X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/7c913512a4c9f36e11e07ea707002fab1608d324..fd230129b59def0ec6b8ab26889e1b852d7e5bfd:/interface/chartype.h diff --git a/interface/chartype.h b/interface/chartype.h index 48c2f65222..4e8d4e4d57 100644 --- a/interface/chartype.h +++ b/interface/chartype.h @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: chartype.h -// Purpose: documentation for global functions +// Purpose: interface of global functions // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license @@ -12,7 +12,6 @@ words, @c 'x' or @c "foo") to automatically convert them to Unicode in Unicode build configuration. Please see the @ref overview_unicode "Unicode overview" for more information. - This macro is simply returns the value passed to it without changes in ASCII build. In fact, its definition is: @@ -25,7 +24,7 @@ @endcode */ wxChar wxT(char ch); -const wxChar * wxT(const char * s); +const wxChar* wxT(const char* s); //@} @@ -39,9 +38,9 @@ const wxChar * wxT(const char * s); current build, but using it can be beneficial in performance-sensitive code to do the conversion at compile-time instead. - @sa wxT + @see wxT() */ wxStringCharType wxS(char ch); -const wxStringCharType * wxS(const char * s); +const wxStringCharType* wxS(const char* s); //@}