\begin{enumerate}\itemsep=0pt
\item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
-\item Almost any Unix workstation, and one of: GTK+ 1.2, Motif 1.2 or higher, Lesstif.
+\item Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif 1.2 or higher, Lesstif.
\item At least 60 MB of disk space.
\end{enumerate}
\section{Availability and location of wxWindows}
\winhelponly{wxWindows is available by anonymous FTP and World Wide Web
-from ftp://www.remstar.com/pub/wxwin and/or http://www.wxwindows.org.}
+from ftp://biolpc22.york.ac.uk/pub and/or http://www.wxwindows.org.}
\winhelpignore{wxWindows is available by anonymous FTP and World Wide Web
-from \urlref{ftp://www.remstar.com/pub/wxwin}{ftp://www.remstar.com/pub/wxwin}
+from \urlref{ftp://biolpc22.york.ac.uk/pub}{ftp://biolpc22.york.ac.uk/pub}
and/or \urlref{http://www.wxwindows.org}{http://www.wxwindows.org}.}
You can also buy a CD-ROM using the form on the Web site.
-\section{Acknowledgments}
+\section{Acknowledgements}
Thanks are due to AIAI for being willing to release the original version of
wxWindows into the public domain, and to our patient partners.
documentation file for each class it finds, using comments as appropriate.
This is a good way to start a reference for a set of classes.
-\item[{\bf Dialog Editor}]
-Dialog Editor allows interactive construction of dialogs using
-absolute positioning, producing WXR output files. This tool is generally deprecated
-in favour of sizer-based tools. You can find Dialog Editor
-in {\tt utils/dialoged}.
-
+%\item[{\bf Dialog Editor}]
+%Dialog Editor allows interactive construction of dialogs using
+%absolute positioning, producing WXR output files. This tool is generally deprecated
+%in favour of sizer-based tools. You can find Dialog Editor
+%in {\tt utils/dialoged}.
+%
\item[{\bf XRC resource system}]
-This is the sizer-aware replacement for the WXR resource system, and uses
+This is the sizer-aware resource system, and uses
XML-based resource specifications that can be generated by tools
such as \urlref{wxDesigner}{http://www.roebling.de} and XRC's own wxrcedit.
You can find this in {\tt contrib/src/xrc}, {\tt contrib/include/wx/xrc}, {\tt contrib/samples/xrc}, and {\tt contrib/utils/wxrcedit}.
\subsection{Use wxWindows resource files}
-Use .wrc (wxWindows resource files) where possible, because they can be easily changed
-independently of source code. Bitmap resources can be set up to load different
-kinds of bitmap depending on platform (see the section on resource files).
+Use .xrc (wxWindows resource files) where possible, because they can be easily changed
+independently of source code.
\section{Strategies for debugging}\label{debugstrategies}