--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name:
+// Purpose: Wraper definitions for the wxPseudoDC Class
+// Author: Paul Lanier
+// Modified by:
+// Created: 05/25/06
+// RCS-ID: $Id$
+// Copyright: (c) wxWidgets team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+
+%{
+#include "wx/wxPython/pseudodc.h"
+%}
+
+%newgroup;
+
+DocStr(wxPseudoDC,
+"A PseudoDC is an object that can be used as if it were a `wx.DC`. All
+commands issued to the PseudoDC are stored in a list. You can then
+play these commands back to a real DC object using the DrawToDC
+method. Commands in the command list are indexed by ID. You can use
+this to clear the operations associated with a single ID and then
+re-draw the object associated with that ID.", "");
+
+class wxPseudoDC : public wxObject
+{
+public:
+ DocCtorStr(
+ wxPseudoDC(),
+ "Constructs a new Pseudo device context for recording dc operations","");
+ DocDeclStr(
+ void , BeginDrawing(),
+ "Allows for optimization of drawing code on platforms that need it. On
+other platforms this is just an empty function and is harmless. To
+take advantage of this postential optimization simply enclose each
+group of calls to the drawing primitives within calls to
+`BeginDrawing` and `EndDrawing`.", "");
+
+ DocDeclStr(
+ void , EndDrawing(),
+ "Ends the group of drawing primitives started with `BeginDrawing`, and
+invokes whatever optimization is available for this DC type on the
+current platform.", "");
+ DocCtorStr(
+ ~wxPseudoDC(),
+ "Frees memory used by the operation list of the pseudo dc","");
+ DocDeclStr(
+ void, RemoveAll(),
+ "Removes all objects and operations from the recorded list.", "");
+ DocDeclStr(
+ int, GetLen(),
+ "Returns the number of operations in the recorded list.", "");
+ DocDeclStr(
+ void, SetId(int id),
+ "Sets the id to be associated with subsequent operations.", "");
+ DocDeclStr(
+ void, ClearId(int id),
+ "Removes all operations associated with id so the object can be redrawn.", "");
+ DocDeclStr(
+ void, RemoveId(int id),
+ "Remove the object node (and all operations) associated with an id.", "");
+ DocDeclStr(
+ void, TranslateId(int id, wxCoord dx, wxCoord dy),
+ "Translate the operations of id by dx,dy.", "");
+ DocDeclStr(
+ void, DrawIdToDC(int id, wxDC *dc),
+ "Draw recorded operations of id to dc.", "");
+ DocDeclStr(
+ void, SetIdBounds(int id, wxRect& rect),
+ "Set the bounding rect of a given object. This will create
+an object node if one doesn't exist.", "");
+ %extend {
+ DocStr(
+ GetIdBounds,
+ "Returns the bounding rectangle previouly set with SetIdBounds. If
+no bounds have been set, it returns wx.Rect(0,0,0,0).", "");
+ wxRect GetIdBounds(int id) {
+ wxRect rect;
+ self->GetIdBounds(id, rect);
+ return rect;
+ }
+ }
+ DocDeclStr(
+ void, DrawToDCClipped(wxDC *dc, const wxRect& rect),
+ "Draws the recorded operations to dc unless the operation is known to
+be outside rect.", "");
+ DocDeclStr(
+ void, DrawToDCClippedRgn(wxDC *dc, const wxRegion& region),
+ "Draws the recorded operations to dc unless the operation is known to
+be outside rect.", "");
+ DocDeclStr(
+ void, DrawToDC(wxDC *dc),
+ "Draws the recorded operations to dc.", "");
+
+ //-------------------------------------------------------------------------
+ // Methods Mirrored from wxDC
+ //-------------------------------------------------------------------------
+//
+// DocDeclStr(
+// void , SetFont(const wxFont& font),
+// "Sets the current font for the DC. It must be a valid font, in
+//particular you should not pass ``wx.NullFont`` to this method.","
+//
+//:see: `wx.Font`");
+//
+// DocDeclStr(
+// void , SetPen(const wxPen& pen),
+// "Sets the current pen for the DC.
+//
+//If the argument is ``wx.NullPen``, the current pen is selected out of the
+//device context, and the original pen restored.", "
+//
+//:see: `wx.Pen`");
+//
+// DocDeclStr(
+// void , SetBrush(const wxBrush& brush),
+// "Sets the current brush for the DC.
