X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/95155e752c80e957bc2df39c44dce2853f7ce1f2..452418c4b0763eb611432e84f077c9766e282057:/src/gtk/renderer.cpp diff --git a/src/gtk/renderer.cpp b/src/gtk/renderer.cpp index 2c16c49654..2c8c94ee1e 100644 --- a/src/gtk/renderer.cpp +++ b/src/gtk/renderer.cpp @@ -1,12 +1,12 @@ /////////////////////////////////////////////////////////////////////////////// -// Name: gtk/renderer.cpp +// Name: src/gtk/renderer.cpp // Purpose: implementation of wxRendererNative for wxGTK // Author: Vadim Zeitlin // Modified by: // Created: 20.07.2003 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin -// License: wxWindows license +// License: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -24,20 +24,17 @@ #pragma hdrstop #endif +#include "wx/renderer.h" + #ifndef WX_PRECOMP -#endif // WX_PRECOMP + #include "wx/window.h" + #include "wx/dcclient.h" + #include "wx/settings.h" +#endif #include #include "wx/gtk/win_gtk.h" -#include "wx/window.h" -#include "wx/dc.h" -#include "wx/renderer.h" - -#ifdef __WXGTK20__ - #include "wx/settings.h" -#endif // GTK 2.0 - // ---------------------------------------------------------------------------- // wxRendererGTK: our wxRendererNative implementation // ---------------------------------------------------------------------------- @@ -49,25 +46,65 @@ public: virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, - int flags = 0); + int flags = 0, + wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE, + wxHeaderButtonParams* params = NULL); -#ifdef __WXGTK20__ // draw the expanded/collapsed icon for a tree control item virtual void DrawTreeItemButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0); -#endif // GTK 2.0 - // draw a (vertical) sash - // - // VZ: doesn't work -- nothing is shown on screen, why? -#if 0 + virtual void DrawSplitterBorder(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); virtual void DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, - wxCoord position); -#endif // 0 + wxCoord position, + wxOrientation orient, + int flags = 0); + + virtual void DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual void DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags = 0); + + virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win); + +private: + // FIXME: shouldn't we destroy these windows somewhere? + + // used by DrawHeaderButton and DrawPushButton + static GtkWidget *GetButtonWidget(); + + // used by DrawTreeItemButton() + static GtkWidget *GetTreeWidget(); + + // used by DrawCheckBox() + static GtkWidget *GetCheckButtonWidget(); }; // ============================================================================ @@ -75,111 +112,415 @@ public: // ============================================================================ /* static */ -wxRendererNative& wxRendererNative::Get() +wxRendererNative& wxRendererNative::GetDefault() { static wxRendererGTK s_rendererGTK; return s_rendererGTK; } +// ---------------------------------------------------------------------------- +// helper functions +// ---------------------------------------------------------------------------- + +GtkWidget * +wxRendererGTK::GetButtonWidget() +{ + static GtkWidget *s_button = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_button ) + { + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + s_button = gtk_button_new(); + gtk_container_add( GTK_CONTAINER(s_window), s_button ); + gtk_widget_realize( s_button ); + } + + return s_button; +} + +GtkWidget * +wxRendererGTK::GetCheckButtonWidget() +{ + static GtkWidget *s_button = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_button ) + { + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + s_button = gtk_check_button_new(); + gtk_container_add( GTK_CONTAINER(s_window), s_button ); + gtk_widget_realize( s_button ); + } + + return s_button; +} + +GtkWidget * +wxRendererGTK::GetTreeWidget() +{ + static GtkWidget *s_tree = NULL; + static GtkWidget *s_window = NULL; + + if ( !s_tree ) + { + s_tree = gtk_tree_view_new(); + s_window = gtk_window_new( GTK_WINDOW_POPUP ); + gtk_widget_realize( s_window ); + gtk_container_add( GTK_CONTAINER(s_window), s_tree ); + gtk_widget_realize( s_tree ); + } + + return s_tree; +} + +// ---------------------------------------------------------------------------- +// list/tree