# PROP Default_Filter ""
# Begin Source File
-SOURCE=..\include\wx\msw\setup0.h
+SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedllu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedllud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\baseu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\baseud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\basedlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Release"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/base/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\base\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
-# Begin Custom Build - Creating wx/setup.h from $(InputPath)
-InputPath=..\include\wx\msw\setup0.h
+# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+InputPath=..\include\wx\msw\setup.h
"../lib/based/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\based\wx\setup.h