X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/8976cbbc48b061aed2335483c05c8cc73f129945..892e461e3307b21676e9b0b0e588abc4e36dad31:/src/wxBase.dsp diff --git a/src/wxBase.dsp b/src/wxBase.dsp index d14993979f..a83a7e5fe9 100644 --- a/src/wxBase.dsp +++ b/src/wxBase.dsp @@ -573,64 +573,64 @@ SOURCE=.\msw\gsockmsw.c # PROP Default_Filter "" # Begin Source File -SOURCE=..\include\wx\msw\setup0.h +SOURCE=..\include\wx\msw\setup.h !IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/basedllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedllu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/basedllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedllud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/baseu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\baseu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/baseud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\baseud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/basedll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedll\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/basedlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\basedlld\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Release" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/base/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\base\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxBase - Win32 Debug" -# Begin Custom Build - Creating wx/setup.h from $(InputPath) -InputPath=..\include\wx\msw\setup0.h +# Begin Custom Build - Creating $(TargetPath) from $(InputPath) +InputPath=..\include\wx\msw\setup.h "../lib/based/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy $(InputPath) ..\lib\based\wx\setup.h