controls drawing +// ---------------------------------------------------------------------------- + void wxRendererGTK::DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, - int flags) + int flags, + wxHeaderSortIconType sortArrow, + wxHeaderButtonParams* params) { + + GtkWidget *button = GetButtonWidget(); + + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; + gtk_paint_box ( - win->m_wxwindow->style, + button->style, + // FIXME: I suppose GTK_PIZZA(win->m_wxwindow)->bin_window doesn't work with wxMemoryDC. + // Maybe use code similar as in DrawPushButton below? GTK_PIZZA(win->m_wxwindow)->bin_window, flags & wxCONTROL_DISABLED ? GTK_STATE_INSENSITIVE : GTK_STATE_NORMAL, GTK_SHADOW_OUT, - (GdkRectangle*) NULL, - win->m_wxwindow, - (char *)"button", // const_cast - dc.XLOG2DEV(rect.x) - 1, rect.y - 1, rect.width + 2, rect.height + 2 + NULL, + button, + "button", + dc.LogicalToDeviceX(rect.x) - x_diff, rect.y, rect.width, rect.height ); -} -#ifdef __WXGTK20__ + DrawHeaderButtonContents(win, dc, rect, flags, sortArrow, params); +} // draw a ">" or "v" button -// -// TODO: isn't there a GTK function to draw it? void -wxRendererGTK::DrawTreeItemButton(wxWindow* WXUNUSED(win), +wxRendererGTK::DrawTreeItemButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags) { - dc.SetBrush(wxBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT), - wxSOLID)); - dc.SetPen(*wxBLACK_PEN); - wxPoint button[3]; + GtkWidget *tree = GetTreeWidget(); - const wxCoord xMiddle = rect.x + rect.width/2; - const wxCoord yMiddle = rect.y + rect.height/2; + GtkStateType state; + if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; + + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; + + // VZ: I don't know how to get the size of the expander so as to centre it + // in the given rectangle, +2/3 below is just what looks good here... + gtk_paint_expander + ( + tree->style, + GTK_PIZZA(win->m_wxwindow)->bin_window, + state, + NULL, + tree, + "treeview", + dc.LogicalToDeviceX(rect.x) + 2 - x_diff, + dc.LogicalToDeviceY(rect.y) + 3, + flags & wxCONTROL_EXPANDED ? GTK_EXPANDER_EXPANDED + : GTK_EXPANDER_COLLAPSED + ); +} - if ( flags & wxCONTROL_EXPANDED ) - { - button[0].x = rect.GetLeft(); - button[0].y = yMiddle - 2; - button[1].x = rect.GetRight(); - button[1].y = yMiddle - 2; - button[2].x = xMiddle; - button[2].y = yMiddle + 3; - } - else // collapsed - { - button[0].y = rect.GetBottom(); - button[0].x = xMiddle - 2; - button[1].y = rect.GetTop(); - button[1].x = xMiddle - 2; - button[2].y = yMiddle; - button[2].x = xMiddle + 3; - } - dc.DrawPolygon(3, button); +// ---------------------------------------------------------------------------- +// splitter sash drawing +// ---------------------------------------------------------------------------- + +static int GetGtkSplitterFullSize() +{ + static GtkWidget *s_paned = NULL; + if (s_paned == NULL) + s_paned = gtk_vpaned_new(); + + gint handle_size; + gtk_widget_style_get (s_paned, "handle_size", &handle_size, NULL); + + return handle_size; } -#endif // GTK 2.0 +wxSplitterRenderParams +wxRendererGTK::GetSplitterParams(const wxWindow *WXUNUSED(win)) +{ + // we don't draw any border, hence 0 for the second field + return wxSplitterRenderParams + ( + GetGtkSplitterFullSize(), + 0, + true // hot sensitive + ); +} -#if 0 +void +wxRendererGTK::DrawSplitterBorder(wxWindow * WXUNUSED(win), + wxDC& WXUNUSED(dc), + const wxRect& WXUNUSED(rect), + int WXUNUSED(flags)) +{ + // nothing to do +} -// draw a (vertical) sash void wxRendererGTK::DrawSplitterSash(wxWindow *win, wxDC& dc, const wxSize& size, - wxCoord position) + wxCoord position, + wxOrientation orient, + int flags) { if ( !win->m_wxwindow->window ) { - // VZ: this happens on startup -- why? + // window not realized yet return; } - gtk_paint_vline + wxCoord full_size = GetGtkSplitterFullSize(); + + // are we drawing vertical or horizontal splitter? + const bool isVert = orient == wxVERTICAL; + + GdkRectangle rect; + + if ( isVert ) + { + int h = win->GetClientSize().GetHeight(); + + rect.x = position; + rect.y = 0; + rect.width = full_size; + rect.height = h; + } + else // horz + { + int w = win->GetClientSize().GetWidth(); + + rect.x = 0; + rect.y = position; + rect.height = full_size; + rect.width = w; + } + + int x_diff = 