+//
+//If the argument is ``wx.NullBrush``, the current brush is selected out
+//of the device context, and the original brush restored, allowing the
+//current brush to be destroyed safely.","
+//
+//:see: `wx.Brush`");
+//
+// DocDeclStr(
+// void , SetBackground(const wxBrush& brush),
+// "Sets the current background brush for the DC.", "");
+//
+// DocDeclStr(
+// void , SetBackgroundMode(int mode),
+// "*mode* may be one of ``wx.SOLID`` and ``wx.TRANSPARENT``. This setting
+//determines whether text will be drawn with a background colour or
+//not.", "");
+//
+// DocDeclStr(
+// void , SetTextForeground(const wxColour& colour),
+// "Sets the current text foreground colour for the DC.", "");
+//
+// DocDeclStr(
+// void , SetTextBackground(const wxColour& colour),
+// "Sets the current text background colour for the DC.", "");
+// DocDeclStr(
+// void , DrawLabel(const wxString& text, const wxRect& rect,
+// int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+// int indexAccel = -1),
+// "Draw *text* within the specified rectangle, abiding by the alignment
+//flags. Will additionally emphasize the character at *indexAccel* if
+//it is not -1.", "
+//
+//:see: `DrawImageLabel`");
+// DocStr(
+// DrawText,
+// "Draws a text string at the specified point, using the current text
+//font, and the current text foreground and background colours.
+//
+//The coordinates refer to the top-left corner of the rectangle bounding
+//the string. See `GetTextExtent` for how to get the dimensions of a
+//text string, which can be used to position the text more precisely.
+//
+//**NOTE**: under wxGTK the current logical function is used by this
+//function but it is ignored by wxMSW. Thus, you should avoid using
+//logical functions with this function in portable programs.", "
+//
+//:see: `DrawRotatedText`");
+// void DrawText(const wxString& text, wxCoord x, wxCoord y);
+// DocStr(
+// DrawLine,
+// "Draws a line from the first point to the second. The current pen is
+//used for drawing the line. Note that the second point is *not* part of
+//the line and is not drawn by this function (this is consistent with
+//the behaviour of many other toolkits).", "");
+// void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
+// DocDeclStr(
+// void, DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height),
+// "Draws a rectangle with the given top left corner, and with the given
+//size. The current pen is used for the outline and the current brush
+//for filling the shape.", "");
+// DocDeclStr(
+// void , Clear(),
+// "Clears the device context using the current background brush.", "");
+
+ DocStr(
+ FloodFill,
+ "Flood fills the device context starting from the given point, using
+the current brush colour, and using a style:
+
+ - **wxFLOOD_SURFACE**: the flooding occurs until a colour other than
+ the given colour is encountered.
+
+ - **wxFLOOD_BORDER**: the area to be flooded is bounded by the given
+ colour.
+
+Returns False if the operation failed.
+
+Note: The present implementation for non-Windows platforms may fail to
+find colour borders if the pixels do not match the colour
+exactly. However the function will still return true.", "");
+ void FloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE);
+ %Rename(FloodFillPoint, void, FloodFill(const wxPoint& pt, const wxColour& col, int style = wxFLOOD_SURFACE));
+
+
+ DocStr(
+ DrawLine,
+ "Draws a line from the first point to the second. The current pen is
+used for drawing the line. Note that the second point is *not* part of
+the line and is not drawn by this function (this is consistent with
+the behaviour of many other toolkits).", "");
+ void DrawLine(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2);
+ %Rename(DrawLinePoint, void, DrawLine(const wxPoint& pt1, const wxPoint& pt2));
+
+
+ DocStr(
+ CrossHair,
+ "Displays a cross hair using the current pen. This is a vertical and
+horizontal line the height and width of the window, centred on the
+given point.", "");
+ void CrossHair(wxCoord x, wxCoord y);
+ %Rename(CrossHairPoint, void, CrossHair(const wxPoint& pt));
+
+
+ DocStr(
+ DrawArc,
+ "Draws an arc of a circle, centred on the *center* point (xc, yc), from
+the first point to the second. The current pen is used for the outline
+and the current brush for filling the shape.
+
+The arc is drawn in an anticlockwise direction from the start point to
+the end point.", "");
+ void DrawArc(wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc);
+ %Rename(DrawArcPoint, void, DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& center));
+
+
+ DocStr(
+ DrawCheckMark,
+ "Draws a check mark inside the given rectangle.", "");
+ void DrawCheckMark(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ %Rename(DrawCheckMarkRect, void, DrawCheckMark(const wxRect& rect));
+
+ DocStr(
+ DrawEllipticArc,
+ "Draws an arc of an ellipse, with the given rectangle defining the
+bounds of the ellipse. The current pen is used for drawing the arc and
+the current brush is used for drawing the pie.
