebug(wxT("Calling wxFont::RealizeResource() twice"));
+ case FF_ROMAN:
+ family = wxFONTFAMILY_ROMAN;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown LOGFONT::lfFamily value") );
+ // fall through
+
+ case FF_SWISS:
+ family = wxFONTFAMILY_SWISS;
+ break;
+
+ case FF_SCRIPT:
+ family = wxFONTFAMILY_SCRIPT;
+ break;
+
+ case FF_MODERN:
+ family = wxFONTFAMILY_MODERN;
+ break;
- return TRUE;
+ case FF_DECORATIVE:
+ family = wxFONTFAMILY_DECORATIVE;
+ break;
}
- int ff_family = 0;
- wxString ff_face;
+ return family;
+}
+
+wxFontEncoding wxNativeFontInfo::GetEncoding() const
+{
+ return wxGetFontEncFromCharSet(lf.lfCharSet);
+}
+
+void wxNativeFontInfo::SetPointSize(int pointsize)
+{
+ // FIXME: using the screen here results in incorrect font size calculation
+ // for printing!
+ const int ppInch = ::GetDeviceCaps(ScreenHDC(), LOGPIXELSY);
- switch ( M_FONTDATA->m_family )
+ lf.lfHeight = -(int)((pointsize*((double)ppInch)/72.0) + 0.5);
+}
+
+void wxNativeFontInfo::SetPixelSize(const wxSize& pixelSize)
+{
+ lf.lfHeight = pixelSize.GetHeight();
+ lf.lfWidth = pixelSize.GetWidth();
+}
+
+
+void wxNativeFontInfo::SetStyle(wxFontStyle style)
+{
+ switch ( style )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown font style") );
+ // fall through
+
+ case wxFONTSTYLE_NORMAL:
+ lf.lfItalic = FALSE;
+ break;
+
+ case wxFONTSTYLE_ITALIC:
+ case wxFONTSTYLE_SLANT:
+ lf.lfItalic = TRUE;
+ break;
+ }
+}
+
+void wxNativeFontInfo::SetWeight(wxFontWeight weight)
+{
+ switch ( weight )
+ {
+ default:
+ wxFAIL_MSG( _T("unknown font weight") );
+ // fall through
+
+ case wxFONTWEIGHT_NORMAL:
+ lf.lfWeight = FW_NORMAL;
+ break;
+
+ case wxFONTWEIGHT_LIGHT:
+ lf.lfWeight = FW_LIGHT;
+ break;
+
+ case wxFONTWEIGHT_BOLD:
+ lf.lfWeight = FW_BOLD;
+ break;
+ }
+}
+
+void wxNativeFontInfo::SetUnderlined(bool underlined)
+{
+ lf.lfUnderline = underlined;
+}
+
+bool wxNativeFontInfo::SetFaceName(const wxString& facename)
+{
+ size_t len = WXSIZEOF(lf.lfFaceName);
+ wxStrncpy(lf.lfFaceName, facename, len);
+ lf.lfFaceName[len - 1] = '\0'; // truncate the face name
+ return true;
+}
+
+void wxNativeFontInfo::SetFamily(wxFontFamily family)
+{
+ BYTE ff_family;
+ wxArrayString facename;
+
+ // the list of fonts associated with a family was partially
+ // taken from http://www.codestyle.org/css/font-family
+
+ switch ( family )
{
case wxSCRIPT:
- ff_family = FF_SCRIPT ;
- ff_face = wxT("Script") ;
- break ;
+ ff_family = FF_SCRIPT;
+ facename.Add(_T("Script"));
+ facename.Add(_T("Brush Script MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
+ break;
case wxDECORATIVE:
ff_family = FF_DECORATIVE;
+ facename.Add(_T("Old English Text MT"));
+ facename.Add(_T("Comic Sans MS"));
+ facename.Add(_T("Lucida Handwriting"));
break;
case wxROMAN:
ff_family = FF_ROMAN;
- ff_face = wxT("Times New Roman") ;
+ facename.Add(_T("Times New Roman"));
+ facename.Add(_T("Georgia"));
+ facename.Add(_T("Garamond"));
+ facename.Add(_T("Bookman Old Style"));
+ facename.Add(_T("Book Antiqua"));
break;
case wxTELETYPE:
case wxMODERN:
ff_family = FF_MODERN;
- ff_face = wxT("Courier New") ;
+ facename.Add(_T("Courier New"));
+ facename.Add(_T("Lucida Console"));
+ facename.Add(_T("Andale Mono"));
+ facename.Add(_T("OCR A Extended"));
+ facename.Add(_T("Terminal"));
break;
case wxSWISS:
ff_family = FF_SWISS;
- ff_face = wxT("Arial") ;
+ facename.Add(_T("Arial"));
+ facename.Add(_T("Century Gothic"));
+ facename.Add(_T("Lucida Sans Unicode"));
+ facename.Add(_T("Tahoma"));
+ facename.Add(_T("Trebuchet MS"));
+ facename.Add(_T("Verdana"));
break;
case wxDEFAULT:
default:
+ {
+ // We want Windows 2000 or later to have new fonts even MS Shell Dlg
+ // is returned as default GUI font for compatibility
+ int verMaj;
ff_family = FF_SWISS;
- ff_face = wxT("Arial") ;
