]> git.saurik.com Git - wxWidgets.git/blobdiff - src/gtk/renderer.cpp
Move some things to wxBitmapBase to avoid much duplication.
[wxWidgets.git] / src / gtk / renderer.cpp
index 2c16c49654e11a333e0c9771033f915235f8efe0..2c8c94ee1e4a269ad02aa70eb7ead03b8ff97330 100644 (file)
@@ -1,12 +1,12 @@
 ///////////////////////////////////////////////////////////////////////////////
-// Name:        gtk/renderer.cpp
+// Name:        src/gtk/renderer.cpp
 // Purpose:     implementation of wxRendererNative for wxGTK
 // Author:      Vadim Zeitlin
 // Modified by:
 // Created:     20.07.2003
 // RCS-ID:      $Id$
 // Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
-// License:     wxWindows license
+// License:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 // ============================================================================
     #pragma hdrstop
 #endif
 
+#include "wx/renderer.h"
+
 #ifndef WX_PRECOMP
-#endif // WX_PRECOMP
+    #include "wx/window.h"
+    #include "wx/dcclient.h"
+    #include "wx/settings.h"
+#endif
 
 #include <gtk/gtk.h>
 #include "wx/gtk/win_gtk.h"
 
-#include "wx/window.h"
-#include "wx/dc.h"
-#include "wx/renderer.h"
-
-#ifdef __WXGTK20__
-    #include "wx/settings.h"
-#endif // GTK 2.0
-
 // ----------------------------------------------------------------------------
 // wxRendererGTK: our wxRendererNative implementation
 // ----------------------------------------------------------------------------
@@ -49,25 +46,65 @@ public:
     virtual void DrawHeaderButton(wxWindow *win,
                                   wxDC& dc,
                                   const wxRect& rect,
-                                  int flags = 0);
+                                  int flags = 0,
+                                  wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
+                                  wxHeaderButtonParams* params = NULL);
 
-#ifdef __WXGTK20__
     // draw the expanded/collapsed icon for a tree control item
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
                                     int flags = 0);
-#endif // GTK 2.0
 
-    // draw a (vertical) sash
-    //
-    // VZ: doesn't work -- nothing is shown on screen, why?
-#if 0
+    virtual void DrawSplitterBorder(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    int flags = 0);
     virtual void DrawSplitterSash(wxWindow *win,
                                   wxDC& dc,
                                   const wxSize& size,
-                                  wxCoord position);
-#endif // 0
+                                  wxCoord position,
+                                  wxOrientation orient,
+                                  int flags = 0);
+
+    virtual void DrawComboBoxDropButton(wxWindow *win,
+                                        wxDC& dc,
+                                        const wxRect& rect,
+                                        int flags = 0);
+
+    virtual void DrawDropArrow(wxWindow *win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0);
+
+    virtual void DrawCheckBox(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags = 0);
+
+    virtual void DrawPushButton(wxWindow *win,
+                                wxDC& dc,
+                                const wxRect& rect,
+                                int flags = 0);
+
+    virtual void DrawItemSelectionRect(wxWindow *win,
+                                       wxDC& dc,
+                                       const wxRect& rect,
+                                       int flags = 0);
+
+    virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
+
+private:
+    // FIXME: shouldn't we destroy these windows somewhere?
+
+    // used by DrawHeaderButton and DrawPushButton
+    static GtkWidget *GetButtonWidget();
+
+    // used by DrawTreeItemButton()
+    static GtkWidget *GetTreeWidget();
+
+    // used by DrawCheckBox()
+    static GtkWidget *GetCheckButtonWidget();
 };
 
 // ============================================================================
@@ -75,111 +112,415 @@ public:
 // ============================================================================
 
 /* static */
-wxRendererNative& wxRendererNative::Get()
+wxRendererNative& wxRendererNative::GetDefault()
 {
     static wxRendererGTK s_rendererGTK;
 
