- wxWindowList::Node *node;
- for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
- node->GetData()->Enable(enable);
+ wxWindowList::Node *node;
+ for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
+ node->GetData()->Enable(enable);
+}
+
+wxWindowDisabler::wxWindowDisabler(wxWindow *winToSkip)
+{
+#ifdef __WXMSW__
+#ifdef __WIN32__
+ // and the top level window too
+ HWND hwndFG = ::GetForegroundWindow();
+ m_winTop = hwndFG ? wxFindWinFromHandle((WXHWND)hwndFG) : (wxWindow *)NULL;
+#else
+ HWND hwndFG = ::GetTopWindow();
+ m_winTop = hwndFG ? wxFindWinFromHandle((WXHWND)hwndFG) : (wxWindow *)NULL;
+#endif
+#endif // MSW
+
+ // remember the top level windows which were already disabled, so that we
+ // don't reenable them later
+ m_winDisabled = NULL;
+
+ wxWindowList::Node *node;
+ for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
+ {
+ wxWindow *winTop = node->GetData();
+ if ( winTop == winToSkip )
+ continue;
+
+ if ( winTop->IsEnabled() )
+ {
+ winTop->Disable();
+ }
+ else
+ {
+ if ( !m_winDisabled )
+ {
+ m_winDisabled = new wxWindowList;
+ }
+
+ m_winDisabled->Append(winTop);
+ }
+ }