/////////////////////////////////////////////////////////////////////////////
// Name: chartype.h
-// Purpose: documentation for global functions
+// Purpose: interface of global functions
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
words, @c 'x' or @c "foo") to automatically convert them to Unicode in
Unicode build configuration. Please see the
@ref overview_unicode "Unicode overview" for more information.
-
This macro is simply returns the value passed to it without changes in ASCII
build. In fact, its definition is:
@endcode
*/
wxChar wxT(char ch);
-const wxChar * wxT(const char * s);
+const wxChar* wxT(const char* s);
//@}
current build, but using it can be beneficial in performance-sensitive code to
do the conversion at compile-time instead.
- @sa wxT
+ @see wxT()
*/
wxStringCharType wxS(char ch);
-const wxStringCharType * wxS(const char * s);
+const wxStringCharType* wxS(const char* s);
//@}