     return s_rendererGTK;
 }
 
+// ----------------------------------------------------------------------------
+// helper functions
+// ----------------------------------------------------------------------------
+
+GtkWidget *
+wxRendererGTK::GetButtonWidget()
+{
+    static GtkWidget *s_button = NULL;
+    static GtkWidget *s_window = NULL;
+
+    if ( !s_button )
+    {
+        s_window = gtk_window_new( GTK_WINDOW_POPUP );
+        gtk_widget_realize( s_window );
+        s_button = gtk_button_new();
+        gtk_container_add( GTK_CONTAINER(s_window), s_button );
+        gtk_widget_realize( s_button );
+    }
+
+    return s_button;
+}
+
+GtkWidget *
+wxRendererGTK::GetCheckButtonWidget()
+{
+    static GtkWidget *s_button = NULL;
+    static GtkWidget *s_window = NULL;
+
+    if ( !s_button )
+    {
+        s_window = gtk_window_new( GTK_WINDOW_POPUP );
+        gtk_widget_realize( s_window );
+        s_button = gtk_check_button_new();
+        gtk_container_add( GTK_CONTAINER(s_window), s_button );
+        gtk_widget_realize( s_button );
+    }
+
+    return s_button;
+}
+
+GtkWidget *
+wxRendererGTK::GetTreeWidget()
+{
+    static GtkWidget *s_tree = NULL;
+    static GtkWidget *s_window = NULL;
+
+    if ( !s_tree )
+    {
+        s_tree = gtk_tree_view_new();
+        s_window = gtk_window_new( GTK_WINDOW_POPUP );
+        gtk_widget_realize( s_window );
+        gtk_container_add( GTK_CONTAINER(s_window), s_tree );
+        gtk_widget_realize( s_tree );
+    }
+
+    return s_tree;
+}
+
+// ----------------------------------------------------------------------------
+// list/tree controls drawing
+// ----------------------------------------------------------------------------
+
 void
 wxRendererGTK::DrawHeaderButton(wxWindow *win,
                                 wxDC& dc,
                                 const wxRect& rect,
-                                int flags)
+                                int flags,
+                                wxHeaderSortIconType sortArrow,
+                                wxHeaderButtonParams* params)
 {
+
+    GtkWidget *button = GetButtonWidget();
+
+    int x_diff = 0;
+    if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+        x_diff = rect.width;
+        
     gtk_paint_box
     (
-        win->m_wxwindow->style,
+        button->style,
+        // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC.
+        //   Maybe use code similar as in DrawPushButton below?
         GTK_PIZZA(win->m_wxwindow)->bin_window,
         flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL,
         GTK_SHADOW_OUT,
-        (GdkRectangle*) NULL,
-        win->m_wxwindow,
-        (char *)"button", // const_cast
-        dc.XLOG2DEV(rect.x) - 1, rect.y - 1, rect.width + 2, rect.height + 2
+        NULL,
+        button,
+        "button",
+        dc.LogicalToDeviceX(rect.x) - x_diff, rect.y, rect.width, rect.height
     );
-}
 
-#ifdef __WXGTK20__
+    DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params);
+}
 
 // draw a ">" or "v" button
-//
-// TODO: isn't there a GTK function to draw it?
 void
-wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win),
+wxRendererGTK::DrawTreeItemButton(wxWindow* win,
                                   wxDC& dc, const wxRect& rect, int flags)
 {
-    dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT),
-                        wxSOLID));
-    dc.SetPen(*wxBLACK_PEN);
-    wxPoint button[3];
+    GtkWidget *tree = GetTreeWidget();
 
-    const wxCoord xMiddle = rect.x + rect.width/2;
-    const wxCoord yMiddle = rect.y + rect.height/2;
+    GtkStateType state;
+    if ( flags & wxCONTROL_CURRENT )
+        state = GTK_STATE_PRELIGHT;
+    else
+        state = GTK_STATE_NORMAL;
+
+    int x_diff = 0;
+    if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+        x_diff = rect.width;
+        
+    // VZ: I don't know how to get the size of the expander so as to centre it
+    //     in the given rectangle, +2/3 below is just what looks good here...
+    gtk_paint_expander
+    (
+        tree->style,
+        GTK_PIZZA(win->m_wxwindow)->bin_window,
+        state,
+        NULL,
+        tree,
+        "treeview",
+        dc.LogicalToDeviceX(rect.x) + 2 - x_diff,
+        dc.LogicalToDeviceY(rect.y) + 3,
+        flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED
+                                   : GTK_EXPANDER_COLLAPSED
+    );
+}
 
-    if ( flags & wxCONTROL_EXPANDED )
-    {
-        button[0].x = rect.GetLeft();
-        button[0].y = yMiddle - 2;
-        button[1].x = rect.GetRight();
-        button[1].y = yMiddle - 2;
-        button[2].x = xMiddle;
-        button[2].y = yMiddle + 3;
-    }
-    else // collapsed
-    {
-        button[0].y = rect.GetBottom();
-        button[0].x = xMiddle - 2;
-        button[1].y = rect.GetTop();
-        button[1].x = xMiddle - 2;
-        button[2].y = yMiddle;
-        button[2].x = xMiddle + 3;
-    }
 