+ if(wxGetOsVersion(&verMaj) == wxWINDOWS_NT && verMaj >= 5)
+ facename.Add(_T("MS Shell Dlg 2"));
+ else
+ facename.Add(_T("MS Shell Dlg"));
+
+ // Quoting the MSDN:
+ // "MS Shell Dlg is a mapping mechanism that enables
+ // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to
+ // support locales that have characters that are not contained in code
+ // page 1252. It is not a font but a face name for a nonexistent font."
+ }
}
- BYTE ff_italic;
- switch ( M_FONTDATA->m_style )
- {
- case wxITALIC:
- case wxSLANT:
- ff_italic = 1;
- break;
+ lf.lfPitchAndFamily = (BYTE)(DEFAULT_PITCH) | ff_family;
- default:
- wxFAIL_MSG(wxT("unknown font slant"));
- // fall through
-
- case wxNORMAL:
- ff_italic = 0;
+ if ( !wxStrlen(lf.lfFaceName) )
+ {
+ SetFaceName(facename);
}
+}
- int ff_weight = 0;
- switch ( M_FONTDATA->m_weight )
+void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding)
+{
+ wxNativeEncodingInfo info;
+ if ( !wxGetNativeFontEncoding(encoding, &info) )
{
- default:
- wxFAIL_MSG(wxT("unknown font weight"));
- // fall through
+#if wxUSE_FONTMAP
+ if ( wxFontMapper::Get()->GetAltForEncoding(encoding, &info) )
+ {
+ if ( !info.facename.empty() )
+ {
+ // if we have this encoding only in some particular facename, use
+ // the facename - it is better to show the correct characters in a
+ // wrong facename than unreadable text in a correct one
+ SetFaceName(info.facename);
+ }
+ }
+ else
+#endif // wxUSE_FONTMAP
+ {
+ // unsupported encoding, replace with the default
+ info.charset = DEFAULT_CHARSET;
+ }
+ }
- case wxNORMAL:
- ff_weight = FW_NORMAL;
- break;
+ lf.lfCharSet = (BYTE)info.charset;
+}
- case wxLIGHT:
- ff_weight = FW_LIGHT;
- break;
+bool wxNativeFontInfo::FromString(const wxString& s)
+{
+ long l;
+
+ wxStringTokenizer tokenizer(s, _T(";"));
+
+ // first the version
+ wxString token = tokenizer.GetNextToken();
+ if ( token != _T('0') )
+ return false;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfHeight = l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfWidth = l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfEscapement = l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfOrientation = l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfWeight = l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfItalic = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfUnderline = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfStrikeOut = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfCharSet = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfOutPrecision = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfClipPrecision = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfQuality = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if ( !token.ToLong(&l) )
+ return false;
+ lf.lfPitchAndFamily = (BYTE)l;
+
+ token = tokenizer.GetNextToken();
+ if(!token)
+ return false;
+ wxStrcpy(lf.lfFaceName, token.c_str());
+
+ return true;
+}
- case wxBOLD:
- ff_weight = FW_BOLD;
- break;
- }
+wxString wxNativeFontInfo::ToString() const
+{
+ wxString s;
+
+ s.Printf(_T("%d;%ld;%ld;%ld;%ld;%ld;%d;%d;%d;%d;%d;%d;%d;%d;%s"),
+ 0, // version, in case we want to change the format later
+ lf.lfHeight,
+ lf.lfWidth,
+ lf.lfEscapement,
+ lf.lfOrientation,
+ lf.lfWeight,
+ lf.lfItalic,
+ lf.lfUnderline,
+ lf.lfStrikeOut,
+ lf.lfCharSet,
+ lf.lfOutPrecision,
+ lf.lfClipPrecision,
+ lf.lfQuality,
+ lf.lfPitchAndFamily,
+ lf.lfFaceName);
+
+ return s;
+}
- const wxChar* pzFace;
- if ( M_FONTDATA->m_faceName.IsEmpty() )
- pzFace = ff_face;
- else
- pzFace = M_FONTDATA->m_faceName ;
+// ----------------------------------------------------------------------------
+// wxFont
+// ----------------------------------------------------------------------------
-#if 0
- /* Always calculate fonts using the screen DC (is this the best strategy?)