+
+The *start* and *end* parameters specify the start and end of the arc
+relative to the three-o'clock position from the center of the
+rectangle. Angles are specified in degrees (360 is a complete
+circle). Positive values mean counter-clockwise motion. If start is
+equal to end, a complete ellipse will be drawn.", "");
+ void DrawEllipticArc(wxCoord x, wxCoord y, wxCoord w, wxCoord h, double start, double end);
+ %Rename(DrawEllipticArcPointSize, void, DrawEllipticArc(const wxPoint& pt, const wxSize& sz, double start, double end));
+
+
+ DocStr(
+ DrawPoint,
+ "Draws a point using the current pen.", "");
+ void DrawPoint(wxCoord x, wxCoord y);
+ %Rename(DrawPointPoint, void, DrawPoint(const wxPoint& pt));
+
+
+ DocStr(
+ DrawRectangle,
+ "Draws a rectangle with the given top left corner, and with the given
+size. The current pen is used for the outline and the current brush
+for filling the shape.", "");
+ void DrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ %Rename(DrawRectangleRect,void, DrawRectangle(const wxRect& rect));
+ %Rename(DrawRectanglePointSize, void, DrawRectangle(const wxPoint& pt, const wxSize& sz));
+
+
+ DocStr(
+ DrawRoundedRectangle,
+ "Draws a rectangle with the given top left corner, and with the given
+size. The corners are quarter-circles using the given radius. The
+current pen is used for the outline and the current brush for filling
+the shape.
+
+If radius is positive, the value is assumed to be the radius of the
+rounded corner. If radius is negative, the absolute value is assumed
+to be the proportion of the smallest dimension of the rectangle. This
+means that the corner can be a sensible size relative to the size of
+the rectangle, and also avoids the strange effects X produces when the
+corners are too big for the rectangle.", "");
+ void DrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height, double radius);
+ %Rename(DrawRoundedRectangleRect, void, DrawRoundedRectangle(const wxRect& r, double radius));
+ %Rename(DrawRoundedRectanglePointSize, void, DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius));
+
+
+ DocStr(
+ DrawCircle,
+ "Draws a circle with the given center point and radius. The current
+pen is used for the outline and the current brush for filling the
+shape.", "
+
+:see: `DrawEllipse`");
+ void DrawCircle(wxCoord x, wxCoord y, wxCoord radius);
+ %Rename(DrawCirclePoint, void, DrawCircle(const wxPoint& pt, wxCoord radius));
+
+
+ DocStr(
+ DrawEllipse,
+ "Draws an ellipse contained in the specified rectangle. The current pen
+is used for the outline and the current brush for filling the shape.", "
+
+:see: `DrawCircle`");
+ void DrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
+ %Rename(DrawEllipseRect, void, DrawEllipse(const wxRect& rect));
+ %Rename(DrawEllipsePointSize, void, DrawEllipse(const wxPoint& pt, const wxSize& sz));
+
+
+ DocStr(
+ DrawIcon,
+ "Draw an icon on the display (does nothing if the device context is
+PostScript). This can be the simplest way of drawing bitmaps on a
+window.", "");
+ void DrawIcon(const wxIcon& icon, wxCoord x, wxCoord y);
+ %Rename(DrawIconPoint, void, DrawIcon(const wxIcon& icon, const wxPoint& pt));
+
+
+ DocStr(
+ DrawBitmap,
+ "Draw a bitmap on the device context at the specified point. If
+*transparent* is true and the bitmap has a transparency mask, (or
+alpha channel on the platforms that support it) then the bitmap will
+be drawn transparently.", "
+
+When drawing a mono-bitmap, the current text foreground colour will be
+used to draw the foreground of the bitmap (all bits set to 1), and the
+current text background colour to draw the background (all bits set to
+0).
+
+:see: `SetTextForeground`, `SetTextBackground` and `wx.MemoryDC`");
+ void DrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask = false);
+ %Rename(DrawBitmapPoint, void, DrawBitmap(const wxBitmap &bmp, const wxPoint& pt, bool useMask = false));
+
+
+ DocStr(
+ DrawText,
+ "Draws a text string at the specified point, using the current text
+font, and the current text foreground and background colours.
+
+The coordinates refer to the top-left corner of the rectangle bounding
+the string. See `GetTextExtent` for how to get the dimensions of a
+text string, which can be used to position the text more precisely.
