#define wxMAKE_VERSION_STRING(x, y, z) \
wxSTRINGIZE(x) wxSTRINGIZE(y) wxSTRINGIZE(z)
#define wxMAKE_VERSION_DOT_STRING(x, y, z) \
#define wxMAKE_VERSION_STRING(x, y, z) \
wxSTRINGIZE(x) wxSTRINGIZE(y) wxSTRINGIZE(z)
#define wxMAKE_VERSION_DOT_STRING(x, y, z) \