0; + if (win->GetLayoutDirection() == wxLayout_RightToLeft) + x_diff = rect.width; + + gtk_paint_handle ( win->m_wxwindow->style, - win->m_wxwindow->window, - GTK_STATE_NORMAL, - (GdkRectangle *)NULL, + GTK_PIZZA(win->m_wxwindow)->bin_window, + flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL, + GTK_SHADOW_NONE, + NULL /* no clipping */, win->m_wxwindow, - (char *)"vpaned", // const_cast - 0, size.y, position + 3 + "paned", + dc.LogicalToDeviceX(rect.x) - x_diff, + dc.LogicalToDeviceY(rect.y), + rect.width, + rect.height, + isVert ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL + ); +} + +void +wxRendererGTK::DrawDropArrow(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + GtkWidget *button = GetButtonWidget(); + + // If we give GTK_PIZZA(win->m_wxwindow)->bin_window as + // a window for gtk_paint_xxx function, then it won't + // work for wxMemoryDC. So that is why we assume wxDC + // is wxWindowDC (wxClientDC, wxMemoryDC and wxPaintDC + // are derived from it) and use its m_window. + wxWindowDC& wdc = (wxWindowDC&)dc; + + // only doing debug-time checking here (it should + // probably be enough) + wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); + + // draw arrow so that there is even space horizontally + // on both sides + int arrowX = rect.width/4 + 1; + int arrowWidth = rect.width - (arrowX*2); + + // scale arrow's height accoording to the width + int arrowHeight = rect.width/3; + int arrowY = (rect.height-arrowHeight)/2 + + ((rect.height-arrowHeight) & 1); + + GtkStateType state; + + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; + + // draw arrow on button + gtk_paint_arrow + ( + button->style, + wdc.m_window, + state, + flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, + NULL, + button, + "arrow", + GTK_ARROW_DOWN, + FALSE, + rect.x + arrowX, + rect.y + arrowY, + arrowWidth, + arrowHeight ); +} + +void +wxRendererGTK::DrawComboBoxDropButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + DrawPushButton(win,dc,rect,flags); + DrawDropArrow(win,dc,rect); +} + +void +wxRendererGTK::DrawCheckBox(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags ) +{ + GtkWidget *button = GetCheckButtonWidget(); + + // for reason why we do this, see DrawDropArrow + wxWindowDC& wdc = (wxWindowDC&)dc; + wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); + + GtkStateType state; + + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; + + gtk_paint_check + ( + button->style, + wdc.m_window, + state, + flags & wxCONTROL_CHECKED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, + NULL, + button, + "cellcheck", + dc.LogicalToDeviceX(rect.x)+2, + dc.LogicalToDeviceY(rect.y)+3, + 13, 13 + ); +} + +void +wxRendererGTK::DrawPushButton(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags) +{ + GtkWidget *button = GetButtonWidget(); + + // for reason why we do this, see DrawDropArrow + wxWindowDC& wdc = (wxWindowDC&)dc; + wxASSERT ( wdc.IsKindOf(CLASSINFO(wxWindowDC)) ); + + // draw button + GtkStateType state; + + if ( flags & wxCONTROL_PRESSED ) + state = GTK_STATE_ACTIVE; + else if ( flags & wxCONTROL_DISABLED ) + state = GTK_STATE_INSENSITIVE; + else if ( flags & wxCONTROL_CURRENT ) + state = GTK_STATE_PRELIGHT; + else + state = GTK_STATE_NORMAL; gtk_paint_box ( - win->m_wxwindow->style, - win->m_wxwindow->window, - GTK_STATE_NORMAL, - GTK_SHADOW_OUT, - (GdkRectangle *)NULL, - win->m_wxwindow, - (char *)"paned", // const_cast - position, 5, 10, 10 + button->style, + wdc.m_window, + state, + flags & wxCONTROL_PRESSED ? GTK_SHADOW_IN : GTK_SHADOW_OUT, + NULL, + button, + "button", + rect.x, rect.y, rect.width, rect.height ); } -#endif // 0 +void +wxRendererGTK::DrawItemSelectionRect(wxWindow *win, + wxDC& dc, + const wxRect& rect, + int flags ) +{ + GtkStateType state; + if (flags & wxCONTROL_SELECTED) + { + if (flags & wxCONTROL_FOCUSED) + state = GTK_STATE_SELECTED; + else + state = GTK_STATE_INSENSITIVE; + + gtk_paint_flat_box( win->m_wxwindow->style, + GTK_PIZZA(win->m_wxwindow)->bin_window, + state, + GTK_SHADOW_NONE, + NULL, + win->m_wxwindow, + "treeview", + dc.LogicalToDeviceX(rect.x), + dc.LogicalToDeviceY(rect.y), + rect.width, + rect.height ); + } + if (flags & wxCONTROL_CURRENT) + { + dc.SetPen( *wxBLACK_PEN ); + dc.SetBrush( *wxTRANSPARENT_BRUSH ); + dc.DrawRectangle( rect ); + } +}