+
+**NOTE**: under wxGTK the current logical function is used by this
+function but it is ignored by wxMSW. Thus, you should avoid using
+logical functions with this function in portable programs.", "
+
+:see: `DrawRotatedText`");
+ void DrawText(const wxString& text, wxCoord x, wxCoord y);
+ %Rename(DrawTextPoint, void, DrawText(const wxString& text, const wxPoint& pt));
+
+
+ DocStr(
+ DrawRotatedText,
+ "Draws the text rotated by *angle* degrees, if supported by the platform.
+
+**NOTE**: Under Win9x only TrueType fonts can be drawn by this
+function. In particular, a font different from ``wx.NORMAL_FONT``
+should be used as the it is not normally a TrueType
+font. ``wx.SWISS_FONT`` is an example of a font which is.","
+
+:see: `DrawText`");
+ void DrawRotatedText(const wxString& text, wxCoord x, wxCoord y, double angle);
+ %Rename(DrawRotatedTextPoint, void, DrawRotatedText(const wxString& text, const wxPoint& pt, double angle));
+
+
+// DocDeclStr(
+// bool , Blit(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height,
+// wxDC *source, wxCoord xsrc, wxCoord ysrc,
+// int rop = wxCOPY, bool useMask = false,
+// wxCoord xsrcMask = -1, wxCoord ysrcMask = -1),
+// "Copy from a source DC to this DC. Parameters specify the destination
+//coordinates, size of area to copy, source DC, source coordinates,
+//logical function, whether to use a bitmap mask, and mask source
+//position.", "
+//
+// :param xdest: Destination device context x position.
+// :param ydest: Destination device context y position.
+// :param width: Width of source area to be copied.
+// :param height: Height of source area to be copied.
+// :param source: Source device context.
+// :param xsrc: Source device context x position.
+// :param ysrc: Source device context y position.
+// :param rop: Logical function to use: see `SetLogicalFunction`.
+// :param useMask: If true, Blit does a transparent blit using the mask
+// that is associated with the bitmap selected into the
+// source device context.
+// :param xsrcMask: Source x position on the mask. If both xsrcMask and
+// ysrcMask are -1, xsrc and ysrc will be assumed for
+// the mask source position.
+// :param ysrcMask: Source y position on the mask.
+//");
+
+// DocDeclStrName(
+// bool , Blit(const wxPoint& destPt, const wxSize& sz,
+// wxDC *source, const wxPoint& srcPt,
+// int rop = wxCOPY, bool useMask = false,
+// const wxPoint& srcPtMask = wxDefaultPosition),
+// "Copy from a source DC to this DC. Parameters specify the destination
+//coordinates, size of area to copy, source DC, source coordinates,
+//logical function, whether to use a bitmap mask, and mask source
+//position.", "
+//
+// :param destPt: Destination device context position.
+// :param sz: Size of source area to be copied.
+// :param source: Source device context.
+// :param srcPt: Source device context position.
+// :param rop: Logical function to use: see `SetLogicalFunction`.
+// :param useMask: If true, Blit does a transparent blit using the mask
+// that is associated with the bitmap selected into the
+// source device context.
+// :param srcPtMask: Source position on the mask.
+//",
+// BlitPointSize);
+
+
+ DocDeclAStr(
+ void , DrawLines(int points, wxPoint* points_array,
+ wxCoord xoffset = 0, wxCoord yoffset = 0),
+ "DrawLines(self, List points, int xoffset=0, int yoffset=0)",
+ "Draws lines using a sequence of `wx.Point` objects, adding the
+optional offset coordinate. The current pen is used for drawing the
+lines.", "");
+
+
+ DocDeclAStr(
+ void , DrawPolygon(int points, wxPoint* points_array,
+ wxCoord xoffset = 0, wxCoord yoffset = 0,
+ int fillStyle = wxODDEVEN_RULE),
+ "DrawPolygon(self, List points, int xoffset=0, int yoffset=0,
+ int fillStyle=ODDEVEN_RULE)",
+ "Draws a filled polygon using a sequence of `wx.Point` objects, adding
+the optional offset coordinate. The last argument specifies the fill
+rule: ``wx.ODDEVEN_RULE`` (the default) or ``wx.WINDING_RULE``.
+
+The current pen is used for drawing the outline, and the current brush
+for filling the shape. Using a transparent brush suppresses
+filling. Note that wxWidgets automatically closes the first and last
+points.", "");
+
+
+ // TODO: Figure out a good typemap for this...
+ // Convert the first 3 args from a sequence of sequences?
