#include "gsocket.h"
/* If not using wxWindows, a global var called hInst must
- * be available and it must containt the app's instance
+ * be available and it must contain the app's instance
* handle.
*/
#define INSTANCE hInst
/* Global initializers */
-bool GSocket_Init(void)
+int GSocket_Init(void)
{
WSADATA wsaData;
WNDCLASS winClass;