- * There may be confusion if a font is selected into a printer
- * DC (say), because the height will be calculated very differently.
- */
- // What sort of display is it?
- int technology = ::GetDeviceCaps(dc, TECHNOLOGY);
+bool wxFont::Create(const wxNativeFontInfo& info, WXHFONT hFont)
+{
+ UnRef();
- int nHeight;
+ m_refData = new wxFontRefData(info, hFont);
- if (technology != DT_RASDISPLAY && technology != DT_RASPRINTER)
- {
- // Have to get screen DC Caps, because a metafile will return 0.
- HDC dc2 = ::GetDC(NULL);
- nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc2, LOGPIXELSY)/72;
- ::ReleaseDC(NULL, dc2);
- }
- else
+ RealizeResource();
+
+ return true;
+}
+
+wxFont::wxFont(const wxString& fontdesc)
+{
+ wxNativeFontInfo info;
+ if ( info.FromString(fontdesc) )
+ (void)Create(info);
+}
+
+/* Constructor for a font. Note that the real construction is done
+ * in wxDC::SetFont, when information is available about scaling etc.
+ */
+bool wxFont::DoCreate(int pointSize,
+ const wxSize& pixelSize,
+ bool sizeUsingPixels,
+ int family,
+ int style,
+ int weight,
+ bool underlined,
+ const wxString& faceName,
+ wxFontEncoding encoding)
+{
+ UnRef();
+
+ // wxDEFAULT is a valid value for the font size too so we must treat it
+ // specially here (otherwise the size would be 70 == wxDEFAULT value)
+ if ( pointSize == wxDEFAULT )
{
- nHeight = M_FONTDATA->m_pointSize*GetDeviceCaps(dc, LOGPIXELSY)/72;
+ pointSize = wxNORMAL_FONT->GetPointSize();
}
-#endif // 0
-#if 0
- // Have to get screen DC Caps, because a metafile will return 0.
- HDC dc2 = ::GetDC(NULL);
- ppInch = ::GetDeviceCaps(dc2, LOGPIXELSY);
- ::ReleaseDC(NULL, dc2);
-#endif // 0
+ m_refData = new wxFontRefData(pointSize, pixelSize, sizeUsingPixels,
+ family, style, weight,
+ underlined, faceName, encoding);
- // New behaviour: apparently ppInch varies according to Large/Small Fonts
- // setting in Windows. This messes up fonts. So, set ppInch to a constant
- // 96 dpi.
- static const int ppInch = 96;
+ RealizeResource();
-#if wxFONT_SIZE_COMPATIBILITY
- // Incorrect, but compatible with old wxWindows behaviour
- int nHeight = (M_FONTDATA->m_pointSize*ppInch/72);
-#else
- // Correct for Windows compatibility
- int nHeight = - (M_FONTDATA->m_pointSize*ppInch/72);
-#endif
+ return true;
+}
- BYTE ff_underline = M_FONTDATA->m_underlined;
+wxFont::~wxFont()
+{
+}
- DWORD charset = wxCharsetFromEncoding(GetEncoding());
- HFONT hFont = ::CreateFont
- (
- nHeight, // height
- 0, // width (choose best)
- 0, // escapement
- 0, // orientation
- ff_weight, // weight
- ff_italic, // italic?
- ff_underline, // underlined?
- 0, // strikeout?