+// void DrawPolyPolygon(int n, int count[], wxPoint points[],
+// wxCoord xoffset = 0, wxCoord yoffset = 0,
+// int fillStyle = wxODDEVEN_RULE);
+
+
+ DocDeclStr(
+ void , DrawLabel(const wxString& text, const wxRect& rect,
+ int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+ int indexAccel = -1),
+ "Draw *text* within the specified rectangle, abiding by the alignment
+flags. Will additionally emphasize the character at *indexAccel* if
+it is not -1.", "
+
+:see: `DrawImageLabel`");
+
+ DocDeclStrName(
+ void, DrawLabel(const wxString& text,
+ const wxBitmap& image,
+ const wxRect& rect,
+ int alignment = wxALIGN_LEFT | wxALIGN_TOP,
+ int indexAccel = -1),
+ "Draw *text* and an image (which may be ``wx.NullBitmap`` to skip
+drawing it) within the specified rectangle, abiding by the alignment
+flags. Will additionally emphasize the character at *indexAccel* if
+it is not -1.", "", DrawImageLabel);
+
+
+ DocDeclAStr(
+ void , DrawSpline(int points, wxPoint* points_array),
+ "DrawSpline(self, List points)",
+ "Draws a spline between all given control points, (a list of `wx.Point`
+objects) using the current pen. The spline is drawn using a series of
+lines, using an algorithm taken from the X drawing program 'XFIG'.", "");
+
+
+ DocDeclStr(
+ virtual void , Clear(),
+ "Clears the device context using the current background brush.", "");
+
+
+ // set objects to use for drawing
+ // ------------------------------
+
+ DocDeclStr(
+ virtual void , SetFont(const wxFont& font),
+ "Sets the current font for the DC. It must be a valid font, in
+particular you should not pass ``wx.NullFont`` to this method.","
+
+:see: `wx.Font`");
+
+ DocDeclStr(
+ virtual void , SetPen(const wxPen& pen),
+ "Sets the current pen for the DC.
+
+If the argument is ``wx.NullPen``, the current pen is selected out of the
+device context, and the original pen restored.", "
+
+:see: `wx.Pen`");
+
+ DocDeclStr(
+ virtual void , SetBrush(const wxBrush& brush),
+ "Sets the current brush for the DC.
+
+If the argument is ``wx.NullBrush``, the current brush is selected out
+of the device context, and the original brush restored, allowing the
+current brush to be destroyed safely.","
+
+:see: `wx.Brush`");
+
+ DocDeclStr(
+ virtual void , SetBackground(const wxBrush& brush),
+ "Sets the current background brush for the DC.", "");
+
+ DocDeclStr(
+ virtual void , SetBackgroundMode(int mode),
+ "*mode* may be one of ``wx.SOLID`` and ``wx.TRANSPARENT``. This setting
+determines whether text will be drawn with a background colour or
+not.", "");
+
+ DocDeclStr(
+ virtual void , SetPalette(const wxPalette& palette),
+ "If this is a window DC or memory DC, assigns the given palette to the
+window or bitmap associated with the DC. If the argument is
+``wx.NullPalette``, the current palette is selected out of the device
+context, and the original palette restored.", "
+
+:see: `wx.Palette`");
+
+
+ DocDeclStr(
+ virtual void , SetTextForeground(const wxColour& colour),
+ "Sets the current text foreground colour for the DC.", "");
+
+ DocDeclStr(
+ virtual void , SetTextBackground(const wxColour& colour),
+ "Sets the current text background colour for the DC.", "");
+
+ DocDeclStr(
+ virtual void , SetLogicalFunction(int function),
+ "Sets the current logical function for the device context. This
+determines how a source pixel (from a pen or brush colour, or source
+device context if using `Blit`) combines with a destination pixel in
+the current device context.
+
+The possible values and their meaning in terms of source and
+destination pixel values are as follows:
+
+ ================ ==========================
+ wx.AND src AND dst
+ wx.AND_INVERT (NOT src) AND dst
+ wx.AND_REVERSE src AND (NOT dst)
+ wx.CLEAR 0
+ wx.COPY src
+ wx.EQUIV (NOT src) XOR dst
+ wx.INVERT NOT dst
+ wx.NAND (NOT src) OR (NOT dst)
+ wx.NOR (NOT src) AND (NOT dst)
+ wx.NO_OP dst
+ wx.OR src OR dst
+ wx.OR_INVERT (NOT src) OR dst
+ wx.OR_REVERSE src OR (NOT dst)
+ wx.SET 1
+ wx.SRC_INVERT NOT src
+ wx.XOR src XOR dst
+ ================ ==========================
+
+The default is wx.COPY, which simply draws with the current
+colour. The others combine the current colour and the background using
+a logical operation. wx.INVERT is commonly used for drawing rubber
+bands or moving outlines, since drawing twice reverts to the original
+colour.
+", "");
+};