-    dc.DrawPolygon(3, button);
+// ----------------------------------------------------------------------------
+// splitter sash drawing
+// ----------------------------------------------------------------------------
+
+static int GetGtkSplitterFullSize()
+{
+    static GtkWidget *s_paned = NULL;
+    if (s_paned == NULL)
+        s_paned = gtk_vpaned_new();
+
+    gint handle_size;
+    gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL);
+
+    return handle_size;
 }
 
-#endif // GTK 2.0
+wxSplitterRenderParams
+wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win))
+{
+    // we don't draw any border, hence 0 for the second field
+    return wxSplitterRenderParams
+           (
+               GetGtkSplitterFullSize(),
+               0,
+               true     // hot sensitive
+           );
+}
 
-#if 0
+void
+wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win),
+                                  wxDC& WXUNUSED(dc),
+                                  const wxRect& WXUNUSED(rect),
+                                  int WXUNUSED(flags))
+{
+    // nothing to do
+}
 
-// draw a (vertical) sash
 void
 wxRendererGTK::DrawSplitterSash(wxWindow *win,
                                 wxDC& dc,
                                 const wxSize& size,
-                                wxCoord position)
+                                wxCoord position,
+                                wxOrientation orient,
+                                int flags)
 {
     if ( !win->m_wxwindow->window )
     {
-        // VZ: this happens on startup -- why?
+        // window not realized yet
         return;
     }
 
-    gtk_paint_vline
+    wxCoord full_size = GetGtkSplitterFullSize();
+
+    // are we drawing vertical or horizontal splitter?
+    const bool isVert = orient == wxVERTICAL;
+
+    GdkRectangle rect;
+
+    if ( isVert )
+    {
+        int h = win->GetClientSize().GetHeight();
+
+        rect.x = position;
+        rect.y = 0;
+        rect.width = full_size;
+        rect.height = h;
+    }
+    else // horz
+    {
+        int w = win->GetClientSize().GetWidth();
+
+        rect.x = 0;
+        rect.y = position;
+        rect.height = full_size;
+        rect.width = w;
+    }
+    
+    int x_diff = 0;
+    if (win->GetLayoutDirection() == wxLayout_RightToLeft)
+        x_diff = rect.width;
+
+    gtk_paint_handle
     (
         win->m_wxwindow->style,
-        win->m_wxwindow->window,
-        GTK_STATE_NORMAL,
-        (GdkRectangle *)NULL,
+        GTK_PIZZA(win->m_wxwindow)->bin_window,
+        flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
+        GTK_SHADOW_NONE,
+        NULL /* no clipping */,
         win->m_wxwindow,
-        (char *)"vpaned", // const_cast
-        0, size.y, position + 3
+        "paned",
+        dc.LogicalToDeviceX(rect.x) - x_diff,
+        dc.LogicalToDeviceY(rect.y),
+        rect.width,
+        rect.height,
+        isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
+    );
+}
+
+void
+wxRendererGTK::DrawDropArrow(wxWindow *win,
+                             wxDC& dc,
+                             const wxRect& rect,
+                             int flags)
+{
+    GtkWidget *button = GetButtonWidget();
+
+    // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as
+    // a window for gtk_paint_xxx function, then it won't
+    // work for wxMemoryDC. So that is why we assume wxDC
+    // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC
+    // are derived from it) and use its m_window.
+    wxWindowDC& wdc = (wxWindowDC&)dc;
+
+    // only doing debug-time checking here (it should
+    // probably be enough)
+    wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) );
+
+    // draw arrow so that there is even space horizontally
+    // on both sides
+    int arrowX = rect.width/4 + 1;
+    int arrowWidth = rect.width - (arrowX*2);
+
+    // scale arrow's height accoording to the width
+    int arrowHeight = rect.width/3;
+    int arrowY = (rect.height-arrowHeight)/2 +
+                 ((rect.height-arrowHeight) & 1);
+
+    GtkStateType state;
+
+    if ( flags & wxCONTROL_PRESSED )
+        state = GTK_STATE_ACTIVE;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = GTK_STATE_INSENSITIVE;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = GTK_STATE_PRELIGHT;
+    else
+        state = GTK_STATE_NORMAL;
+
+    // draw arrow on button
+    gtk_paint_arrow
+    (
+        button->style,
+        wdc.m_window,
+        state,
+        flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
+        NULL,
+        button,
+        "arrow",
+        GTK_ARROW_DOWN,
+        FALSE,
+        rect.x + arrowX,
+        rect.y + arrowY,
+        arrowWidth,
+        arrowHeight
     );
+}
+
+void
+wxRendererGTK::DrawComboBoxDropButton(wxWindow *win,
+                                      wxDC& dc,
+                                      const wxRect& rect,
+                                      int flags)
+{
+    DrawPushButton(win,dc,rect,flags);
+    DrawDropArrow(win,dc,rect);
+}
+
+void
+wxRendererGTK::DrawCheckBox(wxWindow *win,
+                            wxDC& dc,
+                            const wxRect& rect,
+                            int flags )
+{
+    GtkWidget *button = GetCheckButtonWidget();
+
+    // for reason why we do this, see DrawDropArrow
+    wxWindowDC& wdc = (wxWindowDC&)dc;
+    wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) );
+
+    GtkStateType state;
+
+    if ( flags & wxCONTROL_PRESSED )
+        state = GTK_STATE_ACTIVE;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = GTK_STATE_INSENSITIVE;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = GTK_STATE_PRELIGHT;
+    else
+        state = GTK_STATE_NORMAL;
+
+    gtk_paint_check
+    (
+        button->style,
+        wdc.m_window,
+        state,
+        flags & wxCONTROL_CHECKED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
+        NULL,
+        button,
+        "cellcheck",
+        dc.LogicalToDeviceX(rect.x)+2,
+        dc.LogicalToDeviceY(rect.y)+3,
+        13, 13
+    );
+}
+
+void
+wxRendererGTK::DrawPushButton(wxWindow *win,
+                              wxDC& dc,
+                              const wxRect& rect,
+                              int flags)
+{
+    GtkWidget *button = GetButtonWidget();
+
+    // for reason why we do this, see DrawDropArrow
+    wxWindowDC& wdc = (wxWindowDC&)dc;
+    wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) );
+
+    // draw button
+    GtkStateType state;
+
+    if ( flags & wxCONTROL_PRESSED )
+        state = GTK_STATE_ACTIVE;
+    else if ( flags & wxCONTROL_DISABLED )
+        state = GTK_STATE_INSENSITIVE;
+    else if ( flags & wxCONTROL_CURRENT )
+        state = GTK_STATE_PRELIGHT;
+    else
+        state = GTK_STATE_NORMAL;
 