- charset, // charset
- OUT_DEFAULT_PRECIS, // precision
- CLIP_DEFAULT_PRECIS, // clip precision
- PROOF_QUALITY, // quality of match
- DEFAULT_PITCH | // fixed or variable
- ff_family, // family id
- pzFace // face name
- );
+// ----------------------------------------------------------------------------
+// real implementation
+// ----------------------------------------------------------------------------
- M_FONTDATA->m_hFont = (WXHFONT)hFont;
- if ( !hFont )
+bool wxFont::RealizeResource()
+{
+ if ( GetResourceHandle() )
{
- wxLogLastError("CreateFont");
+ // VZ: the old code returned false in this case, but it doesn't seem
+ // to make sense because the font _was_ created
+ return true;
}
- return hFont != 0;
+ return M_FONTDATA->Alloc(this);
}
-bool wxFont::FreeResource(bool force)
+bool wxFont::FreeResource(bool WXUNUSED(force))
{
if ( GetResourceHandle() )
{
- if ( !::DeleteObject((HFONT) M_FONTDATA->m_hFont) )
- {
- wxLogLastError("DeleteObject(font)");
- }
+ M_FONTDATA->Free();
- M_FONTDATA->m_hFont = 0;
-
- return TRUE;
+ return true;
}
- return FALSE;
+
+ return false;
}
-WXHANDLE wxFont::GetResourceHandle()
+WXHANDLE wxFont::GetResourceHandle() const
{
- if ( !M_FONTDATA )
- return 0;
- else
- return (WXHANDLE)M_FONTDATA->m_hFont ;
+ return (WXHANDLE)GetHFONT();
+}
+
+WXHFONT wxFont::GetHFONT() const
+{
+ return M_FONTDATA ? M_FONTDATA->GetHFONT() : 0;
}
bool wxFont::IsFree() const
{
- return (M_FONTDATA && (M_FONTDATA->m_hFont == 0));
+ return M_FONTDATA && (M_FONTDATA->GetHFONT() == 0);
}
void wxFont::Unshare()
{
Unshare();
- M_FONTDATA->m_pointSize = pointSize;
+ M_FONTDATA->SetPointSize(pointSize);
+
+ RealizeResource();
+}
+
+void wxFont::SetPixelSize(const wxSize& pixelSize)
+{
+ Unshare();
+
+ M_FONTDATA->SetPixelSize(pixelSize);
RealizeResource();
}
{
Unshare();
- M_FONTDATA->m_family = family;
+ M_FONTDATA->SetFamily(family);
RealizeResource();
}
{
Unshare();
- M_FONTDATA->m_style = style;
+ M_FONTDATA->SetStyle(style);
RealizeResource();
}
{
Unshare();
- M_FONTDATA->m_weight = weight;
+ M_FONTDATA->SetWeight(weight);
RealizeResource();
}
-void wxFont::SetFaceName(const wxString& faceName)
+bool wxFont::SetFaceName(const wxString& faceName)
{
Unshare();
- M_FONTDATA->m_faceName = faceName;
+ bool refdataok = M_FONTDATA->SetFaceName(faceName);
RealizeResource();
+
+ // NB: using win32's GetObject() API on M_FONTDATA->GetHFONT()
+ // to retrieve a LOGFONT and then compare lf.lfFaceName
+ // with given facename is not reliable at all:
+ // Windows copies the facename given to ::CreateFontIndirect()
+ // without any validity check.
+ // Thus we use wxFontBase::SetFaceName to check if facename
+ // is valid...
