#ifndef _WX_APP_H_
#define _WX_APP_H_
+#ifdef __WATCOMC__
+
+#include <types.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
+
+#else
+
+#include <sys/time.h>
+#include <sys/types.h>
+
+#ifdef __EMX__
+#include <unistd.h>
+#else
+#include <utils.h>
+#undef BYTE_ORDER
+#include <types.h>
+#define INCL_ORDERS
+#endif
+
+#endif
+
#include "wx/event.h"
#include "wx/icon.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxApp ;
+class WXDLLEXPORT wxApp;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
+WXDLLEXPORT_DATA(extern HAB) vHabmain;
// Force an exit from main loop
void WXDLLEXPORT wxExit(void);
// Yield to other apps/messages
bool WXDLLEXPORT wxYield(void);
+extern MRESULT EXPENTRY wxWndProc( HWND
+ ,ULONG
+ ,MPARAM
+ ,MPARAM
+ );
+
+
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLEXPORT wxApp : public wxAppBase
wxApp();
virtual ~wxApp();
- virtual bool OnInitGui(void);
-
// override base class (pure) virtuals
- virtual int MainLoop(void);
- virtual void ExitMainLoop(void);
- virtual bool Initialized(void);
- virtual bool Pending(void) ;
- virtual void Dispatch(void);
+ virtual bool Initialize(int& argc, wxChar **argv);
+ virtual void CleanUp(void);
+
+ virtual bool OnInitGui(void);
- virtual wxIcon GetStdIcon(int which) const;
+ virtual bool Yield(bool onlyIfNeeded = false);
+ virtual void WakeUpIdle(void);
virtual void SetPrintMode(int mode) { m_nPrintMode = mode; }
virtual int GetPrintMode(void) const { return m_nPrintMode; }
void OnEndSession(wxCloseEvent& rEvent);
void OnQueryEndSession(wxCloseEvent& rEvent);
- // Send idle event to all top-level windows.
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(void);
-
- // Send idle event to window and all subwindows
- // Returns TRUE if more idle time is requested.
- bool SendIdleEvents(wxWindow* pWin);
-
- void SetAuto3D(bool bFlag) { m_bAuto3D = bFlag; }
- bool GetAuto3D(void) const { return m_bAuto3D; }
+ int AddSocketHandler(int handle, int mask,
+ void (*callback)(void*), void * gsock);
+ void RemoveSocketHandler(int handle);
+ void HandleSockets();
protected:
bool m_bShowOnInit;
int m_nPrintMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
- bool m_bAuto3D ; // Always use 3D controls, except where overriden
//
// PM-specific wxApp definitions */
//
+private:
+ int m_maxSocketHandles;
+ int m_maxSocketNr;
+ int m_lastUsedHandle;
+ fd_set m_readfds;
+ fd_set m_writefds;
+ void* m_sockCallbackInfo;
+
public:
// Implementation
- static bool Initialize(HAB vHab);
- static void CleanUp(void);
-
static bool RegisterWindowClasses(HAB vHab);
- virtual bool DoMessage(void);
- virtual bool ProcessMessage(WXMSG* pMsg);
- void DeletePendingObjects(void);
- bool ProcessIdle(void);
-#if wxUSE_THREADS
- void ProcessPendingEvents(void);
-#endif
public:
int m_nCmdShow;
+ HMQ m_hMq;
protected:
- bool m_bKeepGoing ;
-
DECLARE_EVENT_TABLE()
-private:
- HAB m_vHab;
- HMQ m_hMq;
- QMSG m_vMsg;
+ DECLARE_NO_COPY_CLASS(wxApp)
};
-
-int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif
// _WX_APP_H_
-