     gtk_paint_box
     (
-        win->m_wxwindow->style,
-        win->m_wxwindow->window,
-        GTK_STATE_NORMAL,
-        GTK_SHADOW_OUT,
-        (GdkRectangle *)NULL,
-        win->m_wxwindow,
-        (char *)"paned", // const_cast
-        position, 5, 10, 10
+        button->style,
+        wdc.m_window,
+        state,
+        flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT,
+        NULL,
+        button,
+        "button",
+        rect.x, rect.y, rect.width, rect.height
     );
 }
 
-#endif // 0
+void
+wxRendererGTK::DrawItemSelectionRect(wxWindow *win,
+                                     wxDC& dc,
+                                     const wxRect& rect,
+                                     int flags )
+{
+    GtkStateType state;
+    if (flags & wxCONTROL_SELECTED)
+    {
+        if (flags & wxCONTROL_FOCUSED)
+            state = GTK_STATE_SELECTED;
+        else
+            state = GTK_STATE_INSENSITIVE;
+
+        gtk_paint_flat_box( win->m_wxwindow->style,
+                        GTK_PIZZA(win->m_wxwindow)->bin_window,
+                        state,
+                        GTK_SHADOW_NONE,
+                        NULL,
+                        win->m_wxwindow,
+                        "treeview",
+                        dc.LogicalToDeviceX(rect.x),
+                        dc.LogicalToDeviceY(rect.y),
+                        rect.width,
+                        rect.height );
+    }
 
+    if (flags & wxCONTROL_CURRENT)
+    {
+        dc.SetPen( *wxBLACK_PEN );
+        dc.SetBrush( *wxTRANSPARENT_BRUSH );
+        dc.DrawRectangle( rect );
+    }
+}