+ return refdataok && wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
{
Unshare();
- M_FONTDATA->m_underlined = underlined;
+ M_FONTDATA->SetUnderlined(underlined);
RealizeResource();
}
{
Unshare();
- M_FONTDATA->m_encoding = encoding;
+ M_FONTDATA->SetEncoding(encoding);
+
+ RealizeResource();
+}
+
+void wxFont::DoSetNativeFontInfo(const wxNativeFontInfo& info)
+{
+ Unshare();
+
+ FreeResource();
+
+ *M_FONTDATA = wxFontRefData(info);
RealizeResource();
}
int wxFont::GetPointSize() const
{
- return M_FONTDATA->m_pointSize;
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->GetPointSize();
}
-int wxFont::GetFamily() const
+wxSize wxFont::GetPixelSize() const
{
- return M_FONTDATA->m_family;
+ return M_FONTDATA->GetPixelSize();
}
-int wxFont::GetFontId() const
+bool wxFont::IsUsingSizeInPixels() const
{
- return M_FONTDATA->m_fontId;
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->IsUsingSizeInPixels();
+}
+
+int wxFont::GetFamily() const
+{
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->GetFamily();
}
int wxFont::GetStyle() const
{
- return M_FONTDATA->m_style;
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->GetStyle();
}
int wxFont::GetWeight() const
{
- return M_FONTDATA->m_weight;
+ wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
+
+ return M_FONTDATA->GetWeight();
}
bool wxFont::GetUnderlined() const
{
- return M_FONTDATA->m_underlined;
+ wxCHECK_MSG( Ok(), false, wxT("invalid font") );
+
+ return M_FONTDATA->GetUnderlined();
}
wxString wxFont::GetFaceName() const
{
- wxString str;
- if ( M_FONTDATA )
- str = M_FONTDATA->m_faceName ;
- return str;
+ wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
+
+ return M_FONTDATA->GetFaceName();
}
wxFontEncoding wxFont::GetEncoding() const
{
- return M_FONTDATA->m_encoding;
+ wxCHECK_MSG( Ok(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
+
+ return M_FONTDATA->GetEncoding();
}
-// ----------------------------------------------------------------------------
-// public functions
-// ----------------------------------------------------------------------------
+const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
+{
+ return M_FONTDATA->HasNativeFontInfo() ? &(M_FONTDATA->GetNativeFontInfo())
+ : NULL;
+}
-int wxCharsetFromEncoding(wxFontEncoding encoding, bool *exact)
+wxString wxFont::GetNativeFontInfoDesc() const
{
- if ( encoding == wxFONTENCODING_DEFAULT )
- {
- encoding = wxFont::GetDefaultEncoding();
- }
+ // be sure we have an HFONT associated...
+ wxConstCast(this, wxFont)->RealizeResource();
+ return wxFontBase::GetNativeFontInfoDesc();
+}
- if ( exact )
- *exact = TRUE;
+wxString wxFont::GetNativeFontInfoUserDesc() const
+{
+ // be sure we have an HFONT associated...
+ wxConstCast(this, wxFont)->RealizeResource();
+ return wxFontBase::GetNativeFontInfoUserDesc();
+}
- int charset;
- switch ( encoding )
+bool wxFont::IsFixedWidth() const
+{
+ if ( M_FONTDATA->HasNativeFontInfo() )
{
- case wxFONTENCODING_ISO8859_1:
- case wxFONTENCODING_ISO8859_15:
- case wxFONTENCODING_CP1250:
- charset = ANSI_CHARSET;
- break;
-
-#if !defined(__WIN16__)
- case wxFONTENCODING_ISO8859_2:
- case wxFONTENCODING_CP1252:
- charset = EASTEUROPE_CHARSET;
- break;
-
- case wxFONTENCODING_ISO8859_4:
- case wxFONTENCODING_ISO8859_10:
- charset = BALTIC_CHARSET;
- break;
-
- case wxFONTENCODING_ISO8859_5:
- case wxFONTENCODING_CP1251:
- charset = RUSSIAN_CHARSET;
- break;
-
- case wxFONTENCODING_ISO8859_6:
- charset = ARABIC_CHARSET;
- break;
-
- case wxFONTENCODING_ISO8859_7:
- charset = GREEK_CHARSET;
- break;
-
- case wxFONTENCODING_ISO8859_8:
- charset = HEBREW_CHARSET;
- break;
+ // the two low-order bits specify the pitch of the font, the rest is
+ // family
+ BYTE pitch =
+ (BYTE)(M_FONTDATA->GetNativeFontInfo().lf.lfPitchAndFamily & PITCH_MASK);
- case wxFONTENCODING_ISO8859_9:
- charset = TURKISH_CHARSET;
- break;
-
- case wxFONTENCODING_ISO8859_11:
- charset = THAI_CHARSET;
- break;
-#endif // BC++ 16-bit
-
- case wxFONTENCODING_CP437:
- charset = OEM_CHARSET;
- break;
-
- default:
- if ( exact )
- *exact = FALSE;
- // fall through
-
- case wxFONTENCODING_SYSTEM:
- charset = ANSI_CHARSET;
+ return pitch == FIXED_PITCH;
}
- return charset;
+ return wxFontBase::IsFixedWidth();
}
-