// wxWin macros
// ----------------------------------------------------------------------------
- IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxGDIImageHandler)
- IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxGDIImageHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxBMPFileHandler, wxBitmapHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxBMPResourceHandler, wxBitmapHandler)
+IMPLEMENT_DYNAMIC_CLASS(wxICOFileHandler, wxObject)
+IMPLEMENT_DYNAMIC_CLASS(wxICOResourceHandler, wxObject)
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
-static wxSize GetHiconSize(HICON hicon);
#endif
// __MICROWIN__
return TRUE;
}
-WXHANDLE wxGDIImage::GetResourceHandle()
+WXHANDLE wxGDIImage::GetResourceHandle() const
{
return GetHandle();
}
#if wxUSE_IMAGE_LOADING_IN_MSW
wxPalette *palette = NULL;
bool success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0;
+
+#if wxUSE_PALETTE
if ( success && palette )
{
bitmap->SetPalette(*palette);
// it was copied by the bitmap if it was loaded successfully
delete palette;
+#endif // wxUSE_PALETTE
return success;
#else
const wxPalette *pal)
{
#if wxUSE_IMAGE_LOADING_IN_MSW
+
+#if wxUSE_PALETTE
wxPalette *actualPalette = (wxPalette *)pal;
if ( !actualPalette )
actualPalette = bitmap->GetPalette();
+#else
+ wxPalette *actualPalette = NULL;
+#endif // wxUSE_PALETTE
+
return wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0;
#else
return FALSE;
nameReal = name.BeforeLast(wxT(';'));
}
+#if 0
+ // If we don't know what size icon we're looking for,
+ // try to find out what's there.
+ // Unfortunately this doesn't work, because ExtractIconEx
+ // will scale the icon to the 'desired' size, even if that
+ // size of icon isn't explicitly stored. So we would have
+ // to parse the icon file outselves.
+ if ( desiredWidth == -1 &&
+ desiredHeight == -1)
+ {
+ // Try loading a large icon first
+ if ( ::ExtractIconEx(nameReal, iconIndex, &hicon, NULL, 1) == 1)
+ {
+ }
+ // Then try loading a small icon
+ else if ( ::ExtractIconEx(nameReal, iconIndex, NULL, &hicon, 1) == 1)
+ {
+ }
+ }
+ else
+#endif
// were we asked for a large icon?
if ( desiredWidth == ::GetSystemMetrics(SM_CXICON) &&
desiredHeight == ::GetSystemMetrics(SM_CYICON) )
if ( !hicon )
{
- // take any (the first one) icon from the file by default
- hicon = ::ExtractIcon(wxGetInstance(), nameReal, 0 /* first */);
+ // take any size icon from the file by index
+ hicon = ::ExtractIcon(wxGetInstance(), nameReal, iconIndex);
}
if ( !hicon )
return FALSE;
}
- size = GetHiconSize(hicon);
+ size = wxGetHiconSize(hicon);
#else // Win16
HICON hicon = ReadIconFile((wxChar *)name.c_str(),
wxGetInstance(),
// try to load the icon from this program first to allow overriding the
// standard icons (although why one would want to do it considering that
// we already have wxApp::GetStdIcon() is unclear)
+
+ // note that we can't just always call LoadImage() because it seems to do
+ // some icon rescaling internally which results in very ugly 16x16 icons
#if defined(__WIN32__) && !defined(__SC__)
if ( hasSize )
{
LR_DEFAULTCOLOR);
}
else
-#endif // Win32
+#endif // Win32/!Win32
{
hicon = ::LoadIcon(wxGetInstance(), name);
}
{ wxT("wxICON_QUESTION"), IDI_QUESTION },
{ wxT("wxICON_WARNING"), IDI_EXCLAMATION },
{ wxT("wxICON_ERROR"), IDI_HAND },
- { wxT("wxICON_INFO"), IDI_ASTERISK },
+ { wxT("wxICON_INFORMATION"), IDI_ASTERISK },
};
for ( size_t nIcon = 0; !hicon && nIcon < WXSIZEOF(stdIcons); nIcon++ )
}
}
- wxSize size = GetHiconSize(hicon);
+ wxSize size = wxGetHiconSize(hicon);
icon->SetSize(size.x, size.y);
- // Override the found values with desired values
- if ( desiredWidth > -1 && desiredHeight > -1 )
- {
- icon->SetSize(desiredWidth, desiredHeight);
- }
-
icon->SetHICON((WXHICON)hicon);
return icon->Ok();
// private functions
// ----------------------------------------------------------------------------
-static wxSize GetHiconSize(HICON hicon)
+wxSize wxGetHiconSize(HICON hicon)
{
wxSize size(32, 32); // default