+ wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
+
+ m_canvas = canvas;
+ m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
+
+ // m_bOwnsDC was already set to false in the base class ctor, so the DC
+ // will be released (and not deleted) in ~wxDC
+
+ InitDC();
+}
+
+void wxClientDC::InitDC()
+{
+ wxWindowDC::InitDC();
+
+ // in wxUniv build we must manually do some DC adjustments usually
+ // performed by Windows for us
+#ifdef __WXUNIVERSAL__
+ wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
+ if ( ptOrigin.x || ptOrigin.y )
+ {
+ // no need to shift DC origin if shift is null